Player Matchup

Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
A PANPAN A8380
Set
Level 88
God Stats
3W - 2L
1,415 SR
Queue Stats
68W - 65L
1,417 Elo+
Party 3
Hou Yi
Hou Yi
Boeku
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,362 Elo+
Party 3
Guan Yu
Guan Yu
MonGoLoko312
Guan Yu
Level 25
God Stats
3W - 1L
1,908 SR
Queue Stats
109W - 107L
1,554 Elo+
Party 1
Hel
Hel
ZQKENAI
Hel
Level 65
God Stats
7W - 11L
1,343 SR
Queue Stats
30W - 41L
1,365 Elo+
Party 3
Team Averages
Level 71
1,533 SR
1,439 Elo+

VS

Team Averages
Level 85
1,468 SR
1,349 Elo+
Persephone
Persephone
AdornBunny
Persephone
Level 66
God Stats
1W - 1L
1,447 SR
Queue Stats
15W - 24L
1,367 Elo+
Party 4
Izanami
Izanami
Diorrtel
Izanami
Level 81
God Stats
0W - 1L
1,417 SR
Queue Stats
5W - 19L
1,179 Elo+
Party 4
Geb
Geb
Ranger_Bella_TTV
Geb
Level 123
God Stats
8W - 7L
1,500 SR
Queue Stats
155W - 187L
1,377 Elo+
Party 2
Mercury
Mercury
Ranger_Hauk_TTV
Mercury
Level 128
God Stats
11W - 13L
1,468 SR
Queue Stats
260W - 323L
1,368 Elo+
Party 2
Nemesis
Nemesis
Shattered__Past
Nemesis
Level 29
God Stats
7W - 6L
1,507 SR
Queue Stats
42W - 39L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
4 / 1 / 1
7,573
688
4,364
5,087
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 1 / 1
6,488
590
3,646
5,204
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
Boeku
Hou Yi
11
3 / 2 / 1
6,399
582
4,472
5,136
1,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
MonGoLoko312
Guan Yu
11
1 / 1 / 1
6,447
586
1,199
3,414
1,858
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
5
0 / 1 / 1
4,740
431
523
1,687
425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AdornBunny
Persephone
2
0 / 1 / 0
3,866
351
0
1,116
275
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Diorrtel
Izanami
9
1 / 4 / 3
5,805
528
3,035
7,353
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 1 / 1
5,176
471
1,065
6,744
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 2 / 1
6,187
562
2,672
4,663
1,258
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
3 / 3 / 0
5,552
505
1,717
5,962
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
11
Kills
6
6
Deaths
11
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
1
1
4.5
W
3
1
1
3.5
L
Persephone
AdornBunny
Persephone
0
1
0
0
W
Hou Yi
Boeku
Hou Yi
3
2
1
1.75
L
Izanami
Diorrtel
Izanami
1
4
3
0.63
W
Guan Yu
MonGoLoko312
Guan Yu
1
1
1
1.5
L
0
1
1
0.5
L
2
2
1
1.25
L
3
3
0
1
W
Hel
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,204
Damage
8,489
20,528
Taken
25,838
7,639
Mitigated
7,676
6,726
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,364
367
0
1,707
5,087
1,540
1,620
0
5,086
43,443
0
W
3,646
1,928
36
1,787
5,204
2,290
0
274
4,930
0
37,311
L
Persephone
AdornBunny
Persephone
0
0
0
432
1,116
275
0
395
688
2,590
0
W
Hou Yi
Boeku
Hou Yi
4,472
2,339
7
1,052
5,136
1,526
1,186
677
4,459
0
28,547
L
Izanami
Diorrtel
Izanami
3,035
2,763
0
607
7,353
2,024
220
2,918
4,318
0
25,491
W
Guan Yu
MonGoLoko312
Guan Yu
1,199
320
0
1,194
3,414
1,858
0
0
3,414
0
29,181
L
1,065
35
0
1,076
6,744
2,670
96
338
6,406
14,017
0
L
2,672
750
0
256
4,663
1,258
1,180
509
4,121
0
31,903
L
1,717
318
0
1,009
5,962
1,449
0
524
5,418
0
13,589
W
Hel
523
81
172
771
1,687
425
264
114
1,573
8,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,647
Gold Earned
26,586
299
Minions Killed
184
0
Camps Cleared
0
918,817
Distance Traveled
771,729
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,573
688
88
8
0
195,555
1
W
Set
6,488
590
66
6
0
231,869
0
L
Persephone
3,866
351
9
1
0
21,828
0
W
Hou Yi
6,399
582
65
6
0
200,985
3
L
Izanami
5,805
528
56
5
0
187,077
1
W
Guan Yu
6,447
586
67
6
0
209,356
0
L
Geb
5,176
471
17
2
0
175,314
0
L
Mercury
6,187
562
70
6
0
219,788
1
L
Nemesis
5,552
505
32
3
0
167,722
0
W
Hel
4,740
431
13
1
0
81,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role