Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ASAPJLuc13
Ra
Level 67
God Stats
0W - 3L
1,376 SR
Queue Stats
184W - 164L
1,526 Elo+
Party 2
Hera
Hera
Calamitys_Angel
Hera
Level 156
God Stats
6W - 4L
1,707 SR
Queue Stats
190W - 209L
1,445 Elo+
Party 1
Camazotz
Camazotz
Keep it Burnin
Camazotz
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
446W - 469L
1,529 Elo+
Solo
Ne Zha
Ne Zha
LiftedCannor
Ne Zha
Level 128
God Stats
8W - 8L
1,545 SR
Queue Stats
576W - 489L
1,541 Elo+
Party 2
Team Averages
Level 122
1,526 SR
1,508 Elo+

VS

Team Averages
Level 100
1,566 SR
1,484 Elo+
Zhong Kui
Zhong Kui
Genosaider08
Zhong Kui
Level 123
God Stats
1W - 0L
1,558 SR
Queue Stats
19W - 20L
1,485 Elo+
Solo
Nike
Nike
Ketchumle
Nike
Level 69
God Stats
1W - 1L
1,298 SR
Queue Stats
71W - 67L
1,525 Elo+
Solo
Terra
Terra
RecruitRushOBJ
Terra
Level 97
God Stats
2W - 0L
1,992 SR
Queue Stats
71W - 75L
1,415 Elo+
Party 3
Persephone
Persephone
RoodonUwU
Persephone
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
223W - 207L
1,511 Elo+
Party 3
Gilgamesh
Gilgamesh
Vansrouge
Gilgamesh
Level 130
God Stats
5W - 4L
1,480 SR
Queue Stats
267W - 263L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
4 / 5 / 6
8,458
769
12,222
14,842
8,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 5 / 6
9,293
845
10,394
12,261
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 5 / 4
9,213
838
14,021
8,370
2,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
5
0 / 1 / 0
5,812
528
0
831
106
Ne Zha
13
1 / 7 / 7
7,954
723
6,239
11,269
8,478
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Genosaider08
Zhong Kui
17
10 / 2 / 8
10,637
967
14,076
11,701
9,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
15
4 / 3 / 11
9,851
896
4,902
14,560
14,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 1 / 15
10,638
967
6,819
14,126
13,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
RoodonUwU
Persephone
14
3 / 4 / 6
9,298
845
8,900
10,272
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Vansrouge
Gilgamesh
15
2 / 3 / 15
9,102
827
8,972
14,514
11,338
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
13
Kills
23
23
Deaths
13
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
5
6
1.4
L
3
5
6
1.2
L
5
5
4
1.4
W
Zhong Kui
Genosaider08
Zhong Kui
10
2
8
7
L
Camazotz
0
1
0
0
W
Nike
4
3
11
3.17
L
Ne Zha
1
7
7
0.64
W
4
1
15
11.5
W
Persephone
RoodonUwU
Persephone
3
4
6
1.5
W
Gilgamesh
Vansrouge
Gilgamesh
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,876
Damage
43,669
47,573
Taken
65,173
25,877
Mitigated
53,416
15,308
Healing
25,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,222
188
807
5,707
14,842
8,998
0
8,910
5,932
20,143
0
L
10,394
230
2,557
2,946
12,261
5,422
0
7,234
5,027
26,656
0
L
14,021
2,122
1,088
401
8,370
2,873
0
5,297
3,073
26,857
0
W
Zhong Kui
Genosaider08
Zhong Kui
14,076
5,646
1,545
1,926
11,701
9,248
3,425
8,499
3,202
31,676
3,722
L
Camazotz
0
0
0
0
831
106
0
789
42
0
0
W
Nike
4,902
578
867
2,392
14,560
14,702
308
8,453
6,107
0
13,217
L
Ne Zha
6,239
870
242
1,560
11,269
8,478
0
6,959
4,310
377
14,236
W
6,819
151
4,700
5,169
14,126
13,100
625
6,909
7,217
13,233
0
W
Persephone
RoodonUwU
Persephone
8,900
364
845
1,952
10,272
5,028
239
5,324
4,944
24,314
0
W
Gilgamesh
Vansrouge
Gilgamesh
8,972
1,327
3,051
2,688
14,514
11,338
1,018
7,716
6,798
3,361
19,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,730
Gold Earned
49,526
89
Minions Killed
127
0
Camps Cleared
0
671,160
Distance Traveled
1,106,245
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,458
769
9
1
0
161,265
0
L
Ra
9,293
845
41
4
0
189,677
0
L
Hera
9,213
838
32
3
0
166,950
0
W
Zhong Kui
10,637
967
49
4
0
189,461
1
L
Camazotz
5,812
528
0
0
0
0
0
W
Nike
9,851
896
11
1
0
219,878
1
L
Ne Zha
7,954
723
7
1
0
153,268
1
W
Terra
10,638
967
16
1
0
257,463
1
W
Persephone
9,298
845
33
3
0
218,798
0
W
Gilgamesh
9,102
827
18
2
0
220,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role