Player Matchup

Ne Zha
Ne Zha
ChickenFingers12
Ne Zha
Level 17
God Stats
2W - 4L
1,339 SR
Queue Stats
70W - 48L
1,717 Elo+
Solo
Medusa
Medusa
Mommymilker6969
Medusa
Level 7
God Stats
19W - 11L
1,684 SR
Queue Stats
23W - 17L
1,627 Elo+
Party 1
Ymir
Ymir
Praxees
Ymir
Level 43
God Stats
183W - 166L
1,635 SR
Queue Stats
204W - 202L
1,594 Elo+
Party 1
King Arthur
King Arthur
XxJahIsGonexX
King Arthur
Level 29
God Stats
2W - 1L
1,571 SR
Queue Stats
35W - 24L
1,571 Elo+
Party 3
Merlin
Merlin
bison3238
Merlin
Level 28
God Stats
3W - 2L
1,490 SR
Queue Stats
45W - 41L
1,508 Elo+
Party 3
Team Averages
Level 25
1,544 SR
1,603 Elo+

VS

Team Averages
Level 18
1,482 SR
1,601 Elo+
Izanami
Izanami
J4ASDev
Izanami
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 55L
1,498 Elo+
Solo
Nu Wa
Nu Wa
PastyPayton
Nu Wa
Level 25
God Stats
1W - 4L
1,527 SR
Queue Stats
229W - 229L
1,563 Elo+
Solo
Guan Yu
Guan Yu
dawsdaw
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Mercury
Mercury
gunsound
Mercury
Level 28
God Stats
1W - 1L
1,600 SR
Queue Stats
124W - 75L
1,655 Elo+
Party 2
Ymir
Ymir
revengecdl
Ymir
Level 8
God Stats
0W - 3L
1,284 SR
Queue Stats
23W - 19L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 1 / 0
9,374
721
11,732
8,646
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
6 / 1 / 3
7,441
572
7,455
5,876
1,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Praxees
Ymir
12
2 / 1 / 10
7,947
611
3,431
8,282
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
XxJahIsGonexX
King Arthur
12
0 / 4 / 3
7,265
559
8,480
14,003
10,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
bison3238
Merlin
10
0 / 1 / 6
6,884
530
1,893
5,180
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
J4ASDev
Izanami
9
1 / 3 / 2
5,568
428
3,365
6,830
1,456
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 7 / 1
6,707
516
4,964
8,108
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
dawsdaw
Guan Yu
13
3 / 2 / 1
7,394
569
8,411
10,646
10,852
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
gunsound
Mercury
10
2 / 7 / 3
6,519
501
3,912
11,440
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 4 / 2
4,786
368
1,943
8,192
3,903
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
23
Kills
8
8
Deaths
23
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
15
1
0
15
L
Izanami
J4ASDev
Izanami
1
3
2
0.67
W
6
1
3
7.5
L
2
7
1
0.36
W
Ymir
Praxees
Ymir
2
1
10
7
W
King Arthur
XxJahIsGonexX
King Arthur
0
4
3
0.38
W
Merlin
bison3238
Merlin
0
1
6
3
L
Guan Yu
dawsdaw
Guan Yu
3
2
1
1.75
L
Mercury
gunsound
Mercury
2
7
3
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,991
Damage
22,595
41,987
Taken
45,216
24,888
Mitigated
20,746
12,786
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,732
5,411
0
2,673
8,646
4,171
354
2,033
6,613
0
61,731
L
Izanami
J4ASDev
Izanami
3,365
1,747
0
2,117
6,830
1,456
0
434
6,396
0
27,014
W
7,455
4,047
0
2,218
5,876
1,947
1,990
1,195
4,681
0
54,749
L
4,964
1,226
0
1,034
8,108
1,354
0
768
7,340
34,552
0
W
Ymir
Praxees
Ymir
3,431
682
0
2,503
8,282
6,347
310
1,022
7,260
16,645
0
W
King Arthur
XxJahIsGonexX
King Arthur
8,480
568
0
4,729
14,003
10,887
58
297
13,706
0
42,442
W
Merlin
bison3238
Merlin
1,893
118
0
663
5,180
1,536
510
2,406
2,774
37,024
0
L
Guan Yu
dawsdaw
Guan Yu
8,411
2,362
510
5,781
10,646
10,852
0
30
10,616
0
45,511
L
Mercury
gunsound
Mercury
3,912
1,846
0
2,328
11,440
3,181
0
1,602
9,838
0
26,387
L
1,943
118
108
478
8,192
3,903
0
2,490
5,702
6,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,911
Gold Earned
30,974
385
Minions Killed
282
0
Camps Cleared
0
1,227,752
Distance Traveled
1,074,221
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,374
721
102
8
0
305,258
1
L
Izanami
5,568
428
51
4
0
220,631
2
W
Medusa
7,441
572
77
6
0
229,547
2
L
Nu Wa
6,707
516
61
5
0
181,045
2
W
Ymir
7,947
611
40
3
0
252,332
2
W
King Arthur
7,265
559
85
7
0
233,905
2
W
Merlin
6,884
530
81
6
0
206,710
6
L
Guan Yu
7,394
569
101
8
0
242,742
7
L
Mercury
6,519
501
58
4
0
246,046
1
L
Ymir
4,786
368
11
1
0
183,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role