Player Matchup

Loki
Loki
LifeAsKirb
Loki
Level 22
God Stats
3W - 5L
1,499 SR
Queue Stats
156W - 153L
1,576 Elo+
Solo
Tsukuyomi
Tsukuyomi
PRECISIONo_O
Tsukuyomi
Level 17
God Stats
12W - 10L
1,591 SR
Queue Stats
70W - 56L
1,537 Elo+
Solo
Eset
Eset
Slawterurfam
Eset
Level 23
God Stats
1W - 1L
1,768 SR
Queue Stats
39W - 44L
1,478 Elo+
Solo
Ullr
Ullr
TRN toaster
Ullr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 87L
1,427 Elo+
Solo
Cthulhu
Cthulhu
fragiledust269
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,025 Elo+
Solo
Team Averages
Level 15
1,572 SR
1,409 Elo+

VS

Team Averages
Level 23
1,607 SR
1,538 Elo+
Bakasura
Bakasura
AngryFeeling
Bakasura
Level 19
God Stats
2W - 0L
1,784 SR
Queue Stats
27W - 22L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
Gravy49
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,665 Elo+
Solo
Ymir
Ymir
RiquerDeath
Ymir
Level 29
God Stats
38W - 41L
1,491 SR
Queue Stats
150W - 192L
1,299 Elo+
Solo
Achilles
Achilles
Sow-G00
Achilles
Level 29
God Stats
7W - 6L
1,798 SR
Queue Stats
182W - 195L
1,610 Elo+
Solo
Zeus
Zeus
Ullrthepro
Zeus
Level 27
God Stats
12W - 13L
1,461 SR
Queue Stats
113W - 120L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 2
12,195
554
16,592
20,037
11,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
PRECISIONo_O
Tsukuyomi
18
5 / 5 / 4
11,864
539
12,020
17,427
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 3 / 0
7,963
362
3,686
5,812
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 1
8,961
407
2,040
14,870
4,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 7 / 6
10,125
460
7,461
20,317
21,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AngryFeeling
Bakasura
20
9 / 5 / 3
13,198
600
12,208
16,275
8,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Gravy49
Baron Samedi
16
2 / 3 / 6
10,648
484
4,244
7,047
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 0 / 0
5,362
244
0
0
0
Achilles
Sow-G00
Achilles
20
5 / 3 / 7
13,274
603
17,136
23,643
19,992
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 4 / 3
13,559
616
18,641
23,136
8,924
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
14
Kills
24
24
Deaths
15
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AngryFeeling
Bakasura
9
5
3
2.1
W
Baron Samedi
Gravy49
Baron Samedi
2
3
6
1.67
L
7
3
2
2.67
L
Tsukuyomi
PRECISIONo_O
Tsukuyomi
5
5
4
1.4
W
0
0
0
0
L
1
3
0
0.33
W
Achilles
Sow-G00
Achilles
5
3
7
2.83
L
1
6
1
0.25
W
8
4
3
2.38
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,799
Damage
52,229
78,463
Taken
70,101
46,399
Mitigated
40,834
17,621
Healing
26,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AngryFeeling
Bakasura
12,208
8,753
0
5,222
16,275
8,763
2,511
4,016
11,566
0
76,825
W
Baron Samedi
Gravy49
Baron Samedi
4,244
172
650
807
7,047
3,155
0
230
6,773
25,815
0
L
16,592
5,368
0
6,476
20,037
11,445
0
4,425
15,425
0
88,226
L
Tsukuyomi
PRECISIONo_O
Tsukuyomi
12,020
3,133
0
7,537
17,427
6,869
680
6,314
11,113
0
72,417
W
0
0
0
0
0
0
0
0
0
0
0
L
3,686
144
0
473
5,812
1,713
730
1,144
4,624
30,796
0
W
Achilles
Sow-G00
Achilles
17,136
5,538
0
6,134
23,643
19,992
3,165
1,986
21,307
0
85,044
L
2,040
1,191
0
2,029
14,870
4,890
516
3,840
10,750
0
40,218
W
18,641
6,098
0
13,268
23,136
8,924
3,846
3,662
19,004
130,622
0
L
7,461
802
0
1,106
20,317
21,482
191
7,162
12,227
57,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,108
Gold Earned
56,041
505
Minions Killed
529
0
Camps Cleared
0
1,788,820
Distance Traveled
1,527,355
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,198
600
159
7
0
518,522
2
W
Baron Samedi
10,648
484
29
1
0
204,297
3
L
Loki
12,195
554
143
7
0
412,974
0
L
Tsukuyomi
11,864
539
130
6
0
406,788
2
W
Ymir
5,362
244
0
0
0
0
0
L
Eset
7,963
362
65
3
0
223,276
2
W
Achilles
13,274
603
149
7
0
453,131
4
L
Ullr
8,961
407
66
3
0
346,860
1
W
Zeus
13,559
616
192
9
0
351,405
1
L
Cthulhu
10,125
460
101
5
0
398,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role