Player Matchup

Hera
Hera
DreadedApe
Hera
Level 28
God Stats
10W - 11L
1,461 SR
Queue Stats
104W - 134L
1,246 Elo+
Solo
King Arthur
King Arthur
PsychicRyco
King Arthur
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,464 Elo+
Party 2
Mercury
Mercury
immature shadow
Mercury
Level 86
God Stats
1W - 0L
1,521 SR
Queue Stats
5W - 6L
1,557 Elo+
Party 2
Team Averages
Level 59
1,494 SR
1,422 Elo+

VS

Team Averages
Level 48
1,409 SR
1,189 Elo+
Ra
Ra
Merlim360
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 38L
1,187 Elo+
Party 1
Jing Wei
Jing Wei
westclay420777
Jing Wei
Level 124
God Stats
2W - 4L
1,391 SR
Queue Stats
97W - 158L
1,279 Elo+
Solo
Anubis
Anubis
xXMohammadXx432
Anubis
Level 16
God Stats
68W - 59L
1,335 SR
Queue Stats
78W - 76L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 13
11,188
799
12,230
8,222
3,821
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

King Arthur
PsychicRyco
King Arthur
16
14 / 0 / 8
11,691
835
13,110
14,859
12,010
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
6 / 4 / 14
10,741
767
7,216
10,941
3,333
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 6
8,383
599
6,756
11,753
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
12
5 / 9 / 3
9,832
702
9,685
13,755
4,777
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 7 / 4
9,393
671
6,651
12,966
6,470
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
27
Kills
8
8
Deaths
27
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
4
13
3.38
L
0
11
6
0.27
W
King Arthur
PsychicRyco
King Arthur
14
0
8
18
W
6
4
14
3.25
L
Jing Wei
5
9
3
0.72
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,556
Damage
23,092
34,022
Taken
38,474
19,164
Mitigated
15,311
5,090
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,230
3,811
201
961
8,222
3,821
2,144
3,224
4,854
41,607
0
L
6,756
785
271
392
11,753
4,064
58
4,522
7,231
25,001
0
W
King Arthur
PsychicRyco
King Arthur
13,110
983
242
3,606
14,859
12,010
364
6,006
8,595
0
47,363
W
7,216
1,365
0
80
10,941
3,333
0
5,596
4,969
0
22,737
L
Jing Wei
9,685
8,192
264
1,411
13,755
4,777
0
3,074
10,681
0
27,860
L
6,651
761
0
832
12,966
6,470
66
4,889
8,077
19,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,620
Gold Earned
27,608
158
Minions Killed
125
7
Camps Cleared
3
797,434
Distance Traveled
619,715
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,188
799
80
6
1
271,461
0
L
Ra
8,383
599
49
4
0
191,309
0
W
King Arthur
11,691
835
48
3
5
271,068
2
W
Mercury
10,741
767
30
2
1
254,905
0
L
Jing Wei
9,832
702
42
3
2
219,458
2
L
Anubis
9,393
671
34
2
1
208,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role