Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Battman2004
Ymir
Level 25
God Stats
5W - 4L
1,404 SR
Queue Stats
65W - 65L
1,464 Elo+
Solo
Chaac
Chaac
IpMan2020
Chaac
Level 22
God Stats
5W - 8L
1,437 SR
Queue Stats
42W - 59L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zofaas
Tsukuyomi
Level 26
God Stats
2W - 3L
1,973 SR
Queue Stats
93W - 62L
1,606 Elo+
Solo
Scylla
Scylla
fpc555red
Scylla
Level 14
God Stats
8W - 7L
1,439 SR
Queue Stats
12W - 11L
1,441 Elo+
Solo
Team Averages
Level 23
1,550 SR
1,500 Elo+

VS

Team Averages
Level 19
1,509 SR
1,462 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Andyst
Hou Yi
Level 29
God Stats
0W - 3L
1,224 SR
Queue Stats
137W - 117L
1,610 Elo+
Solo
Bellona
Bellona
Jkio78
Bellona
Level 6
God Stats
1W - 3L
1,715 SR
Queue Stats
7W - 11L
1,431 Elo+
Party 1
Yemoja
Yemoja
Joef2
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,400 Elo+
Party 1
Agni
Agni
Novalistix
Agni
Level 29
God Stats
1W - 1L
1,607 SR
Queue Stats
80W - 92L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 0 / 2
6,039
549
4,018
5,030
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 1
5,993
545
3,766
7,828
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
IpMan2020
Chaac
10
2 / 0 / 2
6,249
568
4,816
7,211
3,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Zofaas
Tsukuyomi
11
6 / 2 / 0
6,697
609
4,693
6,437
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
fpc555red
Scylla
10
1 / 2 / 3
5,911
537
2,113
4,815
1,450
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
3 / 5 / 0
5,806
528
2,893
8,929
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
Andyst
Hou Yi
9
0 / 2 / 1
5,419
493
6,737
6,783
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Jkio78
Bellona
10
0 / 3 / 0
5,276
480
2,604
6,353
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Joef2
Yemoja
7
0 / 3 / 0
4,675
425
2,524
6,037
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 1 / 0
5,771
525
2,910
4,272
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
14
Kills
5
5
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
L
Cliodhna
 
Cliodhna
3
5
0
0.6
L
Hou Yi
Andyst
Hou Yi
0
2
1
0.25
W
2
1
1
2.5
W
Chaac
IpMan2020
Chaac
2
0
2
3
L
Bellona
Jkio78
Bellona
0
3
0
0
L
Yemoja
Joef2
Yemoja
0
3
0
0
L
2
1
0
2
W
Tsukuyomi
Zofaas
Tsukuyomi
6
2
0
3
W
Scylla
fpc555red
Scylla
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,406
Damage
17,668
31,321
Taken
32,374
14,169
Mitigated
10,835
13,105
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,018
2,254
0
2,654
5,030
1,373
1,323
882
4,148
0
35,981
L
Cliodhna
 
Cliodhna
2,893
393
0
2,668
8,929
2,148
0
558
8,371
0
30,772
L
Hou Yi
Andyst
Hou Yi
6,737
2,682
0
3,172
6,783
1,616
0
1,876
4,907
0
37,465
W
3,766
664
0
3,423
7,828
5,587
0
1,267
6,561
18,294
0
W
Chaac
IpMan2020
Chaac
4,816
1,185
0
3,015
7,211
3,314
188
127
7,084
0
32,637
L
Bellona
Jkio78
Bellona
2,604
1,481
0
2,029
6,353
3,450
0
0
6,353
0
19,710
L
Yemoja
Joef2
Yemoja
2,524
596
249
1,041
6,037
2,469
126
2,411
3,626
8,606
0
L
2,910
281
0
623
4,272
1,152
390
1,034
3,238
23,824
0
W
Tsukuyomi
Zofaas
Tsukuyomi
4,693
1,432
0
2,433
6,437
2,445
0
716
5,661
0
37,537
W
Scylla
fpc555red
Scylla
2,113
347
0
1,580
4,815
1,450
539
2,258
2,433
23,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,889
Gold Earned
26,947
296
Minions Killed
246
0
Camps Cleared
0
1,011,481
Distance Traveled
972,206
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,039
549
76
7
0
173,176
1
L
Cliodhna
5,806
528
54
5
0
217,323
2
L
Hou Yi
5,419
493
86
8
0
180,104
3
W
Ymir
5,993
545
38
3
0
204,802
2
W
Chaac
6,249
568
71
6
0
214,483
1
L
Bellona
5,276
480
48
4
0
200,076
3
L
Yemoja
4,675
425
11
1
0
172,962
1
L
Agni
5,771
525
47
4
0
201,741
3
W
Tsukuyomi
6,697
609
64
6
0
224,786
2
W
Scylla
5,911
537
47
4
0
194,234
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role