Player Matchup

Freya
Freya
Kreynos
Freya
Level 64
God Stats
0W - 1L
1,289 SR
Queue Stats
6W - 9L
1,581 Elo+
Party 2
Janus
Janus
Rxadioaktiv EU
Janus
Level 158
God Stats
8W - 13L
1,600 SR
Queue Stats
498W - 514L
1,526 Elo+
Party 3
Hercules
Hercules
ThePeraza130
Hercules
Level 74
God Stats
0W - 3L
1,424 SR
Queue Stats
6W - 9L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
TillTheAnd
Gilgamesh
Level 124
God Stats
19W - 17L
1,632 SR
Queue Stats
296W - 320L
1,499 Elo+
Party 3
Team Averages
Level 105
1,486 SR
1,547 Elo+

VS

Team Averages
Level 78
1,440 SR
1,456 Elo+
Cthulhu
Cthulhu
DachiChu
Cthulhu
Level 29
God Stats
1W - 1L
1,493 SR
Queue Stats
11W - 16L
1,356 Elo+
Solo
Olorun
Olorun
Dolcas
Olorun
Level 49
God Stats
1W - 0L
1,287 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Flexavier
Chaac
Level 117
God Stats
2W - 2L
1,439 SR
Queue Stats
16W - 17L
1,446 Elo+
Party 1
Ullr
Ullr
Yahco
Ullr
Level 116
God Stats
5W - 3L
1,541 SR
Queue Stats
62W - 55L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Kreynos
Freya
20
3 / 10 / 3
14,845
675
16,713
26,032
11,901
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
4 / 3 / 7
16,421
746
29,123
24,329
9,611
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
ThePeraza130
Hercules
20
4 / 3 / 6
15,136
688
9,879
31,820
34,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
TillTheAnd
Gilgamesh
20
5 / 8 / 6
14,416
655
19,808
30,661
26,101
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DachiChu
Cthulhu
20
7 / 2 / 12
16,679
758
33,032
31,178
52,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Dolcas
Olorun
19
2 / 10 / 7
14,476
658
12,995
21,658
11,702
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Flexavier
Chaac
20
4 / 1 / 8
15,671
712
21,476
19,299
26,656
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ullr
Yahco
Ullr
20
10 / 3 / 2
17,516
796
25,068
17,600
8,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
16
Kills
23
24
Deaths
16
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DachiChu
Cthulhu
7
2
12
6.5
W
Olorun
Dolcas
Olorun
2
10
7
0.55
W
Chaac
Flexavier
Chaac
4
1
8
8
L
Freya
Kreynos
Freya
3
10
3
0.45
L
4
3
7
2.5
L
Hercules
ThePeraza130
Hercules
4
3
6
2.33
L
Gilgamesh
TillTheAnd
Gilgamesh
5
8
6
1
W
Ullr
Yahco
Ullr
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,523
Damage
92,571
112,842
Taken
89,735
82,473
Mitigated
98,943
28,267
Healing
29,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DachiChu
Cthulhu
33,032
1,991
1,808
9,778
31,178
52,201
526
16,757
13,995
82,675
0
W
Olorun
Dolcas
Olorun
12,995
6,832
1,385
4,183
21,658
11,702
1,668
11,799
9,623
44,460
0
W
Chaac
Flexavier
Chaac
21,476
3,193
0
7,321
19,299
26,656
588
10,062
8,889
0
67,282
L
Freya
Kreynos
Freya
16,713
5,092
0
6,226
26,032
11,901
2,922
13,467
12,565
88,859
0
L
29,123
917
231
7,793
24,329
9,611
0
8,548
15,781
94,729
0
L
Hercules
ThePeraza130
Hercules
9,879
3,505
3,501
7,801
31,820
34,860
392
12,799
19,021
0
32,268
L
Gilgamesh
TillTheAnd
Gilgamesh
19,808
3,694
169
2,546
30,661
26,101
0
11,600
19,061
9,039
43,660
W
Ullr
Yahco
Ullr
25,068
14,565
0
5,486
17,600
8,384
3,728
9,930
7,458
0
117,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,818
Gold Earned
64,342
382
Minions Killed
421
13
Camps Cleared
18
1,591,629
Distance Traveled
1,703,239
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,679
758
103
5
3
451,218
4
W
Olorun
14,476
658
73
3
4
348,687
2
W
Chaac
15,671
712
91
4
6
477,144
3
L
Freya
14,845
675
123
6
5
364,533
1
L
Janus
16,421
746
168
8
2
444,150
3
L
Hercules
15,136
688
34
2
1
432,583
0
L
Gilgamesh
14,416
655
57
3
5
350,363
2
W
Ullr
17,516
796
154
7
5
426,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role