Player Matchup

Xbalanque
Xbalanque
FawnBasil337584
Xbalanque
Level 15
God Stats
2W - 1L
1,821 SR
Queue Stats
11W - 18L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Jratwell
Danzaburou
Level 28
God Stats
72W - 70L
1,398 SR
Queue Stats
118W - 138L
1,341 Elo+
Solo
Artio
Artio
KingCrimson46
Artio
Level 19
God Stats
2W - 2L
1,471 SR
Queue Stats
131W - 157L
1,439 Elo+
Solo
Cliodhna
Cliodhna
RedWhiteBlue123
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Raijin
Raijin
eulisces
Raijin
Level 18
God Stats
4W - 2L
1,783 SR
Queue Stats
19W - 20L
1,582 Elo+
Solo
Team Averages
Level 17
1,595 SR
1,468 Elo+

VS

Team Averages
Level 22
1,610 SR
1,447 Elo+
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AizYii
Sol
Level 22
God Stats
48W - 30L
1,691 SR
Queue Stats
64W - 51L
1,481 Elo+
Party 1
Fenrir
Fenrir
BRACEYOSELFFOO
Fenrir
Level 25
God Stats
35W - 28L
1,581 SR
Queue Stats
40W - 32L
1,481 Elo+
Party 1
Yemoja
Yemoja
Valdirlei
Yemoja
Level 19
God Stats
4W - 2L
1,596 SR
Queue Stats
11W - 14L
1,316 Elo+
Solo
Guan Yu
Guan Yu
WeWereOnceOne
Guan Yu
Level 17
God Stats
5W - 2L
1,679 SR
Queue Stats
59W - 49L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FawnBasil337584
Xbalanque
15
0 / 3 / 2
8,635
785
2,836
7,733
2,915
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Jratwell
Danzaburou
16
2 / 3 / 2
10,364
942
15,561
9,979
3,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 10 / 6
10,145
922
11,432
23,123
20,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
15
0 / 13 / 0
8,641
786
7,024
17,535
4,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
eulisces
Raijin
16
5 / 1 / 2
11,642
1,058
27,121
15,593
4,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

107

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
15 / 1 / 11
11,651
1,059
22,589
15,040
13,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sol
AizYii
Sol
17
6 / 3 / 19
10,726
975
15,726
13,969
6,404
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
8 / 2 / 17
11,350
1,032
15,521
16,587
8,440
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
Valdirlei
Yemoja
17
0 / 1 / 16
9,397
854
3,121
5,672
5,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Guan Yu
17
1 / 0 / 27
11,037
1,003
13,518
19,436
22,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
120
7
Kills
30
30
Deaths
7
12
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
15
1
11
20.5
W
Sol
AizYii
Sol
6
3
19
5.17
W
8
2
17
8.25
L
Xbalanque
FawnBasil337584
Xbalanque
0
3
2
0.33
L
Danzaburou
Jratwell
Danzaburou
2
3
2
1
L
0
10
6
0.3
L
Cliodhna
0
13
0
0
W
Yemoja
Valdirlei
Yemoja
0
1
16
8
W
Guan Yu
1
0
27
14.5
L
Raijin
eulisces
Raijin
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,974
Damage
70,475
73,963
Taken
70,704
36,693
Mitigated
56,593
8,435
Healing
33,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
22,589
7,495
0
2,905
15,040
13,756
0
7,887
7,153
0
41,975
W
Sol
AizYii
Sol
15,726
7,617
0
3,585
13,969
6,404
0
9,857
4,112
37,236
0
W
15,521
7,147
0
2,227
16,587
8,440
0
7,474
9,113
0
26,368
L
Xbalanque
FawnBasil337584
Xbalanque
2,836
736
0
0
7,733
2,915
0
1,669
5,803
0
5,951
L
Danzaburou
Jratwell
Danzaburou
15,561
5,188
0
1,231
9,979
3,489
0
2,107
7,828
0
37,261
L
11,432
1,887
1,168
4,736
23,123
20,833
0
7,236
15,147
19,428
0
L
Cliodhna
7,024
598
0
0
17,535
4,573
0
4,674
12,464
0
17,639
W
Yemoja
Valdirlei
Yemoja
3,121
853
3,850
167
5,672
5,848
0
3,316
2,356
8,819
0
W
Guan Yu
13,518
4,157
10,508
10,586
19,436
22,145
0
10,019
9,417
0
21,313
L
Raijin
eulisces
Raijin
27,121
1,120
198
1,102
15,593
4,883
0
3,161
12,019
55,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,427
Gold Earned
54,161
168
Minions Killed
185
0
Camps Cleared
1
914,313
Distance Traveled
1,004,926
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,651
1,059
58
5
0
239,349
0
W
Sol
10,726
975
65
6
0
171,220
2
W
Fenrir
11,350
1,032
34
3
0
210,889
2
L
Xbalanque
8,635
785
5
0
0
171,506
3
L
Danzaburou
10,364
942
46
4
0
183,375
1
L
Artio
10,145
922
17
2
0
180,988
0
L
Cliodhna
8,641
786
20
2
0
162,854
3
W
Yemoja
9,397
854
11
1
0
142,840
1
W
Guan Yu
11,037
1,003
17
2
1
240,628
1
L
Raijin
11,642
1,058
80
7
0
215,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role