Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Baby_Yoda_7005
Bellona
Level 14
God Stats
1W - 5L
1,492 SR
Queue Stats
1W - 6L
1,278 Elo+
Party 3
Anubis
Anubis
HurtKitty xox
Anubis
Level 46
God Stats
29W - 39L
1,387 SR
Queue Stats
156W - 237L
1,220 Elo+
Party 2
Hades
Hades
mairusu9293
Hades
Level 23
God Stats
18W - 20L
1,519 SR
Queue Stats
76W - 113L
1,333 Elo+
Party 2
Danzaburou
Danzaburou
root26
Danzaburou
Level 123
God Stats
8W - 8L
1,491 SR
Queue Stats
422W - 550L
1,390 Elo+
Solo
Team Averages
Level 66
1,478 SR
1,344 Elo+

VS

Team Averages
Level 120
1,508 SR
1,440 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CloseArcher3110
Hercules
Level 122
God Stats
7W - 5L
1,504 SR
Queue Stats
31W - 45L
1,346 Elo+
Solo
Geb
Geb
Heroi doDota
Geb
Level 29
God Stats
3W - 1L
1,173 SR
Queue Stats
36W - 19L
1,618 Elo+
Party 1
Izanami
Izanami
WulFiiz
Izanami
Level 144
God Stats
1W - 1L
1,556 SR
Queue Stats
1W - 5L
1,141 Elo+
Party 1
Bakasura
Bakasura
iSpaceShark
Bakasura
Level 158
God Stats
2W - 1L
1,809 SR
Queue Stats
423W - 408L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 10 / 1
5,371
413
6,346
9,039
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 3 / 0
5,963
459
2,741
7,324
3,318
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 4 / 0
5,425
417
3,195
8,948
3,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 8 / 0
4,811
370
1,680
9,550
3,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
root26
Danzaburou
9
0 / 5 / 1
5,677
437
4,097
10,128
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
11 / 2 / 3
8,669
667
10,231
8,493
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
12
1 / 0 / 1
7,057
543
3,647
7,442
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
3 / 0 / 12
7,834
603
5,112
6,685
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
WulFiiz
Izanami
14
9 / 0 / 3
8,744
673
8,777
7,394
2,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
iSpaceShark
Bakasura
15
6 / 0 / 5
8,435
649
5,563
8,500
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
30
30
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
10
1
0.05
W
Nu Wa
 
Nu Wa
11
2
3
6.25
L
2
3
0
0.67
W
Hercules
1
0
1
1.5
W
3
0
12
9
L
0
4
0
0
W
Izanami
WulFiiz
Izanami
9
0
3
10.5
W
Bakasura
iSpaceShark
Bakasura
6
0
5
8.5
L
0
8
0
0
L
Danzaburou
root26
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,059
Damage
33,330
44,989
Taken
38,514
15,118
Mitigated
19,763
7,557
Healing
14,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,346
1,731
0
0
9,039
2,188
576
5,627
2,886
36,917
0
W
Nu Wa
 
Nu Wa
10,231
2,101
0
1,727
8,493
2,709
1,562
3,580
4,847
52,444
0
L
2,741
1,222
0
860
7,324
3,318
168
2,441
4,485
0
16,167
W
Hercules
3,647
776
0
2,963
7,442
4,259
0
3,044
4,398
6,957
32,001
W
5,112
330
0
1,483
6,685
6,823
360
1,763
4,866
21,269
0
L
3,195
187
0
2,762
8,948
3,597
192
1,353
7,467
24,829
0
W
Izanami
WulFiiz
Izanami
8,777
6,438
0
4,778
7,394
2,440
2,544
1,624
5,733
0
65,304
W
Bakasura
iSpaceShark
Bakasura
5,563
4,481
0
3,091
8,500
3,532
772
1,210
7,290
0
54,144
L
1,680
452
115
1,096
9,550
3,335
319
2,284
7,178
12,267
0
L
Danzaburou
root26
Danzaburou
4,097
1,402
0
2,724
10,128
2,680
390
3,428
6,508
0
36,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,247
Gold Earned
40,739
220
Minions Killed
445
0
Camps Cleared
0
1,093,604
Distance Traveled
1,280,999
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,371
413
50
4
0
185,713
0
W
Nu Wa
8,669
667
89
7
0
218,283
0
L
Bellona
5,963
459
38
3
0
251,650
0
W
Hercules
7,057
543
75
6
0
244,456
2
W
Geb
7,834
603
40
3
0
263,107
5
L
Anubis
5,425
417
43
3
0
233,765
0
W
Izanami
8,744
673
124
10
0
225,916
2
W
Bakasura
8,435
649
117
9
0
329,237
3
L
Hades
4,811
370
24
2
0
205,666
2
L
Danzaburou
5,677
437
65
5
0
216,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role