Player Matchup

Charybdis
Charybdis
Fabiscano
Charybdis
Level 15
God Stats
26W - 13L
1,462 SR
Queue Stats
119W - 162L
1,276 Elo+
Party 1
Kukulkan
Kukulkan
JvGamer13_BR
Kukulkan
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
157W - 202L
1,300 Elo+
Party 1
Apollo
Apollo
Mael_acr
Apollo
Level 58
God Stats
3W - 1L
1,811 SR
Queue Stats
258W - 430L
1,289 Elo+
Party 1
Kuzenbo
Kuzenbo
batman_graudo
Kuzenbo
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 51L
1,396 Elo+
Party 1
Bellona
Bellona
lokilaufeyson280
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,434 Elo+
Party 1
Team Averages
Level 27
1,555 SR
1,339 Elo+

VS

Team Averages
Level 17
1,408 SR
1,442 Elo+
Bakasura
Bakasura
CrypticScorpian
Bakasura
Level 27
God Stats
1W - 3L
1,392 SR
Queue Stats
6W - 9L
1,415 Elo+
Solo
Neith
Neith
Nicole9716
Neith
Level 26
God Stats
101W - 122L
1,469 SR
Queue Stats
422W - 504L
1,403 Elo+
Solo
Izanami
Izanami
UncleRuckus111
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,689 Elo+
Party 2
Thor
Thor
jack29101993
Thor
Level 3
God Stats
1W - 2L
1,259 SR
Queue Stats
4W - 8L
1,406 Elo+
Solo
Mulan
Mulan
kaylabellm
Mulan
Level 23
God Stats
4W - 4L
1,420 SR
Queue Stats
23W - 27L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fabiscano
Charybdis
7
0 / 0 / 0
4,293
537
48
2,276
481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
JvGamer13_BR
Kukulkan
10
4 / 0 / 0
5,669
709
2,269
2,055
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Mael_acr
Apollo
6
0 / 0 / 0
4,057
507
0
855
268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
9
1 / 1 / 6
5,366
671
3,113
4,423
2,322
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
6 / 1 / 2
5,432
679
4,187
3,419
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
5
0 / 3 / 0
3,665
458
1,165
3,896
1,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
8
0 / 0 / 0
4,377
547
721
1,771
563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 1
3,727
466
300
2,135
504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
1 / 3 / 0
4,144
518
1,017
5,303
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
3
1 / 3 / 0
3,613
452
2,548
4,057
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
2
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
3
0
0
W
Charybdis
Fabiscano
Charybdis
0
0
0
0
W
Kukulkan
JvGamer13_BR
Kukulkan
4
0
0
4
W
Apollo
Mael_acr
Apollo
0
0
0
0
L
Neith
0
0
0
0
L
0
2
1
0.25
W
Kuzenbo
1
1
6
4
L
1
3
0
0.33
L
Mulan
1
3
0
0.33
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,617
Damage
5,751
13,028
Taken
17,162
5,491
Mitigated
5,093
4,446
Healing
3,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,165
654
0
633
3,896
1,317
0
598
3,298
0
9,432
W
Charybdis
Fabiscano
Charybdis
48
48
0
1,463
2,276
481
365
0
2,276
0
14,141
W
Kukulkan
JvGamer13_BR
Kukulkan
2,269
444
0
130
2,055
586
532
0
2,055
26,339
0
W
Apollo
Mael_acr
Apollo
0
0
0
75
855
268
538
0
855
0
11,390
L
Neith
721
56
0
962
1,771
563
0
0
1,771
0
19,834
L
300
240
0
0
2,135
504
546
754
1,381
0
8,275
W
Kuzenbo
3,113
1,501
68
1,918
4,423
2,322
823
0
4,423
17,556
0
L
1,017
0
0
740
5,303
1,507
0
1,489
3,814
0
13,083
L
Mulan
2,548
1,011
114
944
4,057
1,202
291
2,541
1,516
0
7,363
W
4,187
1,188
0
792
3,419
1,834
339
0
3,397
0
20,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,817
Gold Earned
19,526
200
Minions Killed
140
0
Camps Cleared
0
761,971
Distance Traveled
617,344
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,665
458
28
4
0
159,714
2
W
Charybdis
4,293
537
36
5
0
126,860
0
W
Kukulkan
5,669
709
59
7
0
162,196
1
W
Apollo
4,057
507
30
4
0
137,732
0
L
Neith
4,377
547
44
6
0
99,244
3
L
Izanami
3,727
466
25
3
0
99,690
0
W
Kuzenbo
5,366
671
31
4
0
157,970
1
L
Thor
4,144
518
31
4
0
141,425
0
L
Mulan
3,613
452
12
2
0
117,271
1
W
Bellona
5,432
679
44
6
0
177,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role