Player Matchup

Neith
Neith
AgameOFclash
Neith
Level 63
God Stats
30W - 19L
1,461 SR
Queue Stats
209W - 200L
1,382 Elo+
Solo
Sylvanus
Sylvanus
Chester_Copp_Pot
Sylvanus
Level 89
God Stats
20W - 10L
1,507 SR
Queue Stats
195W - 168L
1,492 Elo+
Solo
Cliodhna
Cliodhna
Coryxkenshin582
Cliodhna
Level 91
God Stats
2W - 3L
1,291 SR
Queue Stats
423W - 429L
1,481 Elo+
Party 2
Chernobog
Chernobog
rockizzy
Chernobog
Level 29
God Stats
2W - 2L
1,215 SR
Queue Stats
84W - 120L
1,321 Elo+
Party 2
Nox
Nox
savage_boy_C
Nox
Level 69
God Stats
10W - 13L
1,405 SR
Queue Stats
273W - 295L
1,339 Elo+
Solo
Team Averages
Level 68
1,376 SR
1,403 Elo+

VS

Team Averages
Level 65
1,545 SR
1,304 Elo+
Yemoja
Yemoja
Acativo
Yemoja
Level 17
God Stats
21W - 29L
1,414 SR
Queue Stats
106W - 146L
1,291 Elo+
Party 1
Arachne
Arachne
Justinlaw
Arachne
Level 61
God Stats
7W - 3L
1,637 SR
Queue Stats
11W - 8L
1,422 Elo+
Party 3
Cupid
Cupid
MPSTheGummyBear
Cupid
Level 13
God Stats
0W - 1L
1,459 SR
Queue Stats
4W - 7L
1,221 Elo+
Party 3
Sol
Sol
PhateomZ
Sol
Level 86
God Stats
3W - 4L
1,683 SR
Queue Stats
102W - 140L
1,363 Elo+
Party 1
Odin
Odin
zimzum421
Odin
Level 146
God Stats
0W - 1L
1,533 SR
Queue Stats
10W - 22L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 3
7,119
593
7,280
7,297
2,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 3
7,057
588
3,023
6,263
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
12
1 / 0 / 0
6,950
579
2,682
3,778
1,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
rockizzy
Chernobog
10
0 / 0 / 2
5,895
491
677
3,594
989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
6 / 3 / 0
7,691
641
7,759
6,928
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Acativo
Yemoja
8
0 / 5 / 0
4,849
404
1,689
7,343
3,215
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
Justinlaw
Arachne
8
1 / 3 / 2
5,611
468
3,261
7,035
2,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 2 / 0
5,266
439
3,900
5,698
1,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 4 / 0
6,006
501
3,397
7,489
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
10
0 / 1 / 0
5,528
461
594
4,941
3,691
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
15
Kills
4
4
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Acativo
Yemoja
0
5
0
0
W
6
1
3
7.5
W
2
0
3
3.5
W
Cliodhna
1
0
0
1
L
Arachne
Justinlaw
Arachne
1
3
2
0.67
L
1
2
0
0.5
L
2
4
0
0.5
W
Chernobog
rockizzy
Chernobog
0
0
2
1
W
6
3
0
2
L
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,421
Damage
12,841
27,860
Taken
32,506
10,820
Mitigated
13,186
12,187
Healing
6,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Acativo
Yemoja
1,689
125
98
0
7,343
3,215
0
930
6,413
13,650
0
W
7,280
3,573
0
3,198
7,297
2,391
493
966
6,331
0
44,024
W
3,023
664
1,312
3,420
6,263
3,404
179
1,001
5,262
22,220
0
W
Cliodhna
2,682
188
0
987
3,778
1,494
0
0
3,620
0
41,235
L
Arachne
Justinlaw
Arachne
3,261
2,467
0
1,582
7,035
2,380
0
4,061
2,974
0
23,098
L
3,900
2,173
72
1,218
5,698
1,290
0
1,857
3,841
0
24,307
L
3,397
1,737
0
2,627
7,489
2,610
1,388
3,934
3,555
32,039
3,943
W
Chernobog
rockizzy
Chernobog
677
359
0
1,348
3,594
989
33
0
3,513
0
23,105
W
7,759
522
0
1,922
6,928
2,542
606
2,561
4,367
44,944
0
L
Odin
594
160
0
989
4,941
3,691
0
0
4,941
0
19,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,712
Gold Earned
27,260
369
Minions Killed
239
0
Camps Cleared
0
1,141,415
Distance Traveled
1,121,362
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,849
404
27
2
0
197,747
0
W
Neith
7,119
593
86
7
0
205,083
2
W
Sylvanus
7,057
588
43
4
0
232,735
3
W
Cliodhna
6,950
579
106
9
0
243,787
6
L
Arachne
5,611
468
46
4
0
296,404
2
L
Cupid
5,266
439
47
4
0
231,882
0
L
Sol
6,006
501
69
6
0
166,483
2
W
Chernobog
5,895
491
51
4
0
212,260
1
W
Nox
7,691
641
83
7
0
247,550
2
L
Odin
5,528
461
50
4
0
228,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role