Player Matchup

Athena
Athena
A Russian Cop
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Noverstach
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,335 Elo+
Party 1
Cliodhna
Cliodhna
Old Aurelius
Cliodhna
Level 8
God Stats
1W - 3L
1,208 SR
Queue Stats
6W - 18L
1,335 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vasalbur
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,248 Elo+
Party 1
Bellona
Bellona
unicorn_dude_
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,407 Elo+
Solo
Team Averages
Level 8
1,442 SR
1,365 Elo+

VS

Team Averages
Level 22
1,409 SR
1,442 Elo+
Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jratwell
Danzaburou
Level 28
God Stats
72W - 70L
1,341 SR
Queue Stats
118W - 138L
1,296 Elo+
Solo
Kali
Kali
Pquango
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,498 Elo+
Solo
Fenrir
Fenrir
Tren_Papi
Fenrir
Level 13
God Stats
3W - 2L
1,200 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Agni
Agni
choupa557
Agni
Level 12
God Stats
4W - 2L
1,502 SR
Queue Stats
19W - 16L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 7
9,710
883
4,374
21,645
17,267
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Noverstach
Guan Yu
17
3 / 6 / 6
11,346
1,031
10,080
30,144
36,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cliodhna
Old Aurelius
Cliodhna
16
4 / 15 / 6
11,403
1,037
21,970
24,591
10,456
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Vasalbur
Cu Chulainn
16
2 / 12 / 6
10,361
942
7,944
27,258
21,346
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
16
3 / 9 / 4
10,305
937
8,235
16,394
20,733
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
20
7 / 0 / 31
14,001
1,273
16,813
14,123
19,025
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Jratwell
Danzaburou
19
4 / 0 / 25
11,953
1,087
7,785
6,258
2,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kali
Pquango
Kali
20
27 / 3 / 16
15,479
1,407
52,709
17,212
6,192
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Tren_Papi
Fenrir
19
4 / 3 / 24
11,334
1,030
11,510
13,269
5,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
18
9 / 7 / 16
12,113
1,101
19,749
10,411
3,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
163
13
Kills
51
53
Deaths
13
29
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
7
0
31
22.5
L
1
11
7
0.41
W
Danzaburou
Jratwell
Danzaburou
4
0
25
16.5
L
Guan Yu
Noverstach
Guan Yu
3
6
6
1
L
Cliodhna
Old Aurelius
Cliodhna
4
15
6
0.47
W
Kali
Pquango
Kali
27
3
16
11.67
W
Fenrir
Tren_Papi
Fenrir
4
3
24
5.33
L
Cu Chulainn
Vasalbur
Cu Chulainn
2
12
6
0.42
W
Agni
9
7
16
2.43
L
Bellona
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,603
Damage
108,566
120,032
Taken
61,273
106,062
Mitigated
36,097
11,768
Healing
17,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
16,813
7,928
1,730
3,522
14,123
19,025
0
1,496
12,627
29,802
0
L
4,374
1,120
0
406
21,645
17,267
0
7,888
13,757
11,725
0
W
Danzaburou
Jratwell
Danzaburou
7,785
1,798
0
1,097
6,258
2,467
0
29
6,229
0
34,595
L
Guan Yu
Noverstach
Guan Yu
10,080
1,724
2,512
7,531
30,144
36,260
0
8,523
21,621
0
28,981
L
Cliodhna
Old Aurelius
Cliodhna
21,970
4,586
0
1,044
24,591
10,456
0
8,519
16,072
0
53,362
W
Kali
Pquango
Kali
52,709
34,097
0
7,930
17,212
6,192
0
2,272
14,940
139
65,751
W
Fenrir
Tren_Papi
Fenrir
11,510
5,666
0
2,536
13,269
5,112
0
1,536
11,733
0
24,803
L
Cu Chulainn
Vasalbur
Cu Chulainn
7,944
1,434
0
31
27,258
21,346
0
5,483
21,775
5,813
20,416
W
Agni
19,749
1,615
190
777
10,411
3,301
0
927
9,484
38,296
0
L
Bellona
8,235
1,634
0
244
16,394
20,733
0
6,212
10,182
0
21,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,125
Gold Earned
64,880
164
Minions Killed
183
4
Camps Cleared
6
889,828
Distance Traveled
1,039,317
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,001
1,273
27
2
0
219,337
0
L
Athena
9,710
883
9
1
0
133,769
0
W
Danzaburou
11,953
1,087
66
6
1
210,377
1
L
Guan Yu
11,346
1,031
27
2
1
225,880
1
L
Cliodhna
11,403
1,037
60
5
1
201,859
0
W
Kali
15,479
1,407
28
3
2
223,501
0
W
Fenrir
11,334
1,030
20
2
3
217,154
0
L
Cu Chulainn
10,361
942
42
4
2
186,358
1
W
Agni
12,113
1,101
42
4
0
168,948
0
L
Bellona
10,305
937
26
2
0
141,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role