Player Matchup

Nemesis
Nemesis
NinjaXablauX-Z
Nemesis
Level 26
God Stats
0W - 1L
1,536 SR
Queue Stats
39W - 42L
1,377 Elo+
Party 4
Ullr
Ullr
Santtoryu
Ullr
Level 17
God Stats
9W - 7L
1,669 SR
Queue Stats
22W - 20L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
meyer-gu
Ao Kuang
Level 28
God Stats
6W - 2L
1,650 SR
Queue Stats
54W - 63L
1,344 Elo+
Party 4
Bellona
Bellona
yGAZ3L-
Bellona
Level 8
God Stats
1W - 3L
1,337 SR
Queue Stats
8W - 21L
1,307 Elo+
Party 3
Chronos
Chronos
yPulgaa-
Chronos
Level 8
God Stats
5W - 10L
1,464 SR
Queue Stats
6W - 16L
1,360 Elo+
Party 3
Team Averages
Level 17
1,531 SR
1,374 Elo+

VS

Team Averages
Level 39
1,371 SR
1,350 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CA_Spoonkyy
Thanatos
Level 27
God Stats
6W - 9L
1,231 SR
Queue Stats
11W - 16L
1,168 Elo+
Party 2
Charybdis
Charybdis
Eliisaff
Charybdis
Level 111
God Stats
7W - 6L
1,445 SR
Queue Stats
212W - 202L
1,545 Elo+
Party 1
Ra
Ra
NickyMillnitz
Ra
Level 22
God Stats
17W - 15L
1,486 SR
Queue Stats
56W - 54L
1,463 Elo+
Party 1
Ymir
Ymir
toro-austero103
Ymir
Level 15
God Stats
1W - 2L
1,193 SR
Queue Stats
7W - 17L
1,073 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,576
390
1,212
12,593
4,349
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
19
3 / 2 / 0
11,859
539
7,935
13,985
5,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
meyer-gu
Ao Kuang
16
14 / 6 / 0
11,436
520
18,879
18,869
7,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
yGAZ3L-
Bellona
12
0 / 7 / 2
8,491
386
3,667
14,936
7,429
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
yPulgaa-
Chronos
17
2 / 7 / 0
10,968
499
5,531
20,193
7,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
15 / 1 / 5
12,103
550
30,258
17,073
22,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
CA_Spoonkyy
Thanatos
14
3 / 7 / 4
9,688
440
3,346
14,697
5,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
Eliisaff
Charybdis
20
4 / 2 / 2
12,418
564
9,905
14,173
4,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 3
9,059
412
1,676
7,592
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 1
9,869
449
2,131
13,096
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
19
Kills
24
24
Deaths
19
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
15
1
5
17.5
W
Thanatos
CA_Spoonkyy
Thanatos
3
7
4
0.71
W
Charybdis
Eliisaff
Charybdis
4
2
2
2.5
W
1
4
3
0.63
L
0
2
2
0.5
L
Ullr
3
2
0
1.5
L
Ao Kuang
meyer-gu
Ao Kuang
14
6
0
2.33
W
1
5
1
0.3
L
Bellona
yGAZ3L-
Bellona
0
7
2
0.14
L
Chronos
yPulgaa-
Chronos
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,224
Damage
47,316
80,576
Taken
66,631
32,502
Mitigated
46,455
16,238
Healing
17,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
30,258
2,155
0
4,510
17,073
22,997
6
4,842
12,231
76,096
0
W
Thanatos
CA_Spoonkyy
Thanatos
3,346
843
0
5,707
14,697
5,178
103
6,702
7,995
0
46,737
W
Charybdis
Eliisaff
Charybdis
9,905
5,167
0
4,833
14,173
4,978
0
1,418
12,755
0
105,029
W
1,676
249
186
1,992
7,592
2,959
0
2,721
4,871
44,811
0
L
1,212
364
0
1,747
12,593
4,349
0
2,636
9,806
0
43,196
L
Ullr
7,935
3,329
0
2,144
13,985
5,062
2,443
3,135
10,609
0
102,354
L
Ao Kuang
meyer-gu
Ao Kuang
18,879
4,840
0
6,494
18,869
7,914
538
5,197
13,372
64,042
8,114
W
2,131
263
0
439
13,096
10,343
1,061
6,666
6,430
37,879
0
L
Bellona
yGAZ3L-
Bellona
3,667
1,647
0
1,087
14,936
7,429
0
7,302
7,084
0
33,349
L
Chronos
yPulgaa-
Chronos
5,531
2,243
0
4,766
20,193
7,748
1,766
13,368
5,640
59,919
8,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,330
Gold Earned
53,137
512
Minions Killed
499
0
Camps Cleared
0
1,891,897
Distance Traveled
1,942,988
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,103
550
117
5
0
464,244
1
W
Thanatos
9,688
440
64
3
0
392,250
0
W
Charybdis
12,418
564
171
8
0
390,300
12
W
Ra
9,059
412
80
4
0
297,226
0
L
Nemesis
8,576
390
58
3
0
404,814
3
L
Ullr
11,859
539
172
8
0
401,719
11
L
Ao Kuang
11,436
520
95
4
0
372,068
6
W
Ymir
9,869
449
67
3
0
398,968
0
L
Bellona
8,491
386
58
3
0
371,593
0
L
Chronos
10,968
499
129
6
0
341,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role