Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BallAndKoolAid
Ra
Level 160
God Stats
11W - 6L
1,562 SR
Queue Stats
345W - 328L
1,528 Elo+
Party 1
Nemesis
Nemesis
Cross hair7709
Nemesis
Level 155
God Stats
2W - 2L
1,798 SR
Queue Stats
374W - 351L
1,562 Elo+
Party 1
Neith
Neith
MrSubmissive
Neith
Level 159
God Stats
13W - 14L
1,672 SR
Queue Stats
495W - 459L
1,506 Elo+
Party 2
Pele
Pele
WamblyGoblin
Pele
Level 124
God Stats
20W - 16L
1,633 SR
Queue Stats
582W - 525L
1,651 Elo+
Party 2
Team Averages
Level 152
1,633 SR
1,549 Elo+

VS

Team Averages
Level 111
1,621 SR
1,606 Elo+
Nike
Nike
BigFatHeavyNuts
Nike
Level 83
God Stats
11W - 5L
1,774 SR
Queue Stats
279W - 265L
1,577 Elo+
Party 3
Cernunnos
Cernunnos
LindsTheGoat
Cernunnos
Level 109
God Stats
1W - 4L
1,515 SR
Queue Stats
583W - 550L
1,622 Elo+
Party 4
Poseidon
Poseidon
UR_MERKED23
Poseidon
Level 119
God Stats
5W - 6L
1,615 SR
Queue Stats
488W - 428L
1,602 Elo+
Party 3
Fenrir
Fenrir
Urxly
Fenrir
Level 118
God Stats
12W - 15L
1,528 SR
Queue Stats
455W - 399L
1,635 Elo+
Party 4
Athena
Athena
littlebuddha101
Athena
Level 128
God Stats
1W - 2L
1,671 SR
Queue Stats
163W - 147L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 3 / 2
7,124
594
6,998
8,861
6,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 1 / 4
6,880
573
5,202
5,564
1,982
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
4 / 0 / 4
6,085
507
5,049
9,447
6,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
6 / 0 / 2
7,080
590
9,118
6,205
2,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 1 / 5
7,214
601
5,619
8,027
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,504
542
5,594
10,721
7,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
LindsTheGoat
Cernunnos
9
1 / 3 / 0
5,370
448
5,113
7,532
2,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
UR_MERKED23
Poseidon
9
0 / 5 / 1
5,514
460
5,279
8,538
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Urxly
Fenrir
10
1 / 2 / 1
5,956
496
3,131
8,981
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 2
5,413
451
2,437
8,433
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
5
5
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
3
2
1
W
2
1
4
4
L
3
4
0
0.75
W
4
0
4
6
L
Cernunnos
LindsTheGoat
Cernunnos
1
3
0
0.33
W
6
0
2
7
L
Poseidon
UR_MERKED23
Poseidon
0
5
1
0.1
L
Fenrir
Urxly
Fenrir
1
2
1
0.75
W
2
1
5
4.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,986
Damage
21,554
38,104
Taken
44,205
19,591
Mitigated
19,342
16,407
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,998
2,850
0
1,994
8,861
6,634
0
365
8,496
0
37,663
W
5,202
703
460
2,628
5,564
1,982
543
680
4,884
44,146
0
L
5,594
985
0
1,600
10,721
7,050
184
0
10,680
964
31,896
W
5,049
1,581
441
3,873
9,447
6,329
0
3,473
5,974
0
12,702
L
Cernunnos
LindsTheGoat
Cernunnos
5,113
1,952
0
2,137
7,532
2,220
0
2,126
5,049
0
26,752
W
9,118
3,339
0
3,113
6,205
2,029
1,088
2,629
3,576
0
40,149
L
Poseidon
UR_MERKED23
Poseidon
5,279
856
0
1,625
8,538
2,203
192
0
8,334
34,280
0
L
Fenrir
Urxly
Fenrir
3,131
845
0
3,602
8,981
3,070
0
624
8,270
0
27,839
W
5,619
1,470
0
3,898
8,027
2,617
0
1,021
7,006
0
49,865
L
2,437
867
0
1,778
8,433
4,799
0
2,452
5,604
17,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,383
Gold Earned
28,757
365
Minions Killed
278
0
Camps Cleared
0
1,183,307
Distance Traveled
1,124,159
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,124
594
80
7
0
236,059
1
W
Ra
6,880
573
77
6
0
245,214
2
L
Nike
6,504
542
69
6
0
199,758
1
W
Nemesis
6,085
507
27
2
0
244,605
3
L
Cernunnos
5,370
448
52
4
0
235,837
3
W
Neith
7,080
590
82
7
0
199,264
3
L
Poseidon
5,514
460
58
5
0
200,364
2
L
Fenrir
5,956
496
68
6
0
240,713
7
W
Pele
7,214
601
99
8
0
258,165
2
L
Athena
5,413
451
31
3
0
247,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role