Player Matchup

Mulan
Mulan
LokiTheDoggy
Mulan
Level 18
God Stats
7W - 2L
1,564 SR
Queue Stats
106W - 72L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
Phoenïx
Kukulkan
Level 124
God Stats
51W - 52L
1,475 SR
Queue Stats
160W - 148L
1,503 Elo+
Party 1
Thanatos
Thanatos
Reaρer
Thanatos
Level 87
God Stats
51W - 29L
1,593 SR
Queue Stats
117W - 78L
1,591 Elo+
Party 1
Ymir
Ymir
greekhell
Ymir
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
47W - 31L
1,686 Elo+
Party 1
Olorun
Olorun
Νonsmoker
Olorun
Level 27
God Stats
3W - 5L
1,393 SR
Queue Stats
172W - 125L
1,507 Elo+
Party 1
Team Averages
Level 52
1,505 SR
1,570 Elo+

VS

Team Averages
Level 25
1,502 SR
1,398 Elo+
Hercules
Hercules
AceKillerz
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 112L
1,479 Elo+
Solo
Loki
Loki
DarthThunder00
Loki
Level 27
God Stats
16W - 22L
1,415 SR
Queue Stats
50W - 62L
1,399 Elo+
Solo
Artemis
Artemis
SpamsHams
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Solo
Izanami
Izanami
Yuwvii
Izanami
Level 24
God Stats
13W - 15L
1,500 SR
Queue Stats
72W - 82L
1,422 Elo+
Party 2
Bacchus
Bacchus
abra_volk
Bacchus
Level 28
God Stats
7W - 9L
1,598 SR
Queue Stats
117W - 128L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 23
9,637
964
10,602
9,938
9,811
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Phoenïx
Kukulkan
17
6 / 2 / 19
11,727
1,173
19,117
5,447
2,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Reaρer
Thanatos
17
13 / 1 / 11
11,885
1,189
12,394
7,270
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
17
3 / 2 / 16
9,480
948
3,259
6,952
6,294
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Νonsmoker
Olorun
17
6 / 1 / 17
10,359
1,036
14,446
7,420
3,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

295

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AceKillerz
Hercules
15
2 / 5 / 1
8,986
899
5,044
13,134
11,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 5 / 4
9,453
945
4,566
10,567
3,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
SpamsHams
Artemis
15
0 / 9 / 4
8,699
870
7,063
13,940
4,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Yuwvii
Izanami
14
4 / 4 / 1
9,481
948
8,148
9,967
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
abra_volk
Bacchus
15
0 / 6 / 5
9,200
920
7,542
14,859
13,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
23
29
Kills
8
8
Deaths
29
86
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
AceKillerz
Hercules
2
5
1
0.5
L
2
5
4
0.8
W
1
2
23
6.25
W
Kukulkan
Phoenïx
Kukulkan
6
2
19
7.75
W
Thanatos
Reaρer
Thanatos
13
1
11
18.5
L
Artemis
SpamsHams
Artemis
0
9
4
0.22
L
Izanami
Yuwvii
Izanami
4
4
1
1.13
L
Bacchus
abra_volk
Bacchus
0
6
5
0.42
W
Ymir
3
2
16
5.5
W
Olorun
Νonsmoker
Olorun
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,818
Damage
32,363
37,027
Taken
62,467
24,832
Mitigated
36,116
14,014
Healing
3,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AceKillerz
Hercules
5,044
1,963
0
2,398
13,134
11,626
0
7,747
5,387
0
9,014
L
4,566
662
0
60
10,567
3,374
0
5,031
5,536
0
19,195
W
10,602
1,506
0
663
9,938
9,811
0
2,085
7,632
0
19,017
W
Kukulkan
Phoenïx
Kukulkan
19,117
521
0
0
5,447
2,408
0
1,268
4,131
58,331
0
W
Thanatos
Reaρer
Thanatos
12,394
2,407
0
7,350
7,270
2,881
0
1,956
4,438
0
26,243
L
Artemis
SpamsHams
Artemis
7,063
1,473
0
316
13,940
4,247
0
7,798
6,142
0
28,797
L
Izanami
Yuwvii
Izanami
8,148
4,239
0
353
9,967
3,097
0
5,907
4,060
0
32,272
L
Bacchus
abra_volk
Bacchus
7,542
376
0
324
14,859
13,772
0
10,339
4,520
11,996
0
W
Ymir
3,259
911
0
0
6,952
6,294
0
1,112
5,715
7,518
0
W
Olorun
Νonsmoker
Olorun
14,446
9,390
2,623
3,378
7,420
3,438
0
1,121
6,210
24,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,088
Gold Earned
45,819
187
Minions Killed
151
9
Camps Cleared
6
989,031
Distance Traveled
916,599
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,986
899
12
1
0
195,164
0
L
Loki
9,453
945
29
3
5
183,408
1
W
Mulan
9,637
964
15
2
1
196,721
4
W
Kukulkan
11,727
1,173
101
10
2
192,141
0
W
Thanatos
11,885
1,189
28
3
2
224,145
3
L
Artemis
8,699
870
52
5
1
157,967
1
L
Izanami
9,481
948
54
5
0
173,828
0
L
Bacchus
9,200
920
4
0
0
206,232
0
W
Ymir
9,480
948
12
1
0
195,011
0
W
Olorun
10,359
1,036
31
3
4
181,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role