Player Matchup

Agni
Agni
J R BEEF
Agni
Level 89
God Stats
0W - 1L
1,199 SR
Queue Stats
65W - 91L
1,379 Elo+
Party 2
Nemesis
Nemesis
ReggaeShark77
Nemesis
Level 5
God Stats
0W - 1L
1,708 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Some1youKnow96
Gilgamesh
Level 120
God Stats
5W - 12L
1,442 SR
Queue Stats
95W - 155L
1,302 Elo+
Party 2
Team Averages
Level 71
1,450 SR
1,394 Elo+

VS

Team Averages
Level 44
1,485 SR
1,363 Elo+
Jing Wei
Jing Wei
LOG ExeCuTionZz
Jing Wei
Level 26
God Stats
3W - 2L
1,462 SR
Queue Stats
35W - 28L
1,311 Elo+
Party 1
Bacchus
Bacchus
LOG infernum
Bacchus
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
115W - 109L
1,394 Elo+
Party 1
Anubis
Anubis
mozquer
Anubis
Level 60
God Stats
16W - 10L
1,493 SR
Queue Stats
163W - 217L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
4 / 6 / 0
7,781
778
7,607
8,595
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
8
0 / 8 / 2
6,105
611
1,914
8,357
2,021
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Some1youKnow96
Gilgamesh
10
0 / 8 / 3
6,348
635
5,103
14,007
8,554
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
12 / 1 / 8
9,318
932
9,742
8,086
3,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
LOG infernum
Bacchus
10
1 / 1 / 17
8,271
827
4,791
8,619
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
mozquer
Anubis
12
9 / 2 / 7
8,627
863
9,683
7,968
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
22
22
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Agni
4
6
0
0.67
W
Jing Wei
12
1
8
16
W
Bacchus
LOG infernum
Bacchus
1
1
17
9.5
L
Nemesis
0
8
2
0.13
L
Gilgamesh
Some1youKnow96
Gilgamesh
0
8
3
0.19
W
Anubis
mozquer
Anubis
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,624
Damage
24,216
30,959
Taken
24,673
13,322
Mitigated
16,124
2,246
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
7,607
736
223
283
8,595
2,747
0
4,488
4,107
26,644
0
W
Jing Wei
9,742
7,376
0
1,011
8,086
3,116
1,126
2,529
5,557
0
35,550
W
Bacchus
LOG infernum
Bacchus
4,791
775
303
1,786
8,619
9,300
174
2,361
6,258
7,640
0
L
Nemesis
1,914
492
0
600
8,357
2,021
0
3,475
4,882
0
4,680
L
Gilgamesh
Some1youKnow96
Gilgamesh
5,103
655
130
1,010
14,007
8,554
0
6,683
7,324
0
15,327
W
Anubis
mozquer
Anubis
9,683
845
0
2,096
7,968
3,708
1,007
2,845
5,123
24,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,234
Gold Earned
26,216
67
Minions Killed
96
5
Camps Cleared
1
446,388
Distance Traveled
529,690
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,781
778
40
4
3
151,480
1
W
Jing Wei
9,318
932
50
5
1
181,253
3
W
Bacchus
8,271
827
8
1
0
187,540
1
L
Nemesis
6,105
611
4
0
0
129,257
1
L
Gilgamesh
6,348
635
23
2
2
165,651
1
W
Anubis
8,627
863
38
4
0
160,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role