Player Matchup

Cerberus
Cerberus
Alemdark
Cerberus
Level 87
God Stats
58W - 66L
1,519 SR
Queue Stats
570W - 641L
1,428 Elo+
Solo
Agni
Agni
Drink Local
Agni
Level 147
God Stats
15W - 7L
1,627 SR
Queue Stats
661W - 697L
1,401 Elo+
Solo
Neith
Neith
MARRANERAFOREVER
Neith
Level 44
God Stats
35W - 43L
1,415 SR
Queue Stats
99W - 117L
1,385 Elo+
Party 2
Sun Wukong
Sun Wukong
karenzita
Sun Wukong
Level 155
God Stats
7W - 6L
1,541 SR
Queue Stats
281W - 275L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
mdemarin
Gilgamesh
Level 74
God Stats
4W - 3L
1,329 SR
Queue Stats
309W - 339L
1,390 Elo+
Party 2
Team Averages
Level 101
1,486 SR
1,398 Elo+

VS

Team Averages
Level 79
1,520 SR
1,395 Elo+
Set
Set
Alligator2648
Set
Level 61
God Stats
4W - 10L
1,389 SR
Queue Stats
127W - 141L
1,412 Elo+
Solo
Merlin
Merlin
CrustyyBunzz
Merlin
Level 47
God Stats
1W - 4L
1,731 SR
Queue Stats
151W - 175L
1,380 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GG x Boyz
Tsukuyomi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 126L
1,356 Elo+
Party 1
Anhur
Anhur
KidsInATrnchCoat
Anhur
Level 102
God Stats
8W - 13L
1,500 SR
Queue Stats
810W - 880L
1,435 Elo+
Solo
Sylvanus
Sylvanus
cecyarmstrong
Sylvanus
Level 143
God Stats
1W - 2L
1,481 SR
Queue Stats
37W - 44L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alemdark
Cerberus
16
7 / 2 / 12
10,013
556
11,218
11,179
9,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 3 / 10
9,284
516
7,742
10,902
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 1 / 4
11,169
621
6,156
9,288
3,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
karenzita
Sun Wukong
18
9 / 1 / 8
11,589
644
12,601
13,875
12,879
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
mdemarin
Gilgamesh
16
10 / 1 / 10
10,750
597
10,916
12,078
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
7,806
434
7,687
16,624
17,067
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
13
1 / 5 / 1
7,566
420
7,959
10,362
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
GG x Boyz
Tsukuyomi
12
1 / 9 / 2
7,981
443
4,883
12,347
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 8 / 0
9,349
519
6,701
15,877
4,657
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Sylvanus
cecyarmstrong
Sylvanus
9
0 / 5 / 4
6,391
355
3,998
10,135
7,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
35
Kills
8
8
Deaths
35
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alemdark
Cerberus
7
2
12
6.5
L
2
8
1
0.31
L
Merlin
1
5
1
0.3
W
3
3
10
2.67
L
Tsukuyomi
GG x Boyz
Tsukuyomi
1
9
2
0.22
L
4
8
0
0.5
W
6
1
4
8
L
Sylvanus
cecyarmstrong
Sylvanus
0
5
4
0.4
W
Sun Wukong
karenzita
Sun Wukong
9
1
8
13
W
Gilgamesh
mdemarin
Gilgamesh
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,633
Damage
31,228
57,322
Taken
65,345
34,111
Mitigated
36,826
15,844
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alemdark
Cerberus
11,218
570
0
947
11,179
9,757
0
4,526
6,653
42,683
0
L
7,687
3,173
0
3,086
16,624
17,067
0
2,246
14,244
0
42,069
L
Merlin
7,959
506
0
1,232
10,362
2,820
0
4,802
5,190
45,920
0
W
7,742
899
391
3,459
10,902
3,173
1,900
2,730
8,172
45,532
0
L
Tsukuyomi
GG x Boyz
Tsukuyomi
4,883
1,607
0
1,800
12,347
4,652
0
3,211
8,728
0
39,403
L
6,701
2,052
34
1,654
15,877
4,657
619
2,231
13,378
0
64,129
W
6,156
3,069
0
3,260
9,288
3,651
5,838
192
9,096
0
80,861
L
Sylvanus
cecyarmstrong
Sylvanus
3,998
243
889
2,260
10,135
7,630
0
5,010
4,745
11,870
0
W
Sun Wukong
karenzita
Sun Wukong
12,601
3,268
0
3,375
13,875
12,879
351
2,941
10,934
0
65,943
W
Gilgamesh
mdemarin
Gilgamesh
10,916
3,721
0
4,412
12,078
4,651
49
1,568
10,510
0
55,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,805
Gold Earned
39,093
532
Minions Killed
347
0
Camps Cleared
0
1,685,360
Distance Traveled
1,455,678
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,013
556
78
4
0
319,396
11
L
Set
7,806
434
79
4
0
303,209
1
L
Merlin
7,566
420
85
5
0
324,335
7
W
Agni
9,284
516
87
5
0
329,492
5
L
Tsukuyomi
7,981
443
68
4
0
324,225
4
L
Anhur
9,349
519
101
6
0
255,417
2
W
Neith
11,169
621
146
8
0
308,141
4
L
Sylvanus
6,391
355
14
1
0
248,492
5
W
Sun Wukong
11,589
644
137
8
0
334,553
4
W
Gilgamesh
10,750
597
84
5
0
393,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role