Player Matchup

Tsukuyomi
Tsukuyomi
BlazeitGamin
Tsukuyomi
Level 7
God Stats
2W - 1L
1,681 SR
Queue Stats
4W - 7L
1,321 Elo+
Solo
Neith
Neith
Smok Sum1
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 107L
1,219 Elo+
Party 1
Hel
Hel
TwistdUpBlunts
Hel
Level 23
God Stats
19W - 23L
1,339 SR
Queue Stats
150W - 176L
1,273 Elo+
Party 1
Nu Wa
Nu Wa
fredfredbergrrr
Nu Wa
Level 18
God Stats
23W - 14L
1,521 SR
Queue Stats
39W - 37L
1,304 Elo+
Solo
Thor
Thor
riorage_2030
Thor
Level 4
God Stats
1W - 2L
1,679 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,544 SR
1,323 Elo+

VS

Team Averages
Level 13
1,498 SR
1,268 Elo+
Hercules
Hercules
Bruh chan4578
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,113 Elo+
Party 3
Anubis
Anubis
JGlacc
Anubis
Level 30
God Stats
1W - 1L
1,717 SR
Queue Stats
7W - 7L
1,383 Elo+
Solo
Charybdis
Charybdis
MaonazOG
Charybdis
Level 19
God Stats
42W - 41L
1,500 SR
Queue Stats
61W - 93L
1,197 Elo+
Party 2
Jing Wei
Jing Wei
mylaskye2013
Jing Wei
Level 9
God Stats
5W - 13L
1,271 SR
Queue Stats
20W - 41L
1,145 Elo+
Party 2
Guan Yu
Guan Yu
woolfie26
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlazeitGamin
Tsukuyomi
17
3 / 10 / 11
10,578
962
7,303
19,383
7,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Smok Sum1
Neith
16
1 / 9 / 6
9,365
851
4,492
11,476
2,487
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
8 / 11 / 15
13,089
1,190
23,847
21,512
6,300
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 6 / 12
14,154
1,287
31,618
13,366
4,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 8 / 11
11,342
1,031
13,670
17,613
5,721
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bruh chan4578
Hercules
19
16 / 3 / 15
14,979
1,362
25,715
27,151
22,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
JGlacc
Anubis
20
16 / 1 / 18
14,946
1,359
33,175
13,789
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
MaonazOG
Charybdis
19
10 / 7 / 15
12,949
1,177
15,993
16,171
4,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
mylaskye2013
Jing Wei
17
0 / 8 / 12
10,149
923
842
13,276
3,545
Guan Yu
woolfie26
Guan Yu
19
2 / 8 / 17
11,760
1,069
3,322
18,691
21,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
121
27
Kills
44
44
Deaths
27
55
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlazeitGamin
Tsukuyomi
3
10
11
0.85
W
Hercules
Bruh chan4578
Hercules
16
3
15
7.83
W
Anubis
JGlacc
Anubis
16
1
18
25
W
Charybdis
MaonazOG
Charybdis
10
7
15
2.5
L
Neith
Smok Sum1
Neith
1
9
6
0.44
L
8
11
15
1.41
L
12
6
12
3
W
Jing Wei
mylaskye2013
Jing Wei
0
8
12
0.75
L
3
8
11
1.06
W
Guan Yu
woolfie26
Guan Yu
2
8
17
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,930
Damage
79,047
83,350
Taken
89,078
26,761
Mitigated
57,330
4,180
Healing
21,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlazeitGamin
Tsukuyomi
7,303
3,004
0
714
19,383
7,808
0
7,531
11,852
0
15,893
W
Hercules
Bruh chan4578
Hercules
25,715
14,870
0
9,552
27,151
22,572
0
15,695
11,456
0
35,031
W
Anubis
JGlacc
Anubis
33,175
1,128
516
6,556
13,789
5,910
0
9,949
3,840
83,540
0
W
Charybdis
MaonazOG
Charybdis
15,993
8,991
0
550
16,171
4,022
0
10,999
5,172
0
34,805
L
Neith
Smok Sum1
Neith
4,492
2,135
0
159
11,476
2,487
0
6,676
4,800
0
8,298
L
23,847
2,634
391
2,160
21,512
6,300
0
9,248
12,264
43,770
0
L
31,618
9,204
0
756
13,366
4,445
0
4,276
9,090
55,384
0
W
Jing Wei
mylaskye2013
Jing Wei
842
662
0
0
13,276
3,545
0
9,141
4,135
0
8,744
L
13,670
2,127
0
0
17,613
5,721
0
5,444
12,169
0
22,872
W
Guan Yu
woolfie26
Guan Yu
3,322
1,674
1,063
3,391
18,691
21,281
0
9,681
9,010
0
10,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,528
Gold Earned
64,783
134
Minions Killed
194
5
Camps Cleared
3
915,812
Distance Traveled
965,580
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,578
962
7
1
1
190,848
1
W
Hercules
14,979
1,362
17
2
0
205,574
0
W
Anubis
14,946
1,359
129
12
2
185,758
0
W
Charybdis
12,949
1,177
27
2
1
200,767
0
L
Neith
9,365
851
8
1
1
136,557
0
L
Hel
13,089
1,190
46
4
1
196,484
0
L
Nu Wa
14,154
1,287
58
5
0
201,813
1
W
Jing Wei
10,149
923
9
1
0
175,818
0
L
Thor
11,342
1,031
15
1
2
190,110
1
W
Guan Yu
11,760
1,069
12
1
0
197,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role