Player Matchup

Zeus
Zeus
Ab5tract0fD3th
Zeus
Level 3
God Stats
1W - 1L
1,776 SR
Queue Stats
1W - 3L
1,700 Elo+
Party 1
Nemesis
Nemesis
DaJMan07
Nemesis
Level 7
God Stats
0W - 2L
1,330 SR
Queue Stats
14W - 13L
1,483 Elo+
Solo
Neith
Neith
ONI RatNasty
Neith
Level 5
God Stats
1W - 3L
1,310 SR
Queue Stats
2W - 3L
1,424 Elo+
Party 1
Izanami
Izanami
POORMORDRED
Izanami
Level 18
God Stats
4W - 2L
1,737 SR
Queue Stats
76W - 55L
1,538 Elo+
Solo
Olorun
Olorun
Reincarnate
Olorun
Level 22
God Stats
36W - 26L
1,480 SR
Queue Stats
248W - 297L
1,432 Elo+
Solo
Team Averages
Level 11
1,526 SR
1,515 Elo+

VS

Team Averages
Level 29
1,551 SR
1,535 Elo+
Skadi
Skadi
AIRBakes
Skadi
Level 27
God Stats
48W - 47L
1,439 SR
Queue Stats
98W - 121L
1,465 Elo+
Solo
Zeus
Zeus
Calibér
Zeus
Level 43
God Stats
33W - 30L
1,507 SR
Queue Stats
114W - 91L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
GetJACKEDUp9392
Cthulhu
Level 18
God Stats
48W - 22L
1,699 SR
Queue Stats
56W - 30L
1,624 Elo+
Party 2
Nike
Nike
PurpBertFaygo
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 64L
1,544 Elo+
Solo
Nu Wa
Nu Wa
Taurus_Ken
Nu Wa
Level 27
God Stats
34W - 19L
1,613 SR
Queue Stats
116W - 108L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 15 / 6
9,779
889
7,356
24,422
6,636
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
DaJMan07
Nemesis
15
1 / 13 / 4
9,353
850
7,180
25,695
8,791
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 11 / 4
9,668
879
6,395
19,101
5,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
POORMORDRED
Izanami
17
7 / 6 / 2
12,030
1,094
16,766
26,233
7,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
15
0 / 3 / 4
9,182
835
5,581
13,478
4,048
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AIRBakes
Skadi
18
2 / 1 / 15
10,205
928
9,168
4,930
1,602
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
20
21 / 0 / 14
13,607
1,237
33,648
6,204
2,076
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 5 / 27
11,578
1,053
13,247
16,590
16,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 0 / 28
12,732
1,157
24,944
12,688
11,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
19
7 / 3 / 25
11,468
1,043
22,695
10,808
3,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
157
9
Kills
48
48
Deaths
9
20
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Skadi
AIRBakes
Skadi
2
1
15
9.5
L
0
15
6
0.2
W
Zeus
21
0
14
28
L
Nemesis
DaJMan07
Nemesis
1
13
4
0.23
W
6
5
27
3.9
L
1
11
4
0.27
L
Izanami
POORMORDRED
Izanami
7
6
2
1.33
W
12
0
28
26
L
Olorun
0
3
4
0.67
W
Nu Wa
7
3
25
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,278
Damage
103,702
108,929
Taken
51,220
33,189
Mitigated
35,591
8,243
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AIRBakes
Skadi
9,168
4,760
0
0
4,930
1,602
0
907
4,023
0
34,107
L
7,356
2,604
0
115
24,422
6,636
0
17,183
6,816
30,464
0
W
Zeus
33,648
680
464
1,350
6,204
2,076
0
1,905
4,299
46,682
0
L
Nemesis
DaJMan07
Nemesis
7,180
2,560
0
367
25,695
8,791
0
15,133
9,788
0
17,347
W
13,247
0
0
0
16,590
16,810
0
4,686
11,734
23,730
0
L
6,395
2,266
0
1,441
19,101
5,947
0
15,382
3,469
0
22,898
L
Izanami
POORMORDRED
Izanami
16,766
12,873
74
5,204
26,233
7,767
0
15,799
9,911
0
61,645
W
24,944
2,435
0
1,601
12,688
11,267
0
3,154
9,534
7,518
31,599
L
Olorun
5,581
2,475
145
897
13,478
4,048
0
10,522
2,956
24,613
0
W
Nu Wa
22,695
5,416
0
867
10,808
3,836
0
2,285
8,523
34,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,012
Gold Earned
59,590
186
Minions Killed
191
11
Camps Cleared
6
853,369
Distance Traveled
995,753
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,205
928
65
6
4
158,039
0
L
Zeus
9,779
889
30
3
1
149,454
0
W
Zeus
13,607
1,237
45
4
1
204,508
0
L
Nemesis
9,353
850
27
2
0
212,350
0
W
Cthulhu
11,578
1,053
27
2
0
226,162
0
L
Neith
9,668
879
15
1
0
158,076
0
L
Izanami
12,030
1,094
80
7
7
186,840
1
W
Nike
12,732
1,157
33
3
1
216,858
1
L
Olorun
9,182
835
34
3
3
146,649
0
W
Nu Wa
11,468
1,043
21
2
0
190,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role