Player Matchup

Odin
Odin
 
Odin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AntiKud
Kukulkan
Level 36
God Stats
1W - 0L
1,771 SR
Queue Stats
24W - 35L
1,294 Elo+
Party 1
Hera
Hera
Casiry
Hera
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 39L
1,299 Elo+
Solo
Bacchus
Bacchus
ImTheLoopka
Bacchus
Level 18
God Stats
3W - 1L
1,399 SR
Queue Stats
25W - 31L
1,321 Elo+
Party 1
Team Averages
Level 56
1,534 SR
1,383 Elo+

VS

Team Averages
Level 56
1,515 SR
1,304 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Blueblossom19
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,265 Elo+
Party 2
Odin
Odin
Fataiho
Odin
Level 28
God Stats
0W - 1L
1,301 SR
Queue Stats
24W - 50L
1,231 Elo+
Party 3
Ne Zha
Ne Zha
Sgabriulante
Ne Zha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,172 Elo+
Solo
Mercury
Mercury
Uzumakichan
Mercury
Level 100
God Stats
0W - 1L
1,774 SR
Queue Stats
23W - 23L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
4 / 1 / 21
9,620
875
8,731
15,705
8,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
 
Chaac
16
2 / 0 / 16
8,788
799
4,799
10,474
11,797
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
AntiKud
Kukulkan
18
17 / 2 / 5
11,210
1,019
16,515
8,375
4,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
Casiry
Hera
15
2 / 2 / 18
8,850
805
9,831
7,779
2,927
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
ImTheLoopka
Bacchus
14
2 / 2 / 13
8,786
799
7,274
11,333
16,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 7 / 2
6,885
626
7,425
10,285
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
13
1 / 6 / 3
6,992
636
5,899
12,046
17,792
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
Fataiho
Odin
11
0 / 6 / 2
6,486
590
6,801
12,569
9,748
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
15
2 / 3 / 4
7,442
677
9,633
8,052
3,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Uzumakichan
Mercury
14
2 / 5 / 4
8,540
776
9,352
10,372
4,860
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
27
Kills
7
7
Deaths
27
73
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
1
21
14.5
W
Chaac
 
Chaac
2
0
16
10
L
The Morrigan
 
The Morrigan
2
7
2
0.43
W
Kukulkan
AntiKud
Kukulkan
17
2
5
9.75
L
Kuzenbo
1
6
3
0.42
W
Hera
Casiry
Hera
2
2
18
5.5
L
Odin
Fataiho
Odin
0
6
2
0.17
W
Bacchus
ImTheLoopka
Bacchus
2
2
13
4.25
L
Ne Zha
2
3
4
1.33
L
Mercury
Uzumakichan
Mercury
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,150
Damage
39,110
53,666
Taken
53,324
43,811
Mitigated
40,169
20,689
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,731
2,882
688
4,982
15,705
8,165
808
2,740
12,658
0
18,281
W
Chaac
 
Chaac
4,799
419
2,167
4,470
10,474
11,797
238
2,929
7,170
0
11,844
L
The Morrigan
 
The Morrigan
7,425
1,142
628
2,105
10,285
4,470
0
8,645
1,619
14,116
0
W
Kukulkan
AntiKud
Kukulkan
16,515
2,735
1,532
853
8,375
4,220
1,165
1,725
6,528
35,116
0
L
Kuzenbo
5,899
1,425
0
0
12,046
17,792
0
6,435
5,611
11,645
0
W
Hera
Casiry
Hera
9,831
4,484
574
1,717
7,779
2,927
1,298
2,301
5,374
20,034
0
L
Odin
Fataiho
Odin
6,801
916
865
1,241
12,569
9,748
0
6,438
6,131
0
11,308
W
Bacchus
ImTheLoopka
Bacchus
7,274
602
1,474
2,232
11,333
16,702
60
3,296
7,754
14,032
0
L
Ne Zha
9,633
810
333
1,049
8,052
3,299
0
5,924
2,128
0
28,532
L
Mercury
Uzumakichan
Mercury
9,352
3,841
779
2,425
10,372
4,860
0
6,157
4,215
0
11,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,254
Gold Earned
36,345
126
Minions Killed
66
0
Camps Cleared
0
1,046,936
Distance Traveled
939,128
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,620
875
26
2
0
222,212
0
W
Chaac
8,788
799
14
1
0
264,186
0
L
The Morrigan
6,885
626
21
2
0
156,785
0
W
Kukulkan
11,210
1,019
48
4
0
187,072
2
L
Kuzenbo
6,992
636
9
1
0
166,036
0
W
Hera
8,850
805
21
2
0
159,792
0
L
Odin
6,486
590
7
1
0
174,491
0
W
Bacchus
8,786
799
17
2
0
213,674
2
L
Ne Zha
7,442
677
23
2
0
221,620
0
L
Mercury
8,540
776
6
1
0
220,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role