Player Matchup

Ne Zha
Ne Zha
Crazzycontrols1
Ne Zha
Level 18
God Stats
1W - 6L
1,316 SR
Queue Stats
1W - 9L
996 Elo+
Party 1
Odin
Odin
MoziFireFox
Odin
Level 18
God Stats
0W - 1L
1,710 SR
Queue Stats
5W - 12L
974 Elo+
Party 1
Sobek
Sobek
NAxopAx
Sobek
Level 24
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 9L
858 Elo+
Party 1
Geb
Geb
ThatDoberman
Geb
Level 23
God Stats
0W - 5L
1,242 SR
Queue Stats
0W - 9L
944 Elo+
Party 1
Merlin
Merlin
ZanMstrSmals
Merlin
Level 7
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 3L
1,058 Elo+
Party 1
Team Averages
Level 18
1,392 SR
966 Elo+

VS

Team Averages
Level 25
1,628 SR
1,424 Elo+
Danzaburou
Danzaburou
Dramiell
Danzaburou
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
77W - 94L
1,365 Elo+
Solo
Chaac
Chaac
HayBales6743
Chaac
Level 26
God Stats
2W - 0L
1,739 SR
Queue Stats
57W - 57L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
UnDeadJacket
Baron Samedi
Level 26
God Stats
4W - 3L
1,866 SR
Queue Stats
82W - 78L
1,390 Elo+
Solo
Vamana
Vamana
howmuchdembuns
Vamana
Level 25
God Stats
5W - 3L
1,753 SR
Queue Stats
30W - 34L
1,516 Elo+
Solo
Cliodhna
Cliodhna
wigsplitcha
Cliodhna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,415
458
2,658
10,090
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 6 / 0
5,889
421
7,236
11,317
3,319
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
NAxopAx
Sobek
8
0 / 7 / 1
5,206
372
3,566
10,581
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 7 / 0
6,036
431
2,660
9,868
4,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
10
0 / 10 / 0
6,097
436
2,467
8,839
2,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dramiell
Danzaburou
10
1 / 1 / 7
7,000
500
4,009
5,757
1,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
13 / 0 / 2
9,491
678
12,890
12,634
11,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
UnDeadJacket
Baron Samedi
15
9 / 0 / 3
9,360
669
8,921
7,832
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
7 / 0 / 1
8,524
609
7,040
7,860
5,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
wigsplitcha
Cliodhna
11
5 / 1 / 5
7,519
537
4,488
6,479
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
2
Kills
35
35
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Danzaburou
Dramiell
Danzaburou
1
1
7
4.5
W
13
0
2
14
L
1
6
0
0.17
L
Sobek
NAxopAx
Sobek
0
7
1
0.07
L
0
7
0
0
W
Baron Samedi
UnDeadJacket
Baron Samedi
9
0
3
10.5
L
Merlin
0
10
0
0
W
7
0
1
7.5
W
Cliodhna
wigsplitcha
Cliodhna
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,587
Damage
37,348
50,695
Taken
40,562
16,947
Mitigated
24,519
8,112
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,658
707
0
3,157
10,090
2,798
0
1,927
8,111
0
28,423
W
Danzaburou
Dramiell
Danzaburou
4,009
1,467
0
1,232
5,757
1,754
1,641
1,013
4,586
0
26,664
W
12,890
2,398
158
7,606
12,634
11,517
998
1,909
10,349
12,754
37,228
L
7,236
2,162
131
1,843
11,317
3,319
0
1,310
9,993
0
29,142
L
Sobek
NAxopAx
Sobek
3,566
405
205
2,144
10,581
3,865
0
1,518
9,043
9,027
0
L
2,660
717
0
632
9,868
4,391
822
0
9,153
23,973
0
W
Baron Samedi
UnDeadJacket
Baron Samedi
8,921
2,099
0
2,497
7,832
3,375
554
2,415
5,391
56,438
0
L
Merlin
2,467
556
0
0
8,839
2,574
728
6,701
1,872
23,024
0
W
7,040
3,466
0
3,225
7,860
5,432
1,062
2,660
5,200
0
40,038
W
Cliodhna
wigsplitcha
Cliodhna
4,488
707
0
1,146
6,479
2,441
0
136
6,343
0
34,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,643
Gold Earned
41,894
205
Minions Killed
387
0
Camps Cleared
0
1,320,074
Distance Traveled
1,420,194
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,415
458
64
5
0
266,787
0
W
Danzaburou
7,000
500
55
4
0
266,954
1
W
Chaac
9,491
678
81
6
0
271,363
0
L
Odin
5,889
421
39
3
0
275,950
0
L
Sobek
5,206
372
22
2
0
244,456
0
L
Geb
6,036
431
37
3
0
284,674
0
W
Baron Samedi
9,360
669
110
8
0
277,343
1
L
Merlin
6,097
436
43
3
0
248,207
0
W
Vamana
8,524
609
80
6
0
295,731
0
W
Cliodhna
7,519
537
61
4
0
308,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role