Player Matchup

Cthulhu
Cthulhu
CelticRogue6
Cthulhu
Level 157
God Stats
2W - 1L
1,610 SR
Queue Stats
337W - 354L
1,509 Elo+
Solo
Serqet
Serqet
Stefan1998EN
Serqet
Level 126
God Stats
6W - 4L
1,582 SR
Queue Stats
595W - 565L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
THE_BRUJO--
Tsukuyomi
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,422 Elo+
Solo
Terra
Terra
dedmoroz
Terra
Level 126
God Stats
2W - 0L
1,694 SR
Queue Stats
88W - 60L
1,570 Elo+
Party 2
Zhong Kui
Zhong Kui
tereBonbka
Zhong Kui
Level 122
God Stats
2W - 2L
1,164 SR
Queue Stats
127W - 127L
1,444 Elo+
Party 2
Team Averages
Level 112
1,510 SR
1,498 Elo+

VS

Team Averages
Level 120
1,383 SR
1,503 Elo+
Horus
Horus
Frostielotr
Horus
Level 86
God Stats
3W - 8L
1,544 SR
Queue Stats
148W - 142L
1,456 Elo+
Party 1
Raijin
Raijin
GruGrulainn
Raijin
Level 123
God Stats
1W - 4L
1,317 SR
Queue Stats
107W - 105L
1,566 Elo+
Party 1
Cerberus
Cerberus
SaikoNo5cHn1Tz
Cerberus
Level 157
God Stats
1W - 4L
1,316 SR
Queue Stats
306W - 297L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tufgor
Cu Chulainn
Level 126
God Stats
1W - 5L
1,076 SR
Queue Stats
202W - 194L
1,500 Elo+
Party 1
Discordia
Discordia
toazakanuva
Discordia
Level 110
God Stats
4W - 4L
1,659 SR
Queue Stats
196W - 181L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CelticRogue6
Cthulhu
17
4 / 2 / 16
10,667
889
9,745
14,587
20,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
17
7 / 3 / 10
10,002
834
10,930
8,359
5,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Tsukuyomi
THE_BRUJO--
Tsukuyomi
14
5 / 4 / 14
9,341
778
12,585
10,962
7,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Terra
dedmoroz
Terra
16
0 / 3 / 17
9,034
753
9,481
13,992
18,714
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
tereBonbka
Zhong Kui
16
5 / 2 / 13
9,821
818
17,149
11,148
11,332
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
7,934
661
3,499
13,919
14,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
13
1 / 5 / 6
8,402
700
9,229
11,254
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
16
3 / 4 / 7
9,414
785
7,186
16,654
16,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
Tufgor
Cu Chulainn
17
5 / 5 / 8
9,781
815
10,724
17,895
13,101
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
toazakanuva
Discordia
16
4 / 4 / 5
9,873
823
13,113
8,145
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
21
Kills
14
14
Deaths
22
70
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CelticRogue6
Cthulhu
4
2
16
6
L
1
4
7
1.13
L
Raijin
1
5
6
0.8
L
Cerberus
3
4
7
1.63
W
Serqet
7
3
10
4
W
Tsukuyomi
THE_BRUJO--
Tsukuyomi
5
4
14
3
L
Cu Chulainn
Tufgor
Cu Chulainn
5
5
8
1.8
W
Terra
dedmoroz
Terra
0
3
17
2.83
W
Zhong Kui
tereBonbka
Zhong Kui
5
2
13
5.75
L
Discordia
toazakanuva
Discordia
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,890
Damage
43,751
59,048
Taken
67,867
64,120
Mitigated
51,470
25,778
Healing
26,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CelticRogue6
Cthulhu
9,745
1,083
1,329
1,682
14,587
20,904
533
8,392
5,709
29,301
0
L
3,499
1,186
4,429
4,396
13,919
14,501
400
6,360
7,299
0
6,054
L
Raijin
9,229
898
1,509
1,953
11,254
4,015
0
8,707
2,547
16,588
0
L
Cerberus
7,186
372
57
5,389
16,654
16,883
305
7,098
9,236
13,471
0
W
Serqet
10,930
1,831
1,672
913
8,359
5,425
588
4,002
4,161
0
15,480
W
Tsukuyomi
THE_BRUJO--
Tsukuyomi
12,585
4,391
2,246
2,268
10,962
7,745
1,284
5,992
4,905
0
20,995
L
Cu Chulainn
Tufgor
Cu Chulainn
10,724
403
1,198
4,950
17,895
13,101
68
9,370
7,935
10,283
13,763
W
Terra
dedmoroz
Terra
9,481
194
6,278
4,073
13,992
18,714
652
7,223
6,368
15,524
0
W
Zhong Kui
tereBonbka
Zhong Kui
17,149
1,697
1,069
4,248
11,148
11,332
1,577
6,272
4,471
37,458
0
L
Discordia
toazakanuva
Discordia
13,113
330
1,558
624
8,145
2,970
1,567
4,840
3,305
29,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,865
Gold Earned
45,404
115
Minions Killed
112
0
Camps Cleared
0
1,243,565
Distance Traveled
1,080,948
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,667
889
38
3
0
241,188
1
L
Horus
7,934
661
8
1
0
192,049
0
L
Raijin
8,402
700
21
2
0
211,389
1
L
Cerberus
9,414
785
16
1
0
220,504
1
W
Serqet
10,002
834
6
1
0
260,578
3
W
Tsukuyomi
9,341
778
9
1
0
248,338
0
L
Cu Chulainn
9,781
815
20
2
0
232,808
1
W
Terra
9,034
753
14
1
0
271,843
0
W
Zhong Kui
9,821
818
48
4
0
221,618
1
L
Discordia
9,873
823
47
4
0
224,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role