Player Matchup

Cliodhna
Cliodhna
DRcuum69
Cliodhna
Level 29
God Stats
21W - 15L
1,700 SR
Queue Stats
121W - 114L
1,597 Elo+
Solo
Gilgamesh
Gilgamesh
Luffjack
Gilgamesh
Level 26
God Stats
3W - 1L
1,570 SR
Queue Stats
84W - 85L
1,559 Elo+
Solo
Olorun
Olorun
Schmüüützel
Olorun
Level 26
God Stats
7W - 3L
1,636 SR
Queue Stats
70W - 50L
1,729 Elo+
Solo
Heimdallr
Heimdallr
SikeLoneSpin
Heimdallr
Level 18
God Stats
3W - 1L
1,237 SR
Queue Stats
52W - 42L
1,656 Elo+
Solo
Yemoja
Yemoja
seducingu
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,466 Elo+
Solo
Team Averages
Level 23
1,529 SR
1,601 Elo+

VS

Team Averages
Level 27
1,580 SR
1,564 Elo+
Medusa
Medusa
Crezzzz
Medusa
Level 24
God Stats
0W - 2L
1,507 SR
Queue Stats
30W - 26L
1,481 Elo+
Party 1
Thor
Thor
JedM
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,796 Elo+
Party 2
Ymir
Ymir
Joe7688
Ymir
Level 26
God Stats
1W - 1L
1,804 SR
Queue Stats
37W - 39L
1,440 Elo+
Party 1
Camazotz
Camazotz
hellokittyfan231
Camazotz
Level 24
God Stats
7W - 7L
1,406 SR
Queue Stats
105W - 95L
1,491 Elo+
Solo
Merlin
Merlin
steadyturtle
Merlin
Level 59
God Stats
0W - 2L
1,683 SR
Queue Stats
163W - 87L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DRcuum69
Cliodhna
15
10 / 1 / 3
9,597
686
11,042
9,748
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Luffjack
Gilgamesh
14
5 / 1 / 2
8,516
608
6,863
8,230
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 2 / 2
8,371
598
4,864
10,684
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
SikeLoneSpin
Heimdallr
13
4 / 5 / 2
7,791
557
5,805
12,434
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
seducingu
Yemoja
11
1 / 4 / 6
7,165
512
1,971
10,385
5,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crezzzz
Medusa
12
8 / 6 / 3
8,383
599
11,383
9,464
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
JedM
Thor
10
0 / 4 / 1
6,070
434
2,303
7,602
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Joe7688
Ymir
10
1 / 4 / 6
6,851
489
6,061
10,599
10,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 5 / 1
6,487
463
4,104
10,785
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
14
3 / 5 / 3
8,574
612
10,137
7,689
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
24
Kills
12
13
Deaths
24
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
Crezzzz
Medusa
8
6
3
1.58
W
Cliodhna
DRcuum69
Cliodhna
10
1
3
11.5
L
Thor
JedM
Thor
0
4
1
0.13
L
Ymir
Joe7688
Ymir
1
4
6
1
W
Gilgamesh
Luffjack
Gilgamesh
5
1
2
6
W
4
2
2
2.5
W
Heimdallr
SikeLoneSpin
Heimdallr
4
5
2
1
L
0
5
1
0.1
W
Yemoja
seducingu
Yemoja
1
4
6
1
L
Merlin
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,545
Damage
33,988
51,481
Taken
46,139
23,148
Mitigated
25,273
17,393
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Crezzzz
Medusa
11,383
5,002
285
1,679
9,464
3,891
472
1,884
7,580
0
39,418
W
Cliodhna
DRcuum69
Cliodhna
11,042
1,537
0
3,556
9,748
3,583
0
1,756
7,952
0
68,103
L
Thor
JedM
Thor
2,303
668
0
1,927
7,602
5,908
62
0
7,602
0
16,492
L
Ymir
Joe7688
Ymir
6,061
1,704
0
660
10,599
10,627
224
1,876
8,719
27,337
0
W
Gilgamesh
Luffjack
Gilgamesh
6,863
2,026
0
1,266
8,230
5,761
572
2,446
5,387
0
39,523
W
4,864
3,179
389
4,880
10,684
4,140
0
3,576
7,108
58,751
0
W
Heimdallr
SikeLoneSpin
Heimdallr
5,805
3,031
0
3,198
12,434
4,058
110
3,665
8,769
0
41,361
L
4,104
1,345
0
4,452
10,785
2,794
0
919
9,866
0
38,912
W
Yemoja
seducingu
Yemoja
1,971
784
2,314
1,790
10,385
5,606
336
4,755
5,630
10,492
0
L
Merlin
10,137
624
0
873
7,689
2,053
236
2,156
5,530
50,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,440
Gold Earned
36,365
406
Minions Killed
302
0
Camps Cleared
0
1,330,401
Distance Traveled
1,347,318
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,383
599
58
4
0
303,464
1
W
Cliodhna
9,597
686
118
8
0
322,307
4
L
Thor
6,070
434
37
3
0
228,065
0
L
Ymir
6,851
489
36
3
0
276,568
0
W
Gilgamesh
8,516
608
85
6
0
261,501
0
W
Olorun
8,371
598
115
8
0
245,713
1
W
Heimdallr
7,791
557
67
5
0
234,312
2
L
Camazotz
6,487
463
78
6
0
265,732
1
W
Yemoja
7,165
512
21
2
0
266,568
1
L
Merlin
8,574
612
93
7
0
273,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role