Player Matchup

Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BigFatHeavyNuts
Fenrir
Level 83
God Stats
5W - 3L
1,689 SR
Queue Stats
279W - 265L
1,566 Elo+
Party 2
Ymir
Ymir
MrCook224
Ymir
Level 69
God Stats
237W - 186L
1,590 SR
Queue Stats
515W - 471L
1,557 Elo+
Solo
Janus
Janus
TJ_xXKronosXx
Janus
Level 124
God Stats
10W - 17L
1,441 SR
Queue Stats
711W - 666L
1,521 Elo+
Solo
Apollo
Apollo
UR_MERKED23
Apollo
Level 119
God Stats
8W - 10L
1,584 SR
Queue Stats
488W - 428L
1,591 Elo+
Party 2
Team Averages
Level 108
1,561 SR
1,547 Elo+

VS

Team Averages
Level 155
1,590 SR
1,544 Elo+
Fafnir
Fafnir
Awesomeness_06
Fafnir
Level 160
God Stats
77W - 91L
1,520 SR
Queue Stats
554W - 513L
1,543 Elo+
Solo
Ra
Ra
BallAndKoolAid
Ra
Level 160
God Stats
11W - 6L
1,597 SR
Queue Stats
345W - 328L
1,542 Elo+
Party 1
Chernobog
Chernobog
Cross hair7709
Chernobog
Level 155
God Stats
8W - 3L
1,607 SR
Queue Stats
374W - 351L
1,574 Elo+
Party 1
Loki
Loki
Gabriel Mairena
Loki
Level 141
God Stats
15W - 8L
1,675 SR
Queue Stats
562W - 515L
1,567 Elo+
Solo
He Bo
He Bo
Vyrdera
He Bo
Level 160
God Stats
26W - 22L
1,550 SR
Queue Stats
913W - 871L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 4 / 3
7,318
563
5,332
10,382
5,988
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 4 / 1
7,336
564
4,978
10,143
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
1 / 3 / 4
6,425
494
2,325
14,753
6,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 3
7,238
557
5,626
6,647
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
9
0 / 6 / 5
5,894
453
8,124
10,103
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
7,399
569
6,857
9,719
11,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 3 / 6
7,541
580
7,663
7,251
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Cross hair7709
Chernobog
13
5 / 3 / 4
7,884
606
9,232
10,410
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 1
7,982
614
4,113
7,314
2,678
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Vyrdera
He Bo
13
7 / 1 / 3
7,962
612
11,311
7,353
2,333
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
10
Kills
21
21
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
3
0.88
W
2
2
6
2.5
W
5
3
6
2.67
L
5
4
1
1.38
W
Chernobog
Cross hair7709
Chernobog
5
3
4
2.33
W
2
1
1
2.5
L
Ymir
1
3
4
1
L
2
4
3
0.88
L
Apollo
0
6
5
0.42
W
He Bo
Vyrdera
He Bo
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,385
Damage
39,176
52,028
Taken
42,047
20,903
Mitigated
22,358
11,388
Healing
16,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,332
1,295
0
2,360
10,382
5,988
0
2,588
7,794
5,811
32,749
W
6,857
1,097
96
3,007
9,719
11,279
0
2,636
7,001
19,845
0
W
7,663
593
1,155
2,641
7,251
2,605
0
1,579
5,566
37,929
0
L
4,978
1,229
0
2,470
10,143
3,283
0
5,239
4,904
0
29,566
W
Chernobog
Cross hair7709
Chernobog
9,232
5,905
0
3,819
10,410
3,463
629
975
9,395
0
56,140
W
4,113
952
0
2,690
7,314
2,678
965
1,029
6,285
0
52,097
L
Ymir
2,325
632
1,288
2,365
14,753
6,705
0
9,574
5,179
13,843
0
L
5,626
809
0
280
6,647
1,904
0
4,577
2,070
44,196
0
L
Apollo
8,124
4,358
0
2,625
10,103
3,023
0
3,853
6,250
0
27,302
W
He Bo
Vyrdera
He Bo
11,311
498
0
3,022
7,353
2,333
0
2,823
4,370
48,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,211
Gold Earned
38,768
294
Minions Killed
404
0
Camps Cleared
0
1,214,403
Distance Traveled
1,332,551
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,318
563
77
6
0
244,381
2
W
Fafnir
7,399
569
16
1
0
260,606
1
W
Ra
7,541
580
71
5
0
276,648
0
L
Fenrir
7,336
564
53
4
0
278,963
4
W
Chernobog
7,884
606
112
9
0
235,376
1
W
Loki
7,982
614
119
9
0
293,971
8
L
Ymir
6,425
494
23
2
0
242,805
2
L
Janus
7,238
557
97
7
0
245,879
2
L
Apollo
5,894
453
44
3
0
202,375
2
W
He Bo
7,962
612
86
7
0
265,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role