Player Matchup

Tiamat
Tiamat
AYatsumura
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,506 Elo+
Solo
Ganesha
Ganesha
B1G_CHUNGAS
Ganesha
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,667 Elo+
Party 1
Izanami
Izanami
REDLA23
Izanami
Level 16
God Stats
6W - 2L
1,900 SR
Queue Stats
10W - 5L
1,667 Elo+
Party 1
Hercules
Hercules
SOVIET247
Hercules
Level 29
God Stats
7W - 12L
1,486 SR
Queue Stats
167W - 145L
1,545 Elo+
Solo
Thanatos
Thanatos
WestSideBread
Thanatos
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,612 Elo+
Party 1
Team Averages
Level 42
1,577 SR
1,599 Elo+

VS

Team Averages
Level 19
1,519 SR
1,491 Elo+
Khepri
Khepri
CD4WG23
Khepri
Level 29
God Stats
36W - 46L
1,331 SR
Queue Stats
236W - 274L
1,398 Elo+
Solo
Thoth
Thoth
Shmacked808
Thoth
Level 7
God Stats
10W - 9L
1,500 SR
Queue Stats
127W - 94L
1,558 Elo+
Solo
Set
Set
isaacUnU
Set
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 49L
1,440 Elo+
Solo
Nemesis
Nemesis
l-Pr0congo-l
Nemesis
Level 28
God Stats
11W - 10L
1,516 SR
Queue Stats
34W - 30L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ltz_BananaMan
Ah Muzen Cab
Level 27
God Stats
22W - 13L
1,750 SR
Queue Stats
93W - 71L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AYatsumura
Tiamat
18
10 / 2 / 13
12,091
1,099
21,665
13,055
8,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
B1G_CHUNGAS
Ganesha
19
0 / 3 / 28
12,070
1,097
12,657
16,224
21,243
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
REDLA23
Izanami
18
8 / 2 / 15
12,185
1,108
16,383
10,880
3,992
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SOVIET247
Hercules
18
6 / 1 / 15
12,034
1,094
15,539
18,100
16,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
WestSideBread
Thanatos
18
12 / 4 / 12
12,668
1,152
13,447
12,290
4,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

252

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CD4WG23
Khepri
17
0 / 3 / 4
10,720
975
5,494
15,834
18,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 9 / 8
11,840
1,076
22,979
19,384
6,732
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 7 / 1
8,608
783
660
7,049
2,223
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
l-Pr0congo-l
Nemesis
17
4 / 11 / 4
11,339
1,031
14,568
25,959
10,252
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
ltz_BananaMan
Ah Muzen Cab
17
4 / 6 / 4
11,711
1,065
19,896
20,228
7,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
33
36
Kills
12
12
Deaths
36
83
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AYatsumura
Tiamat
10
2
13
8.25
W
Ganesha
B1G_CHUNGAS
Ganesha
0
3
28
4.67
L
Khepri
CD4WG23
Khepri
0
3
4
0.67
W
Izanami
REDLA23
Izanami
8
2
15
7.75
W
Hercules
SOVIET247
Hercules
6
1
15
13.5
L
4
9
8
0.89
W
Thanatos
WestSideBread
Thanatos
12
4
12
4.5
L
0
7
1
0.07
L
Nemesis
l-Pr0congo-l
Nemesis
4
11
4
0.55
L
Ah Muzen Cab
ltz_BananaMan
Ah Muzen Cab
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,691
Damage
63,597
70,549
Taken
88,454
54,102
Mitigated
45,136
24,058
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AYatsumura
Tiamat
21,665
2,349
388
3,455
13,055
8,012
0
5,101
7,954
38,621
0
W
Ganesha
B1G_CHUNGAS
Ganesha
12,657
1,390
445
2,328
16,224
21,243
0
7,928
8,296
21,188
0
L
Khepri
CD4WG23
Khepri
5,494
274
0
908
15,834
18,409
0
6,643
9,003
18,542
0
W
Izanami
REDLA23
Izanami
16,383
12,342
0
3,761
10,880
3,992
0
2,746
8,134
0
44,768
W
Hercules
SOVIET247
Hercules
15,539
4,533
976
5,446
18,100
16,064
0
7,905
10,195
10,416
27,173
L
22,979
518
228
1,088
19,384
6,732
0
9,423
9,731
37,508
0
W
Thanatos
WestSideBread
Thanatos
13,447
4,409
0
7,259
12,290
4,791
0
4,793
7,497
0
21,900
L
660
417
0
0
7,049
2,223
0
2,402
4,537
0
5,959
L
Nemesis
l-Pr0congo-l
Nemesis
14,568
7,313
0
2,438
25,959
10,252
0
10,685
15,026
0
24,828
L
Ah Muzen Cab
ltz_BananaMan
Ah Muzen Cab
19,896
9,152
0
3,999
20,228
7,520
0
7,543
12,575
0
63,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,048
Gold Earned
54,218
236
Minions Killed
176
9
Camps Cleared
6
975,428
Distance Traveled
903,995
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,091
1,099
38
3
3
191,512
3
W
Ganesha
12,070
1,097
3
0
0
186,576
2
L
Khepri
10,720
975
40
4
2
201,822
0
W
Izanami
12,185
1,108
76
7
4
163,681
2
W
Hercules
12,034
1,094
83
8
0
232,295
1
L
Thoth
11,840
1,076
26
2
0
209,431
0
W
Thanatos
12,668
1,152
36
3
2
201,364
2
L
Set
8,608
783
5
0
1
84,072
0
L
Nemesis
11,339
1,031
16
1
3
235,523
0
L
Ah Muzen Cab
11,711
1,065
89
8
0
173,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role