Player Matchup

Bellona
Bellona
MiniFub4r
Bellona
Level 23
God Stats
20W - 20L
1,627 SR
Queue Stats
64W - 80L
1,419 Elo+
Party 3
Janus
Janus
MuseMartha
Janus
Level 29
God Stats
3W - 4L
1,234 SR
Queue Stats
164W - 169L
1,411 Elo+
Solo
Anubis
Anubis
O_o2Degreez
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,428 Elo+
Party 1
Baba Yaga
Baba Yaga
Plummes
Baba Yaga
Level 7
God Stats
0W - 1L
1,731 SR
Queue Stats
9W - 10L
1,428 Elo+
Party 1
Achilles
Achilles
TinyGinger817
Achilles
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
160W - 163L
1,471 Elo+
Party 3
Team Averages
Level 23
1,518 SR
1,431 Elo+

VS

Team Averages
Level 24
1,589 SR
1,460 Elo+
Jormungandr
Jormungandr
AizYii
Jormungandr
Level 22
God Stats
2W - 1L
1,550 SR
Queue Stats
64W - 51L
1,504 Elo+
Party 2
Fenrir
Fenrir
BRACEYOSELFFOO
Fenrir
Level 25
God Stats
35W - 28L
1,619 SR
Queue Stats
40W - 32L
1,513 Elo+
Party 2
Bacchus
Bacchus
FC3Soldier
Bacchus
Level 29
God Stats
10W - 2L
1,715 SR
Queue Stats
13W - 8L
1,416 Elo+
Solo
Bellona
Bellona
WeWereOnceOne
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 49L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
Yamyahu210
Cthulhu
Level 29
God Stats
44W - 25L
1,560 SR
Queue Stats
127W - 117L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MiniFub4r
Bellona
15
1 / 5 / 7
9,180
918
8,492
17,103
20,268
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
15
2 / 3 / 3
9,619
962
13,384
7,130
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
4 / 7 / 6
10,472
1,047
19,994
16,317
8,118
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baba Yaga
Plummes
Baba Yaga
16
2 / 4 / 7
9,946
995
10,721
12,020
5,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TinyGinger817
Achilles
15
2 / 10 / 4
9,110
911
9,698
17,611
8,447
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

155

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AizYii
Jormungandr
17
6 / 3 / 18
10,794
1,079
11,131
12,461
5,522
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
10 / 4 / 11
11,552
1,155
13,414
15,726
8,259
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
FC3Soldier
Bacchus
18
3 / 0 / 18
10,408
1,041
9,658
8,866
13,575
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
17
9 / 3 / 14
11,472
1,147
17,429
14,986
9,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Yamyahu210
Cthulhu
17
1 / 1 / 23
10,054
1,005
12,152
14,790
8,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
113
11
Kills
29
29
Deaths
11
27
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AizYii
Jormungandr
6
3
18
5
W
10
4
11
3.88
W
Bacchus
FC3Soldier
Bacchus
3
0
18
12
L
Bellona
MiniFub4r
Bellona
1
5
7
0.9
L
Janus
2
3
3
1.17
L
Anubis
4
7
6
1
L
Baba Yaga
Plummes
Baba Yaga
2
4
7
1.38
L
Achilles
TinyGinger817
Achilles
2
10
4
0.4
W
Bellona
9
3
14
5.33
W
Cthulhu
Yamyahu210
Cthulhu
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,289
Damage
63,784
70,181
Taken
66,829
44,823
Mitigated
44,895
9,906
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AizYii
Jormungandr
11,131
2,735
0
300
12,461
5,522
0
9,179
3,200
37,167
0
W
13,414
4,473
0
1,873
15,726
8,259
0
7,528
7,970
0
22,288
W
Bacchus
FC3Soldier
Bacchus
9,658
1,937
0
497
8,866
13,575
0
5,877
2,857
22,283
0
L
Bellona
MiniFub4r
Bellona
8,492
968
477
978
17,103
20,268
0
6,461
10,237
0
11,494
L
Janus
13,384
610
0
0
7,130
2,637
0
3,090
3,895
31,164
0
L
Anubis
19,994
1,138
766
3,965
16,317
8,118
0
9,378
6,657
31,717
0
L
Baba Yaga
Plummes
Baba Yaga
10,721
1,387
0
1,871
12,020
5,353
0
4,249
7,515
30,601
0
L
Achilles
TinyGinger817
Achilles
9,698
2,841
416
1,433
17,611
8,447
0
8,337
8,936
0
21,536
W
Bellona
17,429
7,209
460
2,990
14,986
9,492
0
9,123
5,643
0
23,128
W
Cthulhu
Yamyahu210
Cthulhu
12,152
1,227
1,109
5,669
14,790
8,047
0
11,511
3,060
25,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,327
Gold Earned
54,280
152
Minions Killed
156
3
Camps Cleared
8
861,061
Distance Traveled
990,091
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,794
1,079
59
6
1
171,364
1
W
Fenrir
11,552
1,155
18
2
1
208,678
3
W
Bacchus
10,408
1,041
33
3
2
202,783
0
L
Bellona
9,180
918
8
1
1
189,900
0
L
Janus
9,619
962
63
6
1
172,125
0
L
Anubis
10,472
1,047
23
2
0
146,245
0
L
Baba Yaga
9,946
995
36
4
0
172,759
0
L
Achilles
9,110
911
22
2
1
180,032
0
W
Bellona
11,472
1,147
18
2
2
193,171
1
W
Cthulhu
10,054
1,005
28
3
2
214,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role