Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ASO49
Hou Yi
Level 104
God Stats
1W - 1L
1,588 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 1
Serqet
Serqet
MikaMouseMan
Serqet
Level 33
God Stats
0W - 2L
1,553 SR
Queue Stats
3W - 14L
1,500 Elo+
Solo
Team Averages
Level 91
1,547 SR
1,478 Elo+

VS

Team Averages
Level 73
1,430 SR
1,527 Elo+
Hel
Hel
LEGOLASYOLOSWAG
Hel
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 65L
1,564 Elo+
Party 2
Terra
Terra
URAWIZARDHAGGER
Terra
Level 26
God Stats
1W - 1L
1,277 SR
Queue Stats
16W - 11L
1,566 Elo+
Party 2
Hou Yi
Hou Yi
judelouis
Hou Yi
Level 50
God Stats
16W - 6L
1,513 SR
Queue Stats
100W - 110L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 9 / 2
9,862
616
15,968
15,741
5,405
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
ASO49
Hou Yi
12
0 / 6 / 3
8,726
545
12,801
15,930
4,957
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
14
2 / 9 / 2
9,866
617
10,729
16,413
8,359
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 11
12,258
766
13,664
14,255
11,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 0 / 19
11,803
738
6,786
28,852
27,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
judelouis
Hou Yi
14
13 / 4 / 7
11,806
738
21,605
17,470
8,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
4
Kills
24
24
Deaths
4
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
9
2
0.33
L
Hou Yi
ASO49
Hou Yi
0
6
3
0.25
W
9
0
11
14.5
L
Serqet
2
9
2
0.33
W
2
0
19
11.5
W
Hou Yi
judelouis
Hou Yi
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,498
Damage
42,055
48,084
Taken
60,577
18,721
Mitigated
48,298
2,646
Healing
42,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
15,968
1,953
491
1,655
15,741
5,405
0
8,021
7,720
56,202
0
L
Hou Yi
ASO49
Hou Yi
12,801
5,746
0
250
15,930
4,957
0
5,792
10,138
0
30,504
W
13,664
916
17,193
11,298
14,255
11,779
821
4,105
9,594
45,322
0
L
Serqet
10,729
2,132
0
250
16,413
8,359
0
7,129
9,284
0
17,696
W
6,786
1,068
2,205
6,973
28,852
27,762
359
7,056
20,807
28,201
0
W
Hou Yi
judelouis
Hou Yi
21,605
11,359
726
4,090
17,470
8,757
1,747
5,279
11,789
0
43,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
35,867
129
Minions Killed
145
4
Camps Cleared
8
775,604
Distance Traveled
975,962
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,862
616
83
5
1
236,214
1
L
Hou Yi
8,726
545
33
2
2
261,421
0
W
Hel
12,258
766
52
3
2
354,785
6
L
Serqet
9,866
617
13
1
1
277,969
0
W
Terra
11,803
738
44
3
2
354,681
2
W
Hou Yi
11,806
738
49
3
4
266,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role