Player Matchup

Scylla
Scylla
EVO I Norz
Scylla
Level 104
God Stats
2W - 1L
1,694 SR
Queue Stats
31W - 21L
1,546 Elo+
Party 2
Jormungandr
Jormungandr
momidgi
Jormungandr
Level 100
God Stats
4W - 3L
1,555 SR
Queue Stats
36W - 35L
1,464 Elo+
Party 2
Apollo
Apollo
zZ Kobalt Zz
Apollo
Level 109
God Stats
1W - 0L
1,584 SR
Queue Stats
15W - 17L
1,429 Elo+
Party 2
Team Averages
Level 104
1,611 SR
1,480 Elo+

VS

Team Averages
Level 100
1,375 SR
1,342 Elo+
Chiron
Chiron
Saoulito906
Chiron
Level 78
God Stats
82W - 199L
1,372 SR
Queue Stats
130W - 425L
1,220 Elo+
Solo
Bacchus
Bacchus
equilibrium75
Bacchus
Level 137
God Stats
0W - 2L
1,301 SR
Queue Stats
105W - 157L
1,401 Elo+
Party 1
Zhong Kui
Zhong Kui
magav11
Zhong Kui
Level 85
God Stats
18W - 20L
1,453 SR
Queue Stats
114W - 167L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EVO I Norz
Scylla
15
4 / 1 / 7
10,659
666
15,161
11,223
4,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
momidgi
Jormungandr
14
3 / 4 / 7
10,039
627
7,185
16,274
16,482
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
15
6 / 2 / 5
10,652
666
14,083
14,449
6,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
2 / 2 / 4
9,593
600
12,304
8,933
3,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
13
3 / 6 / 4
11,106
694
8,619
16,986
26,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
magav11
Zhong Kui
14
2 / 5 / 5
10,028
627
13,792
18,478
12,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
13
Kills
7
7
Deaths
13
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
EVO I Norz
Scylla
4
1
7
7.5
L
Chiron
2
2
4
2
L
Bacchus
3
6
4
0.83
L
Zhong Kui
magav11
Zhong Kui
2
5
5
0.9
W
Jormungandr
momidgi
Jormungandr
3
4
7
1.63
W
Apollo
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,429
Damage
34,715
41,946
Taken
44,397
26,829
Mitigated
41,334
8,762
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
EVO I Norz
Scylla
15,161
2,031
0
4,188
11,223
4,300
705
7,148
4,075
52,315
0
L
Chiron
12,304
2,410
2,035
3,150
8,933
3,048
90
5,131
3,802
0
44,258
L
Bacchus
8,619
654
0
1,971
16,986
26,256
0
7,592
9,394
14,984
0
L
Zhong Kui
magav11
Zhong Kui
13,792
105
267
4,480
18,478
12,030
0
9,836
8,642
40,932
0
W
Jormungandr
momidgi
Jormungandr
7,185
1,582
1,571
1,525
16,274
16,482
352
6,481
9,793
26,454
0
W
Apollo
14,083
5,822
0
1,478
14,449
6,047
334
9,503
4,946
0
33,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
30,727
184
Minions Killed
162
6
Camps Cleared
7
810,697
Distance Traveled
834,794
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,659
666
98
6
3
255,764
5
L
Chiron
9,593
600
83
5
3
271,651
0
L
Bacchus
11,106
694
12
1
0
272,056
3
L
Zhong Kui
10,028
627
67
4
4
291,087
0
W
Jormungandr
10,039
627
35
2
2
272,004
2
W
Apollo
10,652
666
51
3
1
282,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role