Player Matchup

Fenrir
Fenrir
Doctor_Harem
Fenrir
Level 27
God Stats
3W - 8L
1,420 SR
Queue Stats
38W - 43L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
DrNoosenbautom
Sylvanus
Level 127
God Stats
3W - 7L
1,539 SR
Queue Stats
127W - 149L
1,424 Elo+
Party 2
Ah Puch
Ah Puch
Lazyhatescapes
Ah Puch
Level 85
God Stats
5W - 14L
1,548 SR
Queue Stats
48W - 68L
1,361 Elo+
Party 2
Danzaburou
Danzaburou
TreeHolePunchJim
Danzaburou
Level 18
God Stats
0W - 4L
1,358 SR
Queue Stats
4W - 13L
1,128 Elo+
Party 2
Team Averages
Level 64
1,466 SR
1,327 Elo+

VS

Team Averages
Level 85
1,697 SR
1,680 Elo+
Hou Yi
Hou Yi
CourtesyMoon54
Hou Yi
Level 80
God Stats
1W - 0L
1,678 SR
Queue Stats
9W - 4L
1,679 Elo+
Solo
Bacchus
Bacchus
KeepMeDead
Bacchus
Level 27
God Stats
2W - 1L
1,859 SR
Queue Stats
65W - 11L
1,929 Elo+
Party 1
Mulan
Mulan
TayoAFK
Mulan
Level 129
God Stats
16W - 5L
1,712 SR
Queue Stats
422W - 283L
1,783 Elo+
Party 1
Kukulkan
Kukulkan
TwistedNeth
Kukulkan
Level 103
God Stats
1W - 1L
1,539 SR
Queue Stats
14W - 25L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 7 / 0
9,906
619
5,646
14,188
6,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
16
2 / 7 / 0
10,333
646
11,338
23,829
27,669
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 1 / 2
11,151
697
16,146
7,894
3,795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TreeHolePunchJim
Danzaburou
15
0 / 7 / 2
9,575
598
6,781
10,887
5,116
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 7
13,058
816
16,304
14,446
5,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
KeepMeDead
Bacchus
17
2 / 0 / 9
11,865
742
7,842
13,705
18,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
TayoAFK
Mulan
19
8 / 2 / 10
13,161
823
19,226
20,497
21,437
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
TwistedNeth
Kukulkan
18
4 / 3 / 3
11,934
746
6,003
9,089
3,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
22
22
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
L
Fenrir
2
7
0
0.29
L
Sylvanus
2
7
0
0.29
W
Bacchus
KeepMeDead
Bacchus
2
0
9
6.5
L
0
1
2
1
W
Mulan
TayoAFK
Mulan
8
2
10
6.5
L
Danzaburou
TreeHolePunchJim
Danzaburou
0
7
2
0.14
W
Kukulkan
TwistedNeth
Kukulkan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,911
Damage
49,375
56,798
Taken
57,737
42,984
Mitigated
48,303
10,399
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,304
8,371
0
2,562
14,446
5,360
580
8,960
5,486
0
64,578
L
Fenrir
5,646
2,013
0
834
14,188
6,404
0
7,372
6,816
218
10,894
L
Sylvanus
11,338
1,358
405
7,019
23,829
27,669
0
5,233
18,596
34,595
0
W
Bacchus
KeepMeDead
Bacchus
7,842
1,070
0
811
13,705
18,378
262
5,739
7,966
25,294
0
L
16,146
283
0
1,642
7,894
3,795
740
2,896
4,998
67,969
0
W
Mulan
TayoAFK
Mulan
19,226
2,438
0
2,513
20,497
21,437
1,555
10,542
9,955
14,763
45,260
L
Danzaburou
TreeHolePunchJim
Danzaburou
6,781
2,822
0
499
10,887
5,116
756
2,561
8,326
0
34,965
W
Kukulkan
TwistedNeth
Kukulkan
6,003
375
232
1,295
9,089
3,128
2,254
3,431
5,516
50,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,965
Gold Earned
50,018
246
Minions Killed
316
9
Camps Cleared
18
980,762
Distance Traveled
1,246,563
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,058
816
111
7
6
305,830
3
L
Fenrir
9,906
619
14
1
3
242,422
0
L
Sylvanus
10,333
646
57
4
2
214,618
2
W
Bacchus
11,865
742
30
2
4
314,152
0
L
Ah Puch
11,151
697
128
8
2
283,327
0
W
Mulan
13,161
823
93
6
6
369,950
2
L
Danzaburou
9,575
598
47
3
2
240,395
0
W
Kukulkan
11,934
746
82
5
2
256,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role