Player Matchup

Cerberus
Cerberus
AurorA-GuiltY
Cerberus
Level 24
God Stats
11W - 12L
1,524 SR
Queue Stats
73W - 85L
1,419 Elo+
Solo
Zeus
Zeus
Dupes711
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,424 Elo+
Solo
Odin
Odin
Jonnyp3rd
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
ThatBoiSepia
Tiamat
Level 28
God Stats
1W - 1L
1,541 SR
Queue Stats
60W - 67L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
peachmochi
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,535 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,454 Elo+

VS

Team Averages
Level 22
1,534 SR
1,457 Elo+
Izanami
Izanami
Chacal198831
Izanami
Level 22
God Stats
10W - 16L
1,300 SR
Queue Stats
184W - 207L
1,355 Elo+
Solo
Hera
Hera
OgburnOnPC
Hera
Level 18
God Stats
5W - 2L
1,973 SR
Queue Stats
85W - 40L
1,617 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shergulath
Cu Chulainn
Level 28
God Stats
7W - 4L
1,763 SR
Queue Stats
175W - 152L
1,502 Elo+
Solo
Kukulkan
Kukulkan
chloeraven
Kukulkan
Level 25
God Stats
53W - 31L
1,451 SR
Queue Stats
201W - 139L
1,450 Elo+
Solo
Thor
Thor
ultimate-glek
Thor
Level 17
God Stats
1W - 4L
1,183 SR
Queue Stats
88W - 83L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AurorA-GuiltY
Cerberus
15
2 / 2 / 4
9,842
984
8,910
12,677
9,902
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
16
0 / 11 / 4
9,458
946
6,573
17,542
5,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
15
0 / 6 / 4
9,627
963
3,093
14,998
12,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
15
1 / 16 / 3
9,151
915
8,708
22,912
13,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
peachmochi
Ah Muzen Cab
15
3 / 4 / 2
10,165
1,017
11,796
15,000
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

63

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chacal198831
Izanami
17
1 / 0 / 11
9,358
936
2,391
3,185
1,136
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
16 / 2 / 17
12,828
1,283
28,617
9,150
2,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Shergulath
Cu Chulainn
19
7 / 2 / 22
11,824
1,182
15,945
15,498
13,167
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
chloeraven
Kukulkan
18
10 / 0 / 18
11,501
1,150
19,418
5,990
1,920
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 13
10,424
1,042
11,355
9,044
2,909
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
120
6
Kills
39
39
Deaths
6
17
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AurorA-GuiltY
Cerberus
2
2
4
2
W
Izanami
Chacal198831
Izanami
1
0
11
6.5
L
Zeus
0
11
4
0.18
L
Odin
0
6
4
0.33
W
16
2
17
12.25
W
Cu Chulainn
Shergulath
Cu Chulainn
7
2
22
9
L
Tiamat
1
16
3
0.16
W
Kukulkan
chloeraven
Kukulkan
10
0
18
19
L
Ah Muzen Cab
peachmochi
Ah Muzen Cab
3
4
2
1
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,080
Damage
77,726
83,129
Taken
42,867
46,209
Mitigated
22,051
6,104
Healing
3,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AurorA-GuiltY
Cerberus
8,910
508
0
1,175
12,677
9,902
0
7,744
4,933
21,623
0
W
Izanami
Chacal198831
Izanami
2,391
1,512
0
637
3,185
1,136
0
1,503
1,682
0
12,317
L
Zeus
6,573
1,176
93
183
17,542
5,587
0
11,746
5,796
33,135
0
L
Odin
3,093
1,406
0
869
14,998
12,589
0
7,612
7,386
0
13,261
W
28,617
6,570
0
1,409
9,150
2,919
0
5,427
3,723
42,533
0
W
Cu Chulainn
Shergulath
Cu Chulainn
15,945
3,065
0
695
15,498
13,167
0
6,986
8,512
10,308
29,007
L
Tiamat
8,708
1,565
0
1,572
22,912
13,090
0
15,558
7,354
18,409
0
W
Kukulkan
chloeraven
Kukulkan
19,418
1,947
0
971
5,990
1,920
0
4,753
1,237
34,225
0
L
Ah Muzen Cab
peachmochi
Ah Muzen Cab
11,796
5,204
0
2,212
15,000
5,041
0
9,028
5,972
0
40,045
W
11,355
3,105
0
0
9,044
2,909
0
5,522
3,522
0
16,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,243
Gold Earned
55,935
192
Minions Killed
164
3
Camps Cleared
6
873,582
Distance Traveled
1,004,998
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,842
984
44
4
1
216,294
1
W
Izanami
9,358
936
34
3
0
187,036
4
L
Zeus
9,458
946
57
6
0
154,660
1
L
Odin
9,627
963
18
2
0
167,733
0
W
Hera
12,828
1,283
31
3
1
197,149
0
W
Cu Chulainn
11,824
1,182
48
5
1
223,215
1
L
Tiamat
9,151
915
13
1
0
161,661
0
W
Kukulkan
11,501
1,150
37
4
0
231,190
1
L
Ah Muzen Cab
10,165
1,017
60
6
2
173,234
0
W
Thor
10,424
1,042
14
1
4
166,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role