Player Matchup

Neith
Neith
Der__Otte
Neith
Level 22
God Stats
11W - 14L
1,394 SR
Queue Stats
24W - 33L
1,292 Elo+
Solo
Hades
Hades
ImHere-_-toMesh
Hades
Level 29
God Stats
1W - 1L
1,481 SR
Queue Stats
16W - 11L
1,396 Elo+
Party 2
Vamana
Vamana
Vito-9M
Vamana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,327 Elo+
Solo
Cliodhna
Cliodhna
W_ENEA
Cliodhna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 55L
1,366 Elo+
Solo
Sobek
Sobek
vX-_iSkyZz
Sobek
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 18L
1,451 Elo+
Party 2
Team Averages
Level 22
1,475 SR
1,366 Elo+

VS

Team Averages
Level 26
1,328 SR
1,340 Elo+
Cthulhu
Cthulhu
MasterGoose
Cthulhu
Level 29
God Stats
1W - 2L
1,437 SR
Queue Stats
22W - 35L
1,273 Elo+
Party 1
Nu Wa
Nu Wa
Master_Puffer
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,342 Elo+
Party 1
Neith
Neith
jorgito_e36
Neith
Level 27
God Stats
0W - 1L
1,257 SR
Queue Stats
14W - 20L
1,341 Elo+
Solo
Olorun
Olorun
marco80
Olorun
Level 29
God Stats
26W - 41L
1,356 SR
Queue Stats
222W - 242L
1,438 Elo+
Solo
King Arthur
King Arthur
memelord66
King Arthur
Level 17
God Stats
0W - 1L
1,089 SR
Queue Stats
35W - 33L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Der__Otte
Neith
16
3 / 7 / 6
10,391
416
10,882
20,230
7,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
15 / 1 / 3
12,746
510
28,797
25,411
14,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Vito-9M
Vamana
18
4 / 4 / 0
11,776
471
6,724
16,248
11,654
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
W_ENEA
Cliodhna
16
2 / 3 / 6
10,587
423
7,870
16,946
8,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
15
1 / 3 / 9
10,228
409
7,147
22,495
30,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MasterGoose
Cthulhu
15
4 / 3 / 7
10,200
408
15,668
20,439
14,917
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 4 / 9
9,759
390
15,662
13,124
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 7 / 2
9,026
361
7,863
11,783
3,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
marco80
Olorun
17
6 / 7 / 2
10,601
424
17,393
18,476
8,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
memelord66
King Arthur
19
5 / 5 / 4
11,633
465
11,301
17,611
15,826
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
25
Kills
18
18
Deaths
26
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Der__Otte
Neith
3
7
6
0.86
W
15
1
3
16.5
L
Cthulhu
MasterGoose
Cthulhu
4
3
7
2.5
L
2
4
9
1.63
W
Vamana
Vito-9M
Vamana
4
4
0
1
W
Cliodhna
W_ENEA
Cliodhna
2
3
6
1.67
L
1
7
2
0.29
L
Olorun
marco80
Olorun
6
7
2
1
L
King Arthur
memelord66
King Arthur
5
5
4
1.4
W
Sobek
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,420
Damage
67,887
101,330
Taken
81,433
72,493
Mitigated
47,109
34,169
Healing
18,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Der__Otte
Neith
10,882
4,090
0
5,110
20,230
7,773
1,555
9,940
10,290
0
77,086
W
28,797
1,659
634
13,343
25,411
14,273
2,914
14,105
11,306
87,692
0
L
Cthulhu
MasterGoose
Cthulhu
15,668
1,011
1,029
4,978
20,439
14,917
30
10,826
9,613
52,249
0
L
15,662
2,981
331
1,260
13,124
4,130
335
8,103
5,021
39,674
0
W
Vamana
Vito-9M
Vamana
6,724
2,894
0
4,032
16,248
11,654
1,024
1,336
14,912
0
52,559
W
Cliodhna
W_ENEA
Cliodhna
7,870
648
0
6,542
16,946
8,085
26
6,077
10,869
0
69,010
L
7,863
4,416
0
2,028
11,783
3,862
602
6,344
5,439
0
36,195
L
Olorun
marco80
Olorun
17,393
10,037
2,571
6,604
18,476
8,374
804
9,761
8,678
56,255
8,152
L
King Arthur
memelord66
King Arthur
11,301
1,914
0
0
17,611
15,826
663
910
15,716
0
69,407
W
Sobek
7,147
223
0
4,508
22,495
30,708
0
15,325
7,170
27,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,728
Gold Earned
51,219
464
Minions Killed
384
0
Camps Cleared
0
2,273,513
Distance Traveled
1,971,292
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,391
416
114
5
0
387,626
0
W
Hades
12,746
510
155
6
0
447,610
2
L
Cthulhu
10,200
408
66
3
0
476,474
0
L
Nu Wa
9,759
390
70
3
0
415,116
0
W
Vamana
11,776
471
76
3
0
481,080
1
W
Cliodhna
10,587
423
101
4
0
509,626
0
L
Neith
9,026
361
47
2
0
261,415
1
L
Olorun
10,601
424
88
4
0
398,986
6
L
King Arthur
11,633
465
113
5
0
419,301
2
W
Sobek
10,228
409
18
1
0
447,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role