Player Matchup

Fenrir
Fenrir
BlackMAsteRr
Fenrir
Level 157
God Stats
1W - 1L
1,798 SR
Queue Stats
167W - 145L
1,605 Elo+
Party 3
Olorun
Olorun
Deus98Vault
Olorun
Level 13
God Stats
3W - 3L
1,658 SR
Queue Stats
8W - 6L
1,692 Elo+
Party 3
Baron Samedi
Baron Samedi
KibblsAndVick
Baron Samedi
Level 18
God Stats
3W - 5L
1,544 SR
Queue Stats
47W - 44L
1,575 Elo+
Solo
Aphrodite
Aphrodite
TheDragonSpirit_
Aphrodite
Level 8
God Stats
1W - 3L
1,349 SR
Queue Stats
5W - 5L
1,586 Elo+
Party 3
Arachne
Arachne
Zkrsnz77
Arachne
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,529 Elo+
Party 3
Team Averages
Level 68
1,570 SR
1,597 Elo+

VS

Team Averages
Level 14
1,537 SR
1,725 Elo+
Danzaburou
Danzaburou
DarthSidious825
Danzaburou
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 13L
1,718 Elo+
Party 1
Geb
Geb
FlatGebSociety
Geb
Level 6
God Stats
4W - 5L
1,279 SR
Queue Stats
162W - 87L
1,809 Elo+
Party 2
Hades
Hades
Killa_Vanilla9
Hades
Level 29
God Stats
4W - 6L
1,514 SR
Queue Stats
177W - 165L
1,584 Elo+
Party 2
Rama
Rama
StereoTangent4
Rama
Level 16
God Stats
2W - 0L
1,695 SR
Queue Stats
4W - 0L
1,893 Elo+
Solo
Jormungandr
Jormungandr
WeAreVenom2877
Jormungandr
Level 13
God Stats
1W - 0L
1,696 SR
Queue Stats
9W - 4L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 2 / 1
5,107
464
4,856
7,890
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
6
0 / 8 / 1
4,302
391
3,204
9,149
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
KibblsAndVick
Baron Samedi
9
3 / 6 / 0
5,982
544
5,326
7,920
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
6
0 / 3 / 2
4,693
427
1,896
5,457
2,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
Zkrsnz77
Arachne
8
0 / 4 / 1
5,069
461
3,251
7,859
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarthSidious825
Danzaburou
13
3 / 1 / 6
7,290
663
4,765
5,498
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
4 / 0 / 4
6,963
633
5,111
8,720
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 2 / 2
6,823
620
5,446
8,227
3,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
6 / 2 / 6
7,342
667
6,674
7,366
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
WeAreVenom2877
Jormungandr
10
4 / 0 / 11
6,219
565
7,484
7,954
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
23
23
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
2
1
0.75
W
Danzaburou
DarthSidious825
Danzaburou
3
1
6
6
L
Olorun
0
8
1
0.06
W
4
0
4
6
L
Baron Samedi
KibblsAndVick
Baron Samedi
3
6
0
0.5
W
6
2
2
3.5
W
6
2
6
4.5
L
Aphrodite
0
3
2
0.33
W
Jormungandr
WeAreVenom2877
Jormungandr
4
0
11
9.5
L
Arachne
Zkrsnz77
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,533
Damage
29,480
38,275
Taken
37,765
12,888
Mitigated
16,824
10,761
Healing
16,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,856
1,732
0
1,680
7,890
2,728
0
3,088
4,677
0
17,768
W
Danzaburou
DarthSidious825
Danzaburou
4,765
1,155
0
1,073
5,498
1,879
912
976
4,522
0
44,755
L
Olorun
3,204
1,740
299
1,787
9,149
2,406
0
4,580
4,245
19,541
0
W
5,111
1,290
0
4,202
8,720
3,357
0
2,684
6,036
41,900
0
L
Baron Samedi
KibblsAndVick
Baron Samedi
5,326
444
291
1,373
7,920
2,815
0
5,334
2,500
21,481
0
W
5,446
475
547
4,254
8,227
3,956
1,052
814
7,413
34,112
0
W
6,674
5,667
0
2,735
7,366
2,298
1,604
2,171
5,195
0
40,372
L
Aphrodite
1,896
357
1,004
1,860
5,457
2,290
0
2,755
2,498
5,556
0
W
Jormungandr
WeAreVenom2877
Jormungandr
7,484
1,591
0
3,246
7,954
5,334
357
3,781
4,173
18,409
0
L
Arachne
Zkrsnz77
Arachne
3,251
1,524
0
2,467
7,859
2,649
0
1,418
6,314
0
27,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,153
Gold Earned
34,637
163
Minions Killed
340
0
Camps Cleared
0
1,014,826
Distance Traveled
1,084,504
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,107
464
30
3
0
230,103
0
W
Danzaburou
7,290
663
91
8
0
236,631
2
L
Olorun
4,302
391
28
3
0
184,052
1
W
Geb
6,963
633
76
7
0
245,412
1
L
Baron Samedi
5,982
544
40
4
0
179,099
3
W
Hades
6,823
620
66
6
0
200,591
0
W
Rama
7,342
667
79
7
0
178,982
3
L
Aphrodite
4,693
427
7
1
0
214,022
0
W
Jormungandr
6,219
565
28
3
0
222,888
0
L
Arachne
5,069
461
58
5
0
207,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role