Player Matchup

Olorun
Olorun
GuerberusX
Olorun
Level 29
God Stats
11W - 9L
1,629 SR
Queue Stats
210W - 193L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Illyianna
Nu Wa
Level 15
God Stats
11W - 10L
1,701 SR
Queue Stats
21W - 25L
1,529 Elo+
Solo
Yemoja
Yemoja
MestreCupcake
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Guan Yu
Guan Yu
VG_Kauanmed03
Guan Yu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,263 Elo+
Party 2
Ra
Ra
Web-Peixotinho
Ra
Level 2
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 1L
1,782 Elo+
Party 2
Team Averages
Level 15
1,606 SR
1,467 Elo+

VS

Team Averages
Level 17
1,441 SR
1,399 Elo+
Chaac
Chaac
BielTS
Chaac
Level 29
God Stats
2W - 2L
1,524 SR
Queue Stats
199W - 224L
1,493 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fi0t40
Ah Muzen Cab
Level 16
God Stats
2W - 0L
1,602 SR
Queue Stats
11W - 7L
1,705 Elo+
Solo
Ra
Ra
Miojjo
Ra
Level 5
God Stats
1W - 2L
1,217 SR
Queue Stats
6W - 4L
1,068 Elo+
Solo
Susano
Susano
NIRUTSON
Susano
Level 4
God Stats
1W - 2L
1,323 SR
Queue Stats
1W - 3L
1,232 Elo+
Solo
Baron Samedi
Baron Samedi
vitinho1223
Baron Samedi
Level 29
God Stats
43W - 41L
1,540 SR
Queue Stats
217W - 244L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GuerberusX
Olorun
20
11 / 8 / 18
14,719
1,227
30,634
27,381
25,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nu Wa
Illyianna
Nu Wa
20
13 / 6 / 14
14,837
1,236
29,165
19,637
7,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 3 / 22
13,066
1,089
6,505
14,991
23,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
20
7 / 10 / 20
13,591
1,133
9,602
25,091
34,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
1 / 14 / 15
10,914
910
7,685
18,316
7,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BielTS
Chaac
20
8 / 3 / 28
14,536
1,211
14,357
17,633
15,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Fi0t40
Ah Muzen Cab
20
19 / 2 / 15
17,141
1,428
44,046
18,890
5,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
19
2 / 13 / 19
12,025
1,002
10,486
18,498
6,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
NIRUTSON
Susano
19
1 / 10 / 19
11,160
930
6,634
18,951
6,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
vitinho1223
Baron Samedi
20
11 / 4 / 26
14,633
1,219
25,310
17,280
7,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
148
32
Kills
41
41
Deaths
32
89
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Chaac
BielTS
Chaac
8
3
28
7.33
W
Ah Muzen Cab
Fi0t40
Ah Muzen Cab
19
2
15
13.25
L
Olorun
GuerberusX
Olorun
11
8
18
2.5
L
Nu Wa
Illyianna
Nu Wa
13
6
14
3.33
L
0
3
22
3.67
W
Ra
2
13
19
0.88
W
Susano
NIRUTSON
Susano
1
10
19
1.05
L
Guan Yu
7
10
20
1.7
L
1
14
15
0.61
W
Baron Samedi
vitinho1223
Baron Samedi
11
4
26
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,591
Damage
100,833
105,416
Taken
91,252
97,972
Mitigated
42,380
24,378
Healing
17,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BielTS
Chaac
14,357
3,228
0
4,265
17,633
15,617
0
12,974
4,659
1,075
37,604
W
Ah Muzen Cab
Fi0t40
Ah Muzen Cab
44,046
24,103
0
6,256
18,890
5,588
0
16,243
2,647
0
123,197
L
Olorun
GuerberusX
Olorun
30,634
15,578
1,384
9,687
27,381
25,016
0
8,443
18,621
57,902
0
L
Nu Wa
Illyianna
Nu Wa
29,165
5,685
150
703
19,637
7,402
0
4,665
14,719
72,846
0
L
6,505
788
5,133
2,180
14,991
23,905
0
4,005
10,890
16,608
0
W
Ra
10,486
1,672
447
1,461
18,498
6,596
0
14,919
3,579
25,676
0
W
Susano
NIRUTSON
Susano
6,634
1,378
0
230
18,951
6,839
0
15,551
3,400
0
12,289
L
Guan Yu
9,602
932
1,120
2,115
25,091
34,214
0
10,840
13,916
0
23,163
L
7,685
2,691
853
1,053
18,316
7,435
0
8,213
9,775
17,081
0
W
Baron Samedi
vitinho1223
Baron Samedi
25,310
1,576
1,830
2,966
17,280
7,740
0
14,302
2,978
60,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,127
Gold Earned
69,495
258
Minions Killed
324
7
Camps Cleared
7
1,107,315
Distance Traveled
1,108,261
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,536
1,211
46
4
1
244,977
0
W
Ah Muzen Cab
17,141
1,428
158
13
5
266,639
0
L
Olorun
14,719
1,227
57
5
5
216,556
2
L
Nu Wa
14,837
1,236
126
11
0
225,936
1
L
Yemoja
13,066
1,089
23
2
1
225,016
0
W
Ra
12,025
1,002
32
3
1
171,517
0
W
Susano
11,160
930
11
1
0
192,277
1
L
Guan Yu
13,591
1,133
32
3
1
234,092
3
L
Ra
10,914
910
20
2
0
205,715
2
W
Baron Samedi
14,633
1,219
77
6
0
232,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role