Player Matchup

Loki
Loki
Gabolei1
Loki
Level 25
God Stats
30W - 14L
1,614 SR
Queue Stats
91W - 83L
1,479 Elo+
Solo
Jormungandr
Jormungandr
Nakter
Jormungandr
Level 7
God Stats
0W - 1L
1,501 SR
Queue Stats
5W - 5L
1,683 Elo+
Solo
Kukulkan
Kukulkan
fededuro
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,715 Elo+
Solo
Guan Yu
Guan Yu
illLKlli
Guan Yu
Level 26
God Stats
0W - 2L
1,225 SR
Queue Stats
146W - 166L
1,412 Elo+
Solo
Fenrir
Fenrir
meister_King2
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,354 Elo+
Solo
Team Averages
Level 13
1,468 SR
1,529 Elo+

VS

Team Averages
Level 20
1,474 SR
1,350 Elo+
Nemesis
Nemesis
Crazy_ANDROXUS
Nemesis
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 29L
1,102 Elo+
Solo
Guan Yu
Guan Yu
Lucas_CARP912
Guan Yu
Level 23
God Stats
7W - 7L
1,387 SR
Queue Stats
69W - 76L
1,504 Elo+
Solo
Agni
Agni
PatitoConVIH
Agni
Level 24
God Stats
2W - 2L
1,730 SR
Queue Stats
148W - 133L
1,467 Elo+
Solo
Chang'e
Chang'e
Yarshal
Chang'e
Level 29
God Stats
7W - 6L
1,491 SR
Queue Stats
100W - 100L
1,483 Elo+
Solo
Skadi
Skadi
xambrado
Skadi
Level 2
God Stats
1W - 4L
1,259 SR
Queue Stats
1W - 5L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
1 / 3 / 1
4,755
476
3,591
5,844
1,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Nakter
Jormungandr
8
1 / 3 / 0
5,459
546
2,490
7,318
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
fededuro
Kukulkan
8
0 / 4 / 0
4,273
427
425
4,901
1,258
Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
illLKlli
Guan Yu
9
0 / 4 / 0
4,870
487
1,785
6,597
2,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 5 / 0
4,116
412
1,714
5,227
1,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,646
565
2,915
3,999
1,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
11
3 / 0 / 4
6,390
639
4,616
6,700
7,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
12 / 0 / 1
7,861
786
7,781
3,071
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Yarshal
Chang'e
10
2 / 1 / 2
6,024
602
3,371
6,826
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
xambrado
Skadi
1
0 / 0 / 0
3,578
358
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
19
19
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Loki
1
3
1
0.5
W
Guan Yu
3
0
4
5
L
Jormungandr
Nakter
Jormungandr
1
3
0
0.33
W
12
0
1
12.5
W
Chang'e
Yarshal
Chang'e
2
1
2
3
L
Kukulkan
fededuro
Kukulkan
0
4
0
0
L
Guan Yu
illLKlli
Guan Yu
0
4
0
0
L
0
5
0
0
W
Skadi
xambrado
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,005
Damage
18,683
29,887
Taken
20,596
12,250
Mitigated
11,898
3,780
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,915
1,452
0
1,243
3,999
1,496
0
103
3,896
0
26,396
L
Loki
3,591
1,289
0
936
5,844
1,735
0
1,710
4,130
0
23,371
W
Guan Yu
4,616
1,079
539
3,768
6,700
7,067
0
362
6,338
0
29,240
L
Jormungandr
Nakter
Jormungandr
2,490
1,120
0
104
7,318
5,455
0
3,762
3,424
22,947
0
W
7,781
709
0
912
3,071
881
27
432
2,639
47,693
0
W
Chang'e
Yarshal
Chang'e
3,371
598
139
2,234
6,826
2,454
0
2,018
4,808
29,410
0
L
Kukulkan
fededuro
Kukulkan
425
238
0
866
4,901
1,258
0
2,474
2,299
17,025
0
L
Guan Yu
illLKlli
Guan Yu
1,785
421
144
826
6,597
2,239
0
946
5,583
0
21,039
L
1,714
452
0
904
5,227
1,563
0
1,868
3,299
0
12,424
W
Skadi
xambrado
Skadi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,473
Gold Earned
29,499
179
Minions Killed
267
0
Camps Cleared
0
934,859
Distance Traveled
823,789
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,646
565
57
6
0
203,454
0
L
Loki
4,755
476
43
4
0
201,275
1
W
Guan Yu
6,390
639
57
6
0
215,061
2
L
Jormungandr
5,459
546
51
5
0
182,332
3
W
Agni
7,861
786
95
10
0
214,364
1
W
Chang'e
6,024
602
58
6
0
190,910
1
L
Kukulkan
4,273
427
21
2
0
180,486
0
L
Guan Yu
4,870
487
41
4
0
177,613
1
L
Fenrir
4,116
412
23
2
0
193,153
0
W
Skadi
3,578
358
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role