Player Matchup

Cerberus
Cerberus
BabbzTheB
Cerberus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 45L
1,612 Elo+
Solo
Tiamat
Tiamat
Kiioi
Tiamat
Level 142
God Stats
1W - 0L
1,350 SR
Queue Stats
27W - 16L
1,567 Elo+
Party 1
Guan Yu
Guan Yu
Red Crown Revan
Guan Yu
Level 153
God Stats
4W - 0L
1,713 SR
Queue Stats
90W - 71L
1,559 Elo+
Party 1
Zeus
Zeus
Tookies
Zeus
Level 18
God Stats
2W - 0L
1,547 SR
Queue Stats
21W - 20L
1,730 Elo+
Party 2
Ymir
Ymir
shyteatsmite
Ymir
Level 69
God Stats
3W - 2L
1,446 SR
Queue Stats
80W - 74L
1,511 Elo+
Party 2
Team Averages
Level 80
1,511 SR
1,596 Elo+

VS

Team Averages
Level 65
1,609 SR
1,467 Elo+
Pele
Pele
BayronSilver
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,401 Elo+
Solo
Ares
Ares
Chicholin95
Ares
Level 118
God Stats
1W - 1L
1,731 SR
Queue Stats
29W - 34L
1,344 Elo+
Solo
Osiris
Osiris
Kyeoww
Osiris
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,729 Elo+
Solo
Athena
Athena
gilsonGABRIEL
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,391 Elo+
Solo
Guan Yu
Guan Yu
zietus
Guan Yu
Level 137
God Stats
6W - 2L
1,812 SR
Queue Stats
280W - 300L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BabbzTheB
Cerberus
16
3 / 1 / 27
10,226
1,023
12,187
17,752
19,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Kiioi
Tiamat
18
13 / 0 / 20
10,526
1,053
16,851
11,438
9,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
11 / 1 / 23
10,414
1,041
21,099
17,567
17,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Zeus
Tookies
Zeus
13
5 / 3 / 16
8,671
867
15,678
5,516
2,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 21
9,144
914
9,887
15,294
7,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 3
7,814
781
9,054
14,164
6,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 8 / 4
7,501
750
12,283
24,069
19,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Kyeoww
Osiris
14
1 / 6 / 6
7,597
760
10,782
13,156
12,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 6 / 4
7,061
706
5,899
19,000
13,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
zietus
Guan Yu
15
4 / 6 / 4
8,486
849
14,463
16,529
20,811
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
29
36
Kills
8
8
Deaths
36
107
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BabbzTheB
Cerberus
3
1
27
16.5
L
1
10
3
0.25
L
1
8
4
0.38
W
Tiamat
Kiioi
Tiamat
13
0
20
23
L
Osiris
Kyeoww
Osiris
1
6
6
0.67
W
11
1
23
22.5
W
Zeus
Tookies
Zeus
5
3
16
4.33
L
1
6
4
0.5
W
4
3
21
4.83
L
Guan Yu
zietus
Guan Yu
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,702
Damage
52,481
67,567
Taken
86,918
55,881
Mitigated
72,324
37,728
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BabbzTheB
Cerberus
12,187
1,886
2,433
7,203
17,752
19,309
657
5,612
11,611
22,453
0
L
9,054
1,052
0
497
14,164
6,219
0
9,710
4,123
0
23,971
L
12,283
385
629
4,268
24,069
19,543
0
13,551
10,008
20,286
0
W
Tiamat
Kiioi
Tiamat
16,851
2,718
2,781
4,167
11,438
9,144
803
3,366
7,818
29,303
0
L
Osiris
Kyeoww
Osiris
10,782
3,156
1,748
1,842
13,156
12,261
0
8,905
3,759
0
15,886
W
21,099
3,920
9,130
6,774
17,567
17,770
1,489
6,006
10,895
0
28,444
W
Zeus
Tookies
Zeus
15,678
2,798
228
99
5,516
2,305
483
853
4,431
24,770
0
L
5,899
824
0
4,418
19,000
13,490
0
11,826
6,657
11,920
0
W
9,887
2,201
2,282
2,631
15,294
7,353
1,427
5,671
9,089
15,675
0
L
Guan Yu
zietus
Guan Yu
14,463
873
3,589
3,747
16,529
20,811
0
10,611
5,602
7,144
19,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,981
Gold Earned
38,459
126
Minions Killed
87
0
Camps Cleared
0
988,110
Distance Traveled
761,472
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,226
1,023
38
4
0
197,171
0
L
Pele
7,814
781
26
3
0
140,935
0
L
Ares
7,501
750
11
1
0
148,743
0
W
Tiamat
10,526
1,053
32
3
0
208,352
1
L
Osiris
7,597
760
16
2
0
161,364
0
W
Guan Yu
10,414
1,041
16
2
0
233,471
2
W
Zeus
8,671
867
19
2
0
175,031
0
L
Athena
7,061
706
15
2
0
129,579
0
W
Ymir
9,144
914
21
2
0
174,085
0
L
Guan Yu
8,486
849
19
2
0
180,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role