Player Matchup

Ares
Ares
Chilischiss
Ares
Level 27
God Stats
1W - 3L
1,784 SR
Queue Stats
55W - 77L
1,276 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ScoPer295
Ah Muzen Cab
Level 47
God Stats
20W - 26L
1,531 SR
Queue Stats
87W - 137L
1,280 Elo+
Party 1
Ra
Ra
TerrorMauzz
Ra
Level 23
God Stats
7W - 18L
1,259 SR
Queue Stats
55W - 107L
1,218 Elo+
Party 1
Gilgamesh
Gilgamesh
black-92-hammer
Gilgamesh
Level 44
God Stats
4W - 3L
1,605 SR
Queue Stats
108W - 132L
1,289 Elo+
Party 4
Da Ji
Da Ji
jondahltomasson
Da Ji
Level 59
God Stats
2W - 3L
1,425 SR
Queue Stats
167W - 201L
1,343 Elo+
Party 4
Team Averages
Level 40
1,521 SR
1,281 Elo+

VS

Team Averages
Level 69
1,407 SR
1,288 Elo+
Osiris
Osiris
 
Osiris
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
AstroxBEARZzz
Ao Kuang
Level 66
God Stats
7W - 9L
1,237 SR
Queue Stats
211W - 378L
1,157 Elo+
Party 3
Hades
Hades
Cynl_Lucid
Hades
Level 69
God Stats
3W - 2L
1,207 SR
Queue Stats
99W - 147L
1,340 Elo+
Party 2
Artio
Artio
LongBoungMan
Artio
Level 63
God Stats
4W - 4L
1,504 SR
Queue Stats
197W - 371L
1,155 Elo+
Party 3
Hachiman
Hachiman
RedShadow1601
Hachiman
Level 68
God Stats
5W - 1L
1,588 SR
Queue Stats
84W - 144L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,037
503
2,850
12,336
9,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
ScoPer295
Ah Muzen Cab
11
2 / 5 / 1
6,675
477
9,569
9,989
3,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 1
5,872
419
2,297
6,587
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
black-92-hammer
Gilgamesh
10
0 / 4 / 0
5,755
411
2,874
9,136
5,884
Breastplate

Breastplate

+20
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 7 / 0
6,670
476
4,746
13,149
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
5 / 0 / 2
7,743
553
6,625
9,348
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
AstroxBEARZzz
Ao Kuang
13
8 / 0 / 6
8,220
587
9,196
9,534
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
14
7 / 2 / 6
8,371
598
10,825
8,850
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 8
6,969
498
2,983
9,337
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
RedShadow1601
Hachiman
12
4 / 0 / 7
7,000
500
7,773
5,060
1,340
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
25
25
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
0
2
6
W
Ao Kuang
AstroxBEARZzz
Ao Kuang
8
0
6
11
L
1
4
2
0.5
W
Hades
7
2
6
5
W
1
1
8
5
W
Hachiman
RedShadow1601
Hachiman
4
0
7
7.5
L
Ah Muzen Cab
ScoPer295
Ah Muzen Cab
2
5
1
0.5
L
0
5
1
0.1
L
Gilgamesh
black-92-hammer
Gilgamesh
0
4
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,336
Damage
37,402
51,197
Taken
42,129
26,591
Mitigated
27,020
10,867
Healing
21,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,625
2,290
0
5,939
9,348
7,316
949
56
9,292
0
35,925
W
Ao Kuang
AstroxBEARZzz
Ao Kuang
9,196
2,983
0
4,323
9,534
4,192
0
1,291
8,243
35,106
9,965
L
2,850
145
0
1,831
12,336
9,848
272
6,223
6,035
14,111
0
W
Hades
10,825
276
193
4,488
8,850
5,542
0
1,502
7,348
46,594
0
W
2,983
409
416
4,923
9,337
8,630
156
1,859
7,478
16,304
0
W
Hachiman
RedShadow1601
Hachiman
7,773
2,424
0
1,035
5,060
1,340
440
439
4,621
0
37,134
L
Ah Muzen Cab
ScoPer295
Ah Muzen Cab
9,569
3,423
0
1,697
9,989
3,408
427
4,699
5,175
0
42,004
L
2,297
162
209
618
6,587
2,506
0
4,408
1,829
26,690
0
L
Gilgamesh
black-92-hammer
Gilgamesh
2,874
590
0
2,538
9,136
5,884
0
1,700
7,436
0
22,592
L
4,746
990
0
3,974
13,149
4,945
0
4,366
8,668
0
45,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,009
Gold Earned
38,303
271
Minions Killed
340
0
Camps Cleared
0
1,249,812
Distance Traveled
1,389,537
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,743
553
70
5
0
285,201
5
W
Ao Kuang
8,220
587
67
5
0
306,845
0
L
Ares
7,037
503
28
2
0
258,003
5
W
Hades
8,371
598
82
6
0
257,933
4
W
Artio
6,969
498
41
3
0
284,722
0
W
Hachiman
7,000
500
80
6
0
254,836
0
L
Ah Muzen Cab
6,675
477
72
5
0
232,672
4
L
Ra
5,872
419
41
3
0
280,368
0
L
Gilgamesh
5,755
411
43
3
0
234,391
5
L
Da Ji
6,670
476
87
6
0
244,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role