Player Matchup

Ymir
Ymir
Battle_Broken
Ymir
Level 38
God Stats
3W - 5L
1,503 SR
Queue Stats
162W - 157L
1,507 Elo+
Party 2
Scylla
Scylla
LukemiaLarry
Scylla
Level 55
God Stats
6W - 7L
1,529 SR
Queue Stats
227W - 210L
1,570 Elo+
Party 3
Bakasura
Bakasura
Slaughterpriest
Bakasura
Level 88
God Stats
3W - 5L
1,490 SR
Queue Stats
251W - 222L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
SmoothTrapper
Sun Wukong
Level 98
God Stats
18W - 23L
1,487 SR
Queue Stats
234W - 283L
1,429 Elo+
Solo
Charybdis
Charybdis
SoSoap
Charybdis
Level 28
God Stats
15W - 13L
1,632 SR
Queue Stats
76W - 77L
1,492 Elo+
Party 3
Team Averages
Level 61
1,528 SR
1,502 Elo+

VS

Team Averages
Level 54
1,569 SR
1,494 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Jakauni21
Discordia
Level 59
God Stats
2W - 0L
1,750 SR
Queue Stats
14W - 16L
1,269 Elo+
Solo
Neith
Neith
Mymidnightmoods
Neith
Level 7
God Stats
32W - 35L
1,506 SR
Queue Stats
33W - 37L
1,821 Elo+
Party 1
Vulcan
Vulcan
SonOfWarchi
Vulcan
Level 39
God Stats
3W - 2L
1,484 SR
Queue Stats
104W - 114L
1,457 Elo+
Solo
Bastet
Bastet
Swoonis
Bastet
Level 127
God Stats
110W - 86L
1,605 SR
Queue Stats
278W - 291L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,883
453
1,499
10,036
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
11
0 / 5 / 1
6,307
485
2,951
7,245
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
12
4 / 3 / 1
7,156
550
5,502
10,386
2,903
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
SmoothTrapper
Sun Wukong
12
0 / 3 / 0
6,677
514
2,988
9,018
6,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
SoSoap
Charybdis
9
1 / 3 / 0
5,780
445
2,825
7,000
1,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
3 / 1 / 8
6,483
499
3,097
5,089
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Jakauni21
Discordia
11
3 / 1 / 5
7,150
550
4,674
4,490
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 5
6,879
529
8,068
5,702
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
13
0 / 1 / 2
7,660
589
4,151
5,861
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Swoonis
Bastet
13
10 / 1 / 2
8,124
625
9,458
7,279
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
17
17
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
8
7
L
0
3
2
0.33
W
Discordia
Jakauni21
Discordia
3
1
5
5.5
L
Scylla
0
5
1
0.1
W
1
1
5
3.5
L
Bakasura
4
3
1
1.5
L
Sun Wukong
SmoothTrapper
Sun Wukong
0
3
0
0
L
Charybdis
SoSoap
Charybdis
1
3
0
0.33
W
Vulcan
0
1
2
1
W
Bastet
Swoonis
Bastet
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,765
Damage
29,448
43,685
Taken
28,421
17,987
Mitigated
12,612
10,673
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,097
870
1,728
2,536
5,089
4,439
535
865
3,979
16,009
4,743
L
1,499
200
485
3,977
10,036
5,717
0
1,725
8,199
11,724
0
W
Discordia
Jakauni21
Discordia
4,674
231
0
300
4,490
1,272
0
1,744
2,706
35,549
0
L
Scylla
2,951
140
0
1,079
7,245
1,857
0
2,702
4,113
35,197
0
W
8,068
2,805
0
683
5,702
1,846
2,551
720
4,402
0
37,646
L
Bakasura
5,502
3,421
0
2,546
10,386
2,903
0
1,289
9,027
0
33,913
L
Sun Wukong
SmoothTrapper
Sun Wukong
2,988
323
0
2,007
9,018
6,080
0
3,915
5,103
0
43,539
L
Charybdis
SoSoap
Charybdis
2,825
1,455
0
579
7,000
1,430
732
1,040
5,948
0
29,481
W
Vulcan
4,151
973
0
2,975
5,861
2,672
81
0
5,457
46,578
3,435
W
Bastet
Swoonis
Bastet
9,458
2,534
0
2,722
7,279
2,383
145
1,121
6,118
0
38,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,803
Gold Earned
36,296
360
Minions Killed
355
0
Camps Cleared
0
1,163,832
Distance Traveled
1,336,789
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,483
499
37
3
0
257,547
3
L
Ymir
5,883
453
22
2
0
242,618
0
W
Discordia
7,150
550
79
6
0
262,395
8
L
Scylla
6,307
485
84
6
0
231,004
1
W
Neith
6,879
529
71
5
0
221,266
1
L
Bakasura
7,156
550
81
6
0
271,627
1
L
Sun Wukong
6,677
514
104
8
0
219,797
3
L
Charybdis
5,780
445
69
5
0
198,786
2
W
Vulcan
7,660
589
102
8
0
254,471
8
W
Bastet
8,124
625
66
5
0
341,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role