Player Matchup

Nemesis
Nemesis
ChaacBigRain
Nemesis
Level 27
God Stats
2W - 3L
1,632 SR
Queue Stats
128W - 100L
1,610 Elo+
Party 1
Fenrir
Fenrir
EchantedBFsChest
Fenrir
Level 15
God Stats
7W - 6L
1,787 SR
Queue Stats
60W - 52L
1,666 Elo+
Party 1
Nu Wa
Nu Wa
InsanitySMITES
Nu Wa
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 75L
1,615 Elo+
Party 2
Chronos
Chronos
Mateocr19
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,559 Elo+
Solo
Thor
Thor
Shlurpy
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 63L
1,607 Elo+
Party 2
Team Averages
Level 24
1,584 SR
1,611 Elo+

VS

Team Averages
Level 21
1,564 SR
1,696 Elo+
Ares
Ares
FantasticFungi
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,807 Elo+
Party 3
Sol
Sol
NoKahunas
Sol
Level 18
God Stats
5W - 1L
1,616 SR
Queue Stats
62W - 59L
1,690 Elo+
Solo
Erlang Shen
Erlang Shen
SnapBoltTheBird
Erlang Shen
Level 15
God Stats
3W - 3L
1,313 SR
Queue Stats
35W - 25L
1,666 Elo+
Solo
Camazotz
Camazotz
WhaddupDawg
Camazotz
Level 31
God Stats
3W - 0L
1,823 SR
Queue Stats
46W - 17L
1,776 Elo+
Party 3
Chernobog
Chernobog
baconninja27
Chernobog
Level 25
God Stats
1W - 1L
1,568 SR
Queue Stats
18W - 10L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChaacBigRain
Nemesis
15
5 / 1 / 0
9,731
572
16,262
19,247
13,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 3 / 2
7,217
425
5,730
14,241
7,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 4 / 2
8,155
480
7,328
8,496
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Mateocr19
Chronos
14
3 / 2 / 1
9,057
533
9,683
13,027
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
Shlurpy
Thor
12
1 / 7 / 1
7,467
439
4,909
13,222
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
8,869
522
9,363
14,563
13,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 1 / 7
9,633
567
12,376
13,160
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
SnapBoltTheBird
Erlang Shen
16
6 / 1 / 2
9,609
565
17,215
15,750
9,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Camazotz
WhaddupDawg
Camazotz
16
1 / 4 / 1
9,131
537
7,145
18,467
11,194
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
baconninja27
Chernobog
14
2 / 1 / 6
8,954
527
4,306
9,064
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
17
17
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ChaacBigRain
Nemesis
5
1
0
5
L
0
3
2
0.33
W
2
2
9
3.25
L
0
4
2
0.25
L
Chronos
Mateocr19
Chronos
3
2
1
1.75
W
6
1
7
9.5
L
Thor
Shlurpy
Thor
1
7
1
0.21
W
Erlang Shen
SnapBoltTheBird
Erlang Shen
6
1
2
7
W
Camazotz
WhaddupDawg
Camazotz
1
4
1
0.38
W
Chernobog
baconninja27
Chernobog
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,912
Damage
50,405
68,233
Taken
71,004
33,856
Mitigated
43,199
20,248
Healing
27,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ChaacBigRain
Nemesis
16,262
6,732
0
6,495
19,247
13,891
0
3,005
16,242
9,199
52,669
L
5,730
1,321
903
4,686
14,241
7,343
0
5,041
9,200
0
20,672
W
9,363
323
0
2,348
14,563
13,428
0
3,992
10,571
38,048
0
L
7,328
1,236
0
1,247
8,496
2,681
0
4,189
4,307
67,001
0
L
Chronos
Mateocr19
Chronos
9,683
3,280
0
5,434
13,027
4,390
1,817
4,566
8,461
71,083
0
W
12,376
5,396
0
9,662
13,160
5,596
2,382
6,206
6,954
64,269
6,544
L
Thor
Shlurpy
Thor
4,909
1,182
0
1,483
13,222
5,551
0
4,851
8,371
0
45,896
W
Erlang Shen
SnapBoltTheBird
Erlang Shen
17,215
10,186
0
3,234
15,750
9,575
67
3,107
12,643
0
84,150
W
Camazotz
WhaddupDawg
Camazotz
7,145
2,162
0
8,352
18,467
11,194
576
1,743
16,724
7,612
51,732
W
Chernobog
baconninja27
Chernobog
4,306
2,404
0
3,591
9,064
3,406
1,869
4,271
4,793
0
46,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,627
Gold Earned
46,196
489
Minions Killed
524
0
Camps Cleared
0
1,606,234
Distance Traveled
1,621,365
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,731
572
124
7
0
347,699
2
L
Fenrir
7,217
425
30
2
0
327,376
2
W
Ares
8,869
522
46
3
0
311,385
2
L
Nu Wa
8,155
480
118
7
0
307,223
5
L
Chronos
9,057
533
132
8
0
317,776
2
W
Sol
9,633
567
130
8
0
293,704
4
L
Thor
7,467
439
85
5
0
306,160
1
W
Erlang Shen
9,609
565
122
7
0
372,299
8
W
Camazotz
9,131
537
129
8
0
322,825
4
W
Chernobog
8,954
527
97
6
0
321,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role