Player Matchup

Baron Samedi
Baron Samedi
CoDFanboy12
Baron Samedi
Level 116
God Stats
1W - 0L
1,475 SR
Queue Stats
12W - 16L
1,452 Elo+
Party 1
Hades
Hades
Cyanidekoolaid
Hades
Level 137
God Stats
1W - 0L
1,571 SR
Queue Stats
30W - 36L
1,439 Elo+
Party 1
Chaac
Chaac
DIETBEEFCAKE
Chaac
Level 127
God Stats
1W - 0L
1,625 SR
Queue Stats
30W - 36L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
ReapingJester
Danzaburou
Level 121
God Stats
2W - 2L
1,573 SR
Queue Stats
24W - 30L
1,415 Elo+
Party 1
Team Averages
Level 125
1,561 SR
1,433 Elo+

VS

Team Averages
Level 64
1,648 SR
1,341 Elo+
Charybdis
Charybdis
Doctor_Harem
Charybdis
Level 27
God Stats
7W - 5L
1,998 SR
Queue Stats
38W - 43L
1,408 Elo+
Party 2
Pele
Pele
DrNoosenbautom
Pele
Level 127
God Stats
5W - 6L
1,456 SR
Queue Stats
127W - 149L
1,436 Elo+
Party 2
Baron Samedi
Baron Samedi
Lazyhatescapes
Baron Samedi
Level 85
God Stats
5W - 14L
1,556 SR
Queue Stats
48W - 68L
1,372 Elo+
Party 2
Bacchus
Bacchus
TreeHolePunchJim
Bacchus
Level 18
God Stats
3W - 4L
1,582 SR
Queue Stats
4W - 13L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoDFanboy12
Baron Samedi
17
5 / 4 / 12
11,368
812
12,661
13,524
10,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 15
12,074
862
11,259
17,613
27,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
11 / 5 / 9
12,423
887
23,029
21,552
23,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ReapingJester
Danzaburou
17
3 / 5 / 6
11,331
809
10,469
10,294
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Doctor_Harem
Charybdis
16
3 / 9 / 4
10,477
748
8,504
13,401
4,583
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 7 / 5
11,405
815
14,039
21,104
13,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Lazyhatescapes
Baron Samedi
17
5 / 4 / 4
11,210
801
13,971
14,964
6,980
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 6 / 3
8,721
623
6,475
16,849
22,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
25
Kills
15
15
Deaths
26
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CoDFanboy12
Baron Samedi
5
4
12
2.75
W
6
1
15
13.5
W
11
5
9
3.1
L
Charybdis
Doctor_Harem
Charybdis
3
9
4
0.56
L
7
7
5
1.36
L
Baron Samedi
Lazyhatescapes
Baron Samedi
5
4
4
1.75
W
Danzaburou
ReapingJester
Danzaburou
3
5
6
1.2
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,418
Damage
42,989
62,983
Taken
66,318
65,389
Mitigated
47,536
27,665
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CoDFanboy12
Baron Samedi
12,661
2,467
2,983
5,726
13,524
10,021
1,667
6,651
6,873
37,521
0
W
11,259
2,021
1,014
5,726
17,613
27,112
1,029
3,572
14,041
27,510
0
W
23,029
7,823
0
10,042
21,552
23,426
2,523
6,684
14,868
0
44,658
L
Charybdis
Doctor_Harem
Charybdis
8,504
4,909
0
480
13,401
4,583
532
6,434
6,713
0
27,597
L
14,039
4,367
0
3,998
21,104
13,137
258
6,829
13,709
0
32,870
L
Baron Samedi
Lazyhatescapes
Baron Samedi
13,971
491
1,266
4,576
14,964
6,980
121
3,846
10,481
41,130
0
W
Danzaburou
ReapingJester
Danzaburou
10,469
5,264
0
2,174
10,294
4,830
3,097
3,970
6,324
0
46,332
L
6,475
1,187
60
45
16,849
22,836
234
7,447
9,222
17,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,196
Gold Earned
41,813
217
Minions Killed
179
10
Camps Cleared
9
947,443
Distance Traveled
838,339
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,368
812
50
4
3
218,944
0
W
Hades
12,074
862
28
2
0
250,871
2
W
Chaac
12,423
887
57
4
2
243,956
3
L
Charybdis
10,477
748
43
3
5
176,120
0
L
Pele
11,405
815
62
4
3
232,723
1
L
Baron Samedi
11,210
801
59
4
0
218,693
1
W
Danzaburou
11,331
809
82
6
5
233,672
1
L
Bacchus
8,721
623
15
1
1
210,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role