Player Matchup

Bellona
Bellona
WDBravo
Bellona
Level 7
God Stats
3W - 9L
1,367 SR
Queue Stats
6W - 18L
1,171 Elo+
Party 1
Olorun
Olorun
WDEcho
Olorun
Level 9
God Stats
0W - 2L
1,264 SR
Queue Stats
9W - 21L
1,319 Elo+
Party 1
Neith
Neith
WDalpha
Neith
Level 7
God Stats
1W - 5L
1,309 SR
Queue Stats
4W - 17L
1,260 Elo+
Party 1
Thor
Thor
WDdelta
Thor
Level 5
God Stats
1W - 4L
1,294 SR
Queue Stats
4W - 11L
1,259 Elo+
Party 1
Xing Tian
Xing Tian
WDjuliet
Xing Tian
Level 12
God Stats
6W - 16L
1,339 SR
Queue Stats
9W - 23L
1,270 Elo+
Party 1
Team Averages
Level 8
1,314 SR
1,256 Elo+

VS

Team Averages
Level 18
1,564 SR
1,458 Elo+
Athena
Athena
Emwen94
Athena
Level 28
God Stats
15W - 12L
1,563 SR
Queue Stats
104W - 97L
1,434 Elo+
Solo
Guan Yu
Guan Yu
God0taku
Guan Yu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
IsRaxg
Anubis
Level 28
God Stats
17W - 7L
1,669 SR
Queue Stats
107W - 118L
1,459 Elo+
Solo
Izanami
Izanami
chrisrpm5
Izanami
Level 26
God Stats
48W - 32L
1,589 SR
Queue Stats
75W - 95L
1,398 Elo+
Solo
Nemesis
Nemesis
rabiteer90
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
WDBravo
Bellona
16
6 / 8 / 4
10,930
437
18,370
26,922
26,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
WDEcho
Olorun
14
1 / 22 / 5
9,272
371
13,241
27,228
6,513
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
WDalpha
Neith
18
8 / 6 / 0
12,748
510
26,364
18,769
5,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
WDdelta
Thor
13
0 / 10 / 6
9,010
360
9,476
20,170
9,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
WDjuliet
Xing Tian
13
0 / 9 / 6
9,019
361
9,413
27,175
21,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Emwen94
Athena
16
5 / 2 / 20
12,948
518
13,656
27,905
41,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
God0taku
Guan Yu
18
3 / 6 / 6
11,905
476
5,942
17,037
16,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
IsRaxg
Anubis
20
37 / 4 / 8
16,020
641
48,978
34,760
20,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
chrisrpm5
Izanami
18
6 / 3 / 16
12,156
486
23,392
15,146
7,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
rabiteer90
Nemesis
20
4 / 2 / 8
13,136
525
6,645
18,248
10,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
113
15
Kills
55
55
Deaths
17
21
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Athena
Emwen94
Athena
5
2
20
7.5
W
Guan Yu
God0taku
Guan Yu
3
6
6
1
W
Anubis
IsRaxg
Anubis
37
4
8
10.25
L
Bellona
WDBravo
Bellona
6
8
4
1
L
Olorun
WDEcho
Olorun
1
22
5
0.16
L
Neith
WDalpha
Neith
8
6
0
1.33
L
Thor
WDdelta
Thor
0
10
6
0.3
L
Xing Tian
WDjuliet
Xing Tian
0
9
6
0.33
W
Izanami
chrisrpm5
Izanami
6
3
16
4.67
W
Nemesis
rabiteer90
Nemesis
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,864
Damage
98,613
120,264
Taken
113,096
68,712
Mitigated
97,170
9,535
Healing
42,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Emwen94
Athena
13,656
2,078
3,783
3,330
27,905
41,275
445
8,148
19,757
32,998
0
W
Guan Yu
God0taku
Guan Yu
5,942
408
1,056
3,318
17,037
16,960
3,271
3,676
13,361
0
50,037
W
Anubis
IsRaxg
Anubis
48,978
3,739
0
22,885
34,760
20,764
3,920
8,914
25,846
127,958
0
L
Bellona
WDBravo
Bellona
18,370
4,584
0
695
26,922
26,869
790
11,396
15,526
16,508
50,152
L
Olorun
WDEcho
Olorun
13,241
6,257
253
542
27,228
6,513
374
18,215
9,013
34,097
0
L
Neith
WDalpha
Neith
26,364
8,391
0
3,886
18,769
5,057
0
9,685
9,084
0
84,795
L
Thor
WDdelta
Thor
9,476
4,231
0
1,206
20,170
9,036
0
10,605
9,565
0
41,947
L
Xing Tian
WDjuliet
Xing Tian
9,413
832
388
2,565
27,175
21,237
0
12,733
14,442
22,545
0
W
Izanami
chrisrpm5
Izanami
23,392
15,710
0
892
15,146
7,268
4,503
3,755
11,391
0
101,380
W
Nemesis
rabiteer90
Nemesis
6,645
1,347
0
6,939
18,248
10,903
0
2,871
15,377
0
116,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,979
Gold Earned
66,165
354
Minions Killed
553
0
Camps Cleared
0
1,935,676
Distance Traveled
2,245,651
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,948
518
32
1
0
485,026
1
W
Guan Yu
11,905
476
91
4
0
468,618
1
W
Anubis
16,020
641
163
7
0
368,050
1
L
Bellona
10,930
437
119
5
0
418,782
1
L
Olorun
9,272
371
40
2
0
270,058
0
L
Neith
12,748
510
120
5
0
397,206
1
L
Thor
9,010
360
57
2
0
429,539
0
L
Xing Tian
9,019
361
18
1
0
420,091
7
W
Izanami
12,156
486
126
5
0
413,528
5
W
Nemesis
13,136
525
141
6
0
510,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role