Player Matchup

Loki
Loki
Ducky4416
Loki
Level 24
God Stats
10W - 8L
1,378 SR
Queue Stats
38W - 63L
1,224 Elo+
Party 2
Sun Wukong
Sun Wukong
Nukedawaffle
Sun Wukong
Level 21
God Stats
8W - 9L
1,387 SR
Queue Stats
43W - 65L
1,209 Elo+
Party 2
Chernobog
Chernobog
POLO REMIUM
Chernobog
Level 26
God Stats
18W - 23L
1,319 SR
Queue Stats
40W - 38L
1,269 Elo+
Solo
Yemoja
Yemoja
abdias3399
Yemoja
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 105L
1,270 Elo+
Solo
Izanami
Izanami
salzters
Izanami
Level 20
God Stats
1W - 0L
1,461 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,409 SR
1,294 Elo+

VS

Team Averages
Level 13
1,543 SR
1,246 Elo+
Danzaburou
Danzaburou
LSDemon69
Danzaburou
Level 18
God Stats
6W - 2L
1,736 SR
Queue Stats
34W - 61L
1,220 Elo+
Solo
Artemis
Artemis
nacho082011
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,064 Elo+
Party 1
Nemesis
Nemesis
oncoming-aside1
Nemesis
Level 23
God Stats
1W - 3L
1,473 SR
Queue Stats
11W - 19L
1,205 Elo+
Solo
Bakasura
Bakasura
sTop-vivido
Bakasura
Level 17
God Stats
11W - 15L
1,507 SR
Queue Stats
29W - 49L
1,242 Elo+
Party 1
Ra
Ra
wogibear88
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
5 / 1 / 5
9,265
579
5,529
7,454
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Nukedawaffle
Sun Wukong
13
6 / 3 / 3
8,650
541
6,209
10,091
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
POLO REMIUM
Chernobog
15
12 / 1 / 4
10,784
674
6,946
6,423
2,231
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
abdias3399
Yemoja
11
1 / 3 / 9
8,100
506
2,828
10,665
7,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
salzters
Izanami
13
7 / 9 / 5
9,039
565
10,193
12,770
3,938
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LSDemon69
Danzaburou
1
0 / 0 / 0
4,521
283
0
77
25
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artemis
nacho082011
Artemis
11
2 / 9 / 2
6,888
431
4,133
10,032
2,595
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
9 / 9 / 2
8,859
554
10,091
15,616
5,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
sTop-vivido
Bakasura
12
4 / 10 / 2
7,489
468
5,653
14,825
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
1 / 4 / 0
4,945
309
363
2,579
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
31
Kills
16
17
Deaths
32
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
5
1
5
7.5
L
Danzaburou
LSDemon69
Danzaburou
0
0
0
0
W
Sun Wukong
Nukedawaffle
Sun Wukong
6
3
3
2.5
W
Chernobog
POLO REMIUM
Chernobog
12
1
4
14
W
Yemoja
abdias3399
Yemoja
1
3
9
1.83
L
Artemis
nacho082011
Artemis
2
9
2
0.33
L
9
9
2
1.11
L
Bakasura
sTop-vivido
Bakasura
4
10
2
0.5
W
Izanami
salzters
Izanami
7
9
5
1.06
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,705
Damage
20,240
47,403
Taken
43,129
21,737
Mitigated
14,835
10,301
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,529
1,869
0
3,582
7,454
2,825
0
0
7,398
0
59,251
L
Danzaburou
LSDemon69
Danzaburou
0
0
0
0
77
25
0
77
0
0
0
W
Sun Wukong
Nukedawaffle
Sun Wukong
6,209
1,566
0
817
10,091
5,348
1,486
0
9,898
0
32,936
W
Chernobog
POLO REMIUM
Chernobog
6,946
4,633
0
2,170
6,423
2,231
8,581
144
6,255
0
50,662
W
Yemoja
abdias3399
Yemoja
2,828
727
1,657
735
10,665
7,395
159
0
10,640
12,789
0
L
Artemis
nacho082011
Artemis
4,133
3,009
0
890
10,032
2,595
105
339
9,606
0
12,802
L
10,091
6,043
0
765
15,616
5,211
664
1,816
13,658
0
38,653
L
Bakasura
sTop-vivido
Bakasura
5,653
3,569
0
2,096
14,825
6,587
221
426
14,130
0
29,218
W
Izanami
salzters
Izanami
10,193
7,853
0
1,340
12,770
3,938
1,637
181
12,492
0
48,451
L
363
105
84
180
2,579
417
60
170
2,409
3,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,838
Gold Earned
32,702
349
Minions Killed
154
0
Camps Cleared
0
1,347,600
Distance Traveled
906,415
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,265
579
113
7
0
313,438
0
L
Danzaburou
4,521
283
0
0
0
1,089
0
W
Sun Wukong
8,650
541
59
4
0
278,171
0
W
Chernobog
10,784
674
88
6
0
256,121
0
W
Yemoja
8,100
506
19
1
0
256,031
0
L
Artemis
6,888
431
19
1
0
226,173
1
L
Nemesis
8,859
554
70
4
0
257,931
1
L
Bakasura
7,489
468
61
4
0
284,633
1
W
Izanami
9,039
565
70
4
0
243,839
3
L
Ra
4,945
309
4
0
0
136,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role