Player Matchup

King Arthur
King Arthur
AlfaSimp
King Arthur
Level 28
God Stats
1W - 4L
1,626 SR
Queue Stats
47W - 25L
1,559 Elo+
Solo
Nu Wa
Nu Wa
Calibér
Nu Wa
Level 43
God Stats
35W - 26L
1,596 SR
Queue Stats
114W - 91L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
GetJACKEDUp9392
Cthulhu
Level 18
God Stats
48W - 22L
1,707 SR
Queue Stats
56W - 30L
1,632 Elo+
Party 1
Achilles
Achilles
Katamorphism
Achilles
Level 28
God Stats
9W - 4L
1,791 SR
Queue Stats
37W - 28L
1,569 Elo+
Party 1
Loki
Loki
sazzypup9533
Loki
Level 25
God Stats
12W - 8L
1,443 SR
Queue Stats
127W - 101L
1,513 Elo+
Solo
Team Averages
Level 28
1,632 SR
1,564 Elo+

VS

Team Averages
Level 18
1,527 SR
1,565 Elo+
Nox
Nox
CHR9992720
Nox
Level 26
God Stats
0W - 1L
1,438 SR
Queue Stats
43W - 42L
1,432 Elo+
Solo
Artemis
Artemis
HEYY Peaches
Artemis
Level 4
God Stats
2W - 1L
1,647 SR
Queue Stats
3W - 3L
1,651 Elo+
Solo
Loki
Loki
MrCookie227670
Loki
Level 27
God Stats
0W - 2L
1,346 SR
Queue Stats
35W - 26L
1,565 Elo+
Solo
Izanami
Izanami
SnaggySummer7
Izanami
Level 26
God Stats
10W - 6L
1,753 SR
Queue Stats
41W - 33L
1,559 Elo+
Solo
Cliodhna
Cliodhna
ULHEDNAR
Cliodhna
Level 9
God Stats
8W - 9L
1,453 SR
Queue Stats
176W - 108L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlfaSimp
King Arthur
20
5 / 6 / 22
15,310
957
25,908
28,993
36,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Calibér
Nu Wa
20
13 / 3 / 14
16,035
1,002
39,150
13,488
4,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 3 / 15
15,213
951
15,089
21,161
25,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
Katamorphism
Achilles
20
3 / 2 / 20
14,318
895
8,301
17,483
20,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 3 / 12
15,698
981
22,508
9,769
3,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 5
17,048
1,066
23,807
31,123
10,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
HEYY Peaches
Artemis
18
0 / 5 / 3
12,212
763
8,563
14,537
4,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 16 / 9
15,590
974
19,921
36,123
12,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
20
3 / 9 / 11
15,877
992
26,822
31,447
9,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
ULHEDNAR
Cliodhna
18
0 / 0 / 0
11,140
696
0
2,363
721

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
45
37
Kills
17
17
Deaths
37
83
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlfaSimp
King Arthur
5
6
22
2.67
L
9
7
5
1.64
W
Nu Wa
Calibér
Nu Wa
13
3
14
6.67
W
6
3
15
4.5
L
Artemis
HEYY Peaches
Artemis
0
5
3
0.3
W
Achilles
Katamorphism
Achilles
3
2
20
6.5
L
5
16
9
0.59
L
Izanami
3
9
11
0.94
L
Cliodhna
ULHEDNAR
Cliodhna
0
0
0
0
W
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,956
Damage
79,113
90,894
Taken
115,593
90,741
Mitigated
38,027
11,665
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlfaSimp
King Arthur
25,908
4,047
1,170
6,758
28,993
36,174
0
6,649
22,344
0
57,781
L
23,807
2,182
154
2,379
31,123
10,905
0
14,737
16,386
65,675
0
W
Nu Wa
Calibér
Nu Wa
39,150
9,069
540
916
13,488
4,813
0
3,709
9,779
59,371
0
W
15,089
202
859
152
21,161
25,258
0
4,680
15,989
38,173
0
L
Artemis
HEYY Peaches
Artemis
8,563
3,847
0
1,437
14,537
4,613
0
10,077
4,460
0
24,008
W
Achilles
Katamorphism
Achilles
8,301
500
147
1,123
17,483
20,645
0
6,285
10,139
0
19,834
L
19,921
4,044
0
0
36,123
12,094
0
13,000
23,123
0
42,904
L
Izanami
26,822
15,819
0
686
31,447
9,694
0
14,062
17,385
0
92,370
L
Cliodhna
ULHEDNAR
Cliodhna
0
0
0
0
2,363
721
0
2,363
0
0
0
W
22,508
4,856
0
0
9,769
3,851
0
2,484
7,285
0
48,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,574
Gold Earned
71,867
246
Minions Killed
294
8
Camps Cleared
8
1,446,334
Distance Traveled
1,040,892
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,310
957
91
6
0
266,425
0
L
Nox
17,048
1,066
87
5
0
300,794
0
W
Nu Wa
16,035
1,002
40
3
1
263,063
1
W
Cthulhu
15,213
951
46
3
0
326,262
0
L
Artemis
12,212
763
32
2
1
178,863
2
W
Achilles
14,318
895
26
2
0
290,786
0
L
Loki
15,590
974
39
2
3
304,688
0
L
Izanami
15,877
992
136
9
4
256,547
1
L
Cliodhna
11,140
696
0
0
0
0
0
W
Loki
15,698
981
43
3
7
299,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role