Player Matchup

Izanami
Izanami
ManuDCrafter
Izanami
Level 19
God Stats
13W - 40L
1,247 SR
Queue Stats
17W - 47L
1,174 Elo+
Party 3
Fenrir
Fenrir
Pt_timer
Fenrir
Level 46
God Stats
17W - 29L
1,315 SR
Queue Stats
53W - 78L
1,276 Elo+
Party 4
Bellona
Bellona
Ross18_
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,259 Elo+
Party 4
Anubis
Anubis
akapoke09
Anubis
Level 46
God Stats
10W - 18L
1,645 SR
Queue Stats
57W - 127L
1,249 Elo+
Party 3
Neith
Neith
jesusM24
Neith
Level 32
God Stats
63W - 87L
1,439 SR
Queue Stats
64W - 98L
1,302 Elo+
Party 3
Team Averages
Level 33
1,429 SR
1,252 Elo+

VS

Team Averages
Level 42
1,511 SR
1,319 Elo+
Bellona
Bellona
Chazore31
Bellona
Level 16
God Stats
4W - 3L
1,276 SR
Queue Stats
40W - 55L
1,320 Elo+
Party 2
Anubis
Anubis
FattySlayer
Anubis
Level 66
God Stats
30W - 27L
1,512 SR
Queue Stats
225W - 251L
1,352 Elo+
Party 1
Medusa
Medusa
Haylo899
Medusa
Level 38
God Stats
26W - 30L
1,464 SR
Queue Stats
90W - 85L
1,342 Elo+
Party 1
Set
Set
MrJohn_Shelby
Set
Level 51
God Stats
4W - 1L
1,826 SR
Queue Stats
44W - 60L
1,279 Elo+
Party 2
Cthulhu
Cthulhu
mj60494
Cthulhu
Level 41
God Stats
23W - 21L
1,477 SR
Queue Stats
91W - 101L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ManuDCrafter
Izanami
7
0 / 5 / 0
4,099
410
2,291
5,730
1,346
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Pt_timer
Fenrir
9
2 / 4 / 0
5,335
534
2,523
7,660
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Ross18_
Bellona
6
1 / 2 / 0
4,338
434
736
3,767
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
akapoke09
Anubis
8
1 / 4 / 0
4,733
473
3,154
7,174
2,101
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
jesusM24
Neith
7
0 / 4 / 0
4,351
435
1,347
5,018
1,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chazore31
Bellona
10
2 / 1 / 2
6,094
609
2,790
4,569
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
11
3 / 0 / 1
6,251
625
5,187
4,990
1,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Haylo899
Medusa
10
6 / 1 / 2
6,124
612
6,018
6,570
1,680
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 2 / 2
6,099
610
2,876
7,071
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
mj60494
Cthulhu
10
3 / 0 / 6
6,577
658
3,570
3,428
2,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
4
Kills
19
19
Deaths
4
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chazore31
Bellona
2
1
2
3
W
Anubis
3
0
1
3.5
W
Medusa
Haylo899
Medusa
6
1
2
7
L
Izanami
ManuDCrafter
Izanami
0
5
0
0
W
5
2
2
3
L
Fenrir
Pt_timer
Fenrir
2
4
0
0.5
L
Bellona
Ross18_
Bellona
1
2
0
0.5
L
Anubis
akapoke09
Anubis
1
4
0
0.25
L
Neith
jesusM24
Neith
0
4
0
0
W
Cthulhu
mj60494
Cthulhu
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,051
Damage
20,441
29,349
Taken
26,628
9,276
Mitigated
11,602
6,192
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chazore31
Bellona
2,790
611
62
900
4,569
3,569
1,552
0
4,569
0
27,619
W
Anubis
5,187
362
0
3,306
4,990
1,736
843
2,994
1,996
30,722
0
W
Medusa
Haylo899
Medusa
6,018
2,821
0
3,574
6,570
1,680
810
0
6,570
0
30,198
L
Izanami
ManuDCrafter
Izanami
2,291
1,448
247
415
5,730
1,346
0
2,162
3,568
0
15,669
W
2,876
1,414
171
2,495
7,071
2,553
81
160
6,911
0
29,058
L
Fenrir
Pt_timer
Fenrir
2,523
1,011
204
2,194
7,660
2,368
0
377
7,283
0
25,324
L
Bellona
Ross18_
Bellona
736
180
0
352
3,767
2,303
133
369
3,398
0
5,516
L
Anubis
akapoke09
Anubis
3,154
325
0
1,895
7,174
2,101
0
4,818
2,356
11,008
0
L
Neith
jesusM24
Neith
1,347
373
210
675
5,018
1,158
0
1,031
3,987
0
15,070
W
Cthulhu
mj60494
Cthulhu
3,570
171
87
957
3,428
2,064
258
0
3,428
17,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,856
Gold Earned
31,145
155
Minions Killed
268
0
Camps Cleared
0
794,946
Distance Traveled
943,407
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,094
609
65
7
0
209,141
0
W
Anubis
6,251
625
63
6
0
176,372
3
W
Medusa
6,124
612
50
5
0
161,641
3
L
Izanami
4,099
410
33
3
0
173,487
1
W
Set
6,099
610
55
6
0
193,673
1
L
Fenrir
5,335
534
54
5
0
159,036
2
L
Bellona
4,338
434
17
2
0
135,504
0
L
Anubis
4,733
473
21
2
0
155,432
2
L
Neith
4,351
435
30
3
0
171,487
3
W
Cthulhu
6,577
658
35
4
0
202,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role