Player Matchup

Sylvanus
Sylvanus
BirchDoors
Sylvanus
Level 28
God Stats
6W - 0L
1,977 SR
Queue Stats
103W - 8L
2,116 Elo+
Party 2
Camazotz
Camazotz
ChinchillaButter
Camazotz
Level 144
God Stats
24W - 0L
2,176 SR
Queue Stats
1,291W - 135L
2,151 Elo+
Party 2
Mercury
Mercury
Feathersteppin
Mercury
Level 156
God Stats
14W - 2L
1,920 SR
Queue Stats
849W - 76L
2,141 Elo+
Party 2
Eset
Eset
Shiebgffdhbfgr
Eset
Level 126
God Stats
16W - 13L
1,639 SR
Queue Stats
80W - 79L
1,550 Elo+
Solo
Danzaburou
Danzaburou
Vandagøs
Danzaburou
Level 149
God Stats
20W - 1L
2,210 SR
Queue Stats
206W - 33L
2,046 Elo+
Party 2
Team Averages
Level 121
1,985 SR
2,001 Elo+

VS

Team Averages
Level 86
1,588 SR
1,573 Elo+
Geb
Geb
 
Geb
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
EluSivE TuRnZ
Hachiman
Level 147
God Stats
2W - 3L
1,605 SR
Queue Stats
161W - 144L
1,617 Elo+
Party 1
Horus
Horus
Thurmichael
Horus
Level 49
God Stats
11W - 11L
1,670 SR
Queue Stats
83W - 77L
1,597 Elo+
Party 1
Camazotz
Camazotz
zingzhong
Camazotz
Level 48
God Stats
8W - 2L
1,664 SR
Queue Stats
155W - 98L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BirchDoors
Sylvanus
13
3 / 1 / 20
9,106
607
9,974
16,756
21,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 0 / 9
9,263
618
17,576
18,198
12,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
5 / 3 / 8
9,652
643
11,081
13,269
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
7 / 4 / 6
9,299
620
10,566
8,579
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Vandagøs
Danzaburou
15
7 / 1 / 7
9,940
663
11,342
10,937
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 6 / 6
6,770
451
7,345
18,608
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
 
Aphrodite
9
0 / 7 / 4
6,010
401
6,248
12,259
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
EluSivE TuRnZ
Hachiman
12
0 / 3 / 0
7,046
470
4,785
10,276
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 7 / 1
8,045
536
5,901
12,124
5,106
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
zingzhong
Camazotz
13
7 / 7 / 2
8,006
534
16,732
20,972
12,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
30
Kills
9
9
Deaths
30
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
6
0.5
L
Aphrodite
 
Aphrodite
0
7
4
0.29
W
Sylvanus
BirchDoors
Sylvanus
3
1
20
13
W
8
0
9
12.5
L
Hachiman
EluSivE TuRnZ
Hachiman
0
3
0
0
W
5
3
8
3
W
7
4
6
2.5
L
2
7
1
0.36
W
Danzaburou
Vandagøs
Danzaburou
7
1
7
10.5
L
Camazotz
zingzhong
Camazotz
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,539
Damage
41,011
67,739
Taken
74,239
47,192
Mitigated
37,422
39,344
Healing
23,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,345
1,530
0
1,999
18,608
13,263
0
5,605
12,811
25,264
0
L
Aphrodite
 
Aphrodite
6,248
440
3,808
4,350
12,259
4,777
0
5,062
6,949
29,176
0
W
Sylvanus
BirchDoors
Sylvanus
9,974
2,647
5,811
8,750
16,756
21,202
111
3,831
12,925
25,740
0
W
17,576
4,784
0
12,005
18,198
12,833
364
4,702
13,496
0
50,775
L
Hachiman
EluSivE TuRnZ
Hachiman
4,785
3,064
0
3,350
10,276
2,250
0
2,176
7,959
0
42,781
W
11,081
6,308
0
5,152
13,269
4,911
71
1,435
11,834
0
74,079
W
10,566
790
775
1,545
8,579
3,398
826
2,755
5,824
65,510
0
L
5,901
2,576
487
1,620
12,124
5,106
0
1,910
9,734
0
28,707
W
Danzaburou
Vandagøs
Danzaburou
11,342
5,544
0
5,306
10,937
4,848
1,046
870
10,067
0
70,119
L
Camazotz
zingzhong
Camazotz
16,732
8,167
0
7,557
20,972
12,026
0
5,787
14,869
0
44,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,260
Gold Earned
35,877
474
Minions Killed
313
0
Camps Cleared
0
1,519,595
Distance Traveled
1,375,578
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,770
451
26
2
0
265,886
6
L
Aphrodite
6,010
401
56
4
0
253,280
1
W
Sylvanus
9,106
607
20
1
0
277,831
3
W
Camazotz
9,263
618
74
5
0
305,843
5
L
Hachiman
7,046
470
98
7
0
278,872
0
W
Mercury
9,652
643
129
9
0
366,715
1
W
Eset
9,299
620
125
8
0
283,672
7
L
Horus
8,045
536
71
5
0
288,839
2
W
Danzaburou
9,940
663
126
8
0
285,534
2
L
Camazotz
8,006
534
62
4
0
288,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role