Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
ToLLto
Olorun
Level 87
God Stats
4W - 1L
1,855 SR
Queue Stats
25W - 19L
1,606 Elo+
Solo
Mercury
Mercury
yannbcr
Mercury
Level 63
God Stats
10W - 3L
1,644 SR
Queue Stats
270W - 189L
1,554 Elo+
Party 1
Bellona
Bellona
Аанг8814
Bellona
Level 60
God Stats
6W - 10L
1,025 SR
Queue Stats
86W - 116L
1,335 Elo+
Party 2
Team Averages
Level 81
1,505 SR
1,499 Elo+

VS

Team Averages
Level 93
1,415 SR
1,449 Elo+
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Allin89
Artemis
Level 66
God Stats
0W - 2L
1,354 SR
Queue Stats
40W - 56L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
DeanTS
Baron Samedi
Level 147
God Stats
4W - 6L
1,451 SR
Queue Stats
102W - 85L
1,513 Elo+
Solo
Arachne
Arachne
GobboTronante
Arachne
Level 65
God Stats
14W - 10L
1,262 SR
Queue Stats
38W - 29L
1,487 Elo+
Solo
Tyr
Tyr
guertta
Tyr
Level 65
God Stats
22W - 23L
1,509 SR
Queue Stats
316W - 337L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
12 / 7 / 5
11,647
506
16,163
18,913
7,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
 
Kuzenbo
16
3 / 1 / 17
10,577
460
9,563
19,271
34,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
ToLLto
Olorun
18
4 / 1 / 12
11,330
493
17,646
15,693
13,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
yannbcr
Mercury
20
6 / 1 / 6
13,590
591
10,806
13,223
6,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Аанг8814
Bellona
15
6 / 2 / 10
10,898
474
10,810
13,545
13,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 11 / 2
8,090
352
6,410
14,748
6,336
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Allin89
Artemis
15
3 / 11 / 3
10,194
443
10,417
18,939
6,628
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Baron Samedi
DeanTS
Baron Samedi
16
3 / 3 / 7
10,806
470
13,937
20,216
23,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
12
0 / 6 / 1
8,324
362
6,056
15,517
7,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
20
5 / 0 / 3
12,245
532
11,102
15,173
10,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
31
Kills
11
12
Deaths
31
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
12
7
5
2.07
W
Kuzenbo
 
Kuzenbo
3
1
17
11.5
L
Poseidon
 
Poseidon
0
11
2
0.09
L
Artemis
Allin89
Artemis
3
11
3
0.41
L
Baron Samedi
DeanTS
Baron Samedi
3
3
7
2.17
L
Arachne
0
6
1
0.08
W
Olorun
ToLLto
Olorun
4
1
12
10
L
Tyr
5
0
3
6.5
W
Mercury
yannbcr
Mercury
6
1
6
9
W
Bellona
Аанг8814
Bellona
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,988
Damage
47,922
80,645
Taken
84,593
77,061
Mitigated
53,760
25,084
Healing
25,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
16,163
11,103
0
6,056
18,913
7,836
2,924
5,615
13,298
0
68,073
W
Kuzenbo
 
Kuzenbo
9,563
3,558
0
2,784
19,271
34,532
51
4,229
15,042
29,315
0
L
Poseidon
 
Poseidon
6,410
619
0
1,951
14,748
6,336
0
4,770
9,518
43,724
0
L
Artemis
Allin89
Artemis
10,417
5,052
70
2,064
18,939
6,628
468
4,474
13,757
0
62,530
L
Baron Samedi
DeanTS
Baron Samedi
13,937
904
1,631
8,849
20,216
23,598
0
7,045
12,199
59,729
0
L
Arachne
6,056
3,800
0
3,526
15,517
7,020
0
5,063
9,748
0
38,187
W
Olorun
ToLLto
Olorun
17,646
9,636
1,060
9,122
15,693
13,904
1,776
5,404
10,289
87,488
10,123
L
Tyr
11,102
1,351
0
6,992
15,173
10,178
0
3,698
11,188
0
118,333
W
Mercury
yannbcr
Mercury
10,806
2,821
0
4,112
13,223
6,946
2,430
1,988
11,235
0
148,889
W
Bellona
Аанг8814
Bellona
10,810
2,359
0
1,950
13,545
13,843
0
4,075
9,470
522
35,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,042
Gold Earned
49,659
555
Minions Killed
493
0
Camps Cleared
0
2,270,612
Distance Traveled
1,939,460
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,647
506
102
4
0
376,114
1
W
Kuzenbo
10,577
460
33
1
0
451,832
9
L
Poseidon
8,090
352
66
3
0
300,705
2
L
Artemis
10,194
443
104
5
0
344,204
2
L
Baron Samedi
10,806
470
85
4
0
393,253
4
L
Arachne
8,324
362
77
3
0
384,068
2
W
Olorun
11,330
493
123
5
0
442,342
10
L
Tyr
12,245
532
161
7
0
517,230
2
W
Mercury
13,590
591
213
9
0
558,235
4
W
Bellona
10,898
474
84
4
0
442,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role