Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
jvaught94
Cliodhna
Level 82
God Stats
11W - 7L
1,504 SR
Queue Stats
172W - 198L
1,394 Elo+
Solo
Chang'e
Chang'e
x3UnknownSIMP3x
Chang'e
Level 16
God Stats
4W - 0L
1,976 SR
Queue Stats
15W - 6L
1,699 Elo+
Party 1
Team Averages
Level 81
1,660 SR
1,531 Elo+

VS

Team Averages
Level 41
1,729 SR
1,445 Elo+
Athena
Athena
RuthlessFreak
Athena
Level 12
God Stats
2W - 2L
1,824 SR
Queue Stats
17W - 16L
1,521 Elo+
Solo
Vamana
Vamana
TooToxicSorry
Vamana
Level 28
God Stats
3W - 2L
1,859 SR
Queue Stats
204W - 204L
1,461 Elo+
Solo
Zeus
Zeus
lllAudaciouslll
Zeus
Level 82
God Stats
75W - 78L
1,502 SR
Queue Stats
410W - 456L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 6
6,903
690
7,589
9,900
8,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
jvaught94
Cliodhna
11
4 / 3 / 5
8,015
802
13,506
9,056
3,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 5
7,770
777
11,496
8,765
3,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
7,206
721
4,145
11,674
11,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 4
6,752
675
6,170
17,846
10,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 3 / 1
7,459
746
12,106
7,359
2,696
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
5
5
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
6
2
L
1
4
4
0.75
L
0
2
4
1
W
Cliodhna
jvaught94
Cliodhna
4
3
5
2.17
L
4
3
1
1.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,591
Damage
22,421
27,721
Taken
36,879
15,837
Mitigated
25,555
10,218
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,589
1,241
583
802
9,900
8,961
13
5,840
4,060
1,665
19,077
L
4,145
1,130
0
735
11,674
11,952
0
3,591
8,083
10,720
0
L
6,170
2,101
1,223
8,062
17,846
10,907
0
6,786
11,060
0
20,797
W
Cliodhna
jvaught94
Cliodhna
13,506
1,787
0
370
9,056
3,279
0
5,522
3,534
0
26,559
L
12,106
772
0
0
7,359
2,696
0
2,255
5,104
33,255
0
W
11,496
1,120
2,621
5,842
8,765
3,597
592
5,462
3,303
30,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,688
Gold Earned
21,417
110
Minions Killed
103
6
Camps Cleared
3
608,457
Distance Traveled
539,624
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,903
690
23
2
0
186,476
1
L
Athena
7,206
721
18
2
0
177,635
2
L
Vamana
6,752
675
28
3
1
185,712
4
W
Cliodhna
8,015
802
29
3
4
227,899
5
L
Zeus
7,459
746
57
6
2
176,277
2
W
Chang'e
7,770
777
58
6
2
194,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role