Player Matchup

Ganesha
Ganesha
KrUXeLv
Ganesha
Level 2
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NHT_Davisiq2005
Morgan Le Fay
Level 17
God Stats
5W - 12L
1,181 SR
Queue Stats
24W - 42L
1,217 Elo+
Party 3
Hercules
Hercules
SNC_KAKASHI
Hercules
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 31L
1,186 Elo+
Party 3
Thor
Thor
admagic_9
Thor
Level 15
God Stats
3W - 3L
1,206 SR
Queue Stats
83W - 86L
1,293 Elo+
Party 3
Neith
Neith
xurumelo
Neith
Level 123
God Stats
0W - 2L
1,263 SR
Queue Stats
63W - 76L
1,413 Elo+
Party 2
Team Averages
Level 35
1,379 SR
1,322 Elo+

VS

Team Averages
Level 22
1,492 SR
1,335 Elo+
Cliodhna
Cliodhna
Cleberfried
Cliodhna
Level 27
God Stats
4W - 2L
1,508 SR
Queue Stats
58W - 74L
1,345 Elo+
Solo
Olorun
Olorun
JefSony
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,449 Elo+
Solo
Mercury
Mercury
LovellandFrog
Mercury
Level 8
God Stats
2W - 0L
1,540 SR
Queue Stats
9W - 7L
1,333 Elo+
Solo
Artemis
Artemis
SnowExplosive
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,094 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ol-saldivia
Tsukuyomi
Level 59
God Stats
3W - 6L
1,414 SR
Queue Stats
179W - 171L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KrUXeLv
Ganesha
10
0 / 2 / 10
6,652
416
1,818
9,115
5,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
NHT_Davisiq2005
Morgan Le Fay
11
3 / 9 / 4
7,289
456
8,062
13,906
8,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
SNC_KAKASHI
Hercules
11
0 / 5 / 0
6,447
403
2,787
11,567
9,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
12
4 / 6 / 5
7,921
495
3,371
11,385
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
xurumelo
Neith
16
14 / 5 / 2
9,872
617
14,148
11,568
3,633
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cleberfried
Cliodhna
13
3 / 3 / 6
7,723
483
7,186
8,804
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
JefSony
Olorun
13
5 / 6 / 3
8,173
511
11,078
13,473
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
16
7 / 2 / 6
9,674
605
11,055
9,325
4,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
10
0 / 7 / 3
6,643
415
2,127
8,067
2,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ol-saldivia
Tsukuyomi
15
11 / 4 / 3
9,630
602
12,483
13,406
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
47
21
Kills
26
27
Deaths
22
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Cleberfried
Cliodhna
3
3
6
2
W
Olorun
JefSony
Olorun
5
6
3
1.08
L
Ganesha
KrUXeLv
Ganesha
0
2
10
2.5
W
Mercury
7
2
6
5
L
Morgan Le Fay
NHT_Davisiq2005
Morgan Le Fay
3
9
4
0.56
L
Hercules
SNC_KAKASHI
Hercules
0
5
0
0
W
Artemis
0
7
3
0.21
L
Thor
4
6
5
1.08
W
Tsukuyomi
ol-saldivia
Tsukuyomi
11
4
3
3.13
L
Neith
xurumelo
Neith
14
5
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,186
Damage
43,929
57,541
Taken
53,075
32,490
Mitigated
21,728
8,978
Healing
15,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Cleberfried
Cliodhna
7,186
303
0
3,515
8,804
3,857
783
795
8,009
0
37,618
W
Olorun
JefSony
Olorun
11,078
6,585
202
4,892
13,473
5,052
1,380
5,075
8,398
43,106
0
L
Ganesha
KrUXeLv
Ganesha
1,818
182
50
484
9,115
5,869
0
2,742
6,373
12,846
0
W
Mercury
11,055
5,624
0
2,281
9,325
4,759
2,378
860
8,465
0
46,292
L
Morgan Le Fay
NHT_Davisiq2005
Morgan Le Fay
8,062
1,983
120
540
13,906
8,669
321
4,831
9,075
29,549
0
L
Hercules
SNC_KAKASHI
Hercules
2,787
427
0
2,069
11,567
9,723
122
0
11,567
0
22,717
W
Artemis
2,127
643
0
0
8,067
2,732
313
404
7,663
0
23,498
L
Thor
3,371
540
0
1,535
11,385
4,596
0
3,256
8,129
0
27,194
W
Tsukuyomi
ol-saldivia
Tsukuyomi
12,483
3,465
0
5,093
13,406
5,328
398
2,746
10,660
0
54,723
L
Neith
xurumelo
Neith
14,148
6,055
0
4,180
11,568
3,633
554
466
11,102
0
55,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,181
Gold Earned
41,843
227
Minions Killed
367
0
Camps Cleared
0
1,374,525
Distance Traveled
1,418,425
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,723
483
59
4
0
300,333
4
W
Olorun
8,173
511
69
4
0
248,493
1
L
Ganesha
6,652
416
9
1
0
273,620
1
W
Mercury
9,674
605
85
5
0
344,971
2
L
Morgan Le Fay
7,289
456
41
3
0
254,112
0
L
Hercules
6,447
403
43
3
0
280,809
0
W
Artemis
6,643
415
48
3
0
205,845
0
L
Thor
7,921
495
57
4
0
285,494
0
W
Tsukuyomi
9,630
602
106
7
0
318,783
0
L
Neith
9,872
617
77
5
0
280,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role