Player Matchup

Fenrir
Fenrir
LlamasGalaxy
Fenrir
Level 18
God Stats
0W - 1L
1,352 SR
Queue Stats
19W - 27L
1,375 Elo+
Party 1
Ymir
Ymir
SkyPizel12
Ymir
Level 21
God Stats
13W - 10L
1,694 SR
Queue Stats
100W - 81L
1,546 Elo+
Solo
Neith
Neith
TrackStar52
Neith
Level 8
God Stats
4W - 6L
1,584 SR
Queue Stats
9W - 13L
1,532 Elo+
Party 1
Janus
Janus
elctmbueno
Janus
Level 29
God Stats
5W - 5L
1,482 SR
Queue Stats
66W - 45L
1,615 Elo+
Solo
Thor
Thor
ryuhabusa
Thor
Level 17
God Stats
1W - 3L
1,453 SR
Queue Stats
48W - 37L
1,543 Elo+
Solo
Team Averages
Level 19
1,513 SR
1,522 Elo+

VS

Team Averages
Level 21
1,442 SR
1,544 Elo+
Camazotz
Camazotz
Envoria
Camazotz
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 160L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
Jerisleif
Baba Yaga
Level 27
God Stats
1W - 3L
1,181 SR
Queue Stats
174W - 202L
1,521 Elo+
Solo
Neith
Neith
Spaget32
Neith
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 14L
1,781 Elo+
Solo
Amaterasu
Amaterasu
ZuckerBurg22
Amaterasu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,466 Elo+
Solo
Hercules
Hercules
atazega
Hercules
Level 29
God Stats
22W - 23L
1,528 SR
Queue Stats
123W - 126L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 8 / 0
4,279
428
3,531
7,640
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 5 / 0
4,119
412
2,119
10,382
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 7 / 0
3,801
380
1,318
5,996
916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
10
2 / 3 / 2
5,981
598
4,740
5,663
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
8
2 / 3 / 0
4,952
495
3,203
7,067
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Envoria
Camazotz
8
1 / 1 / 3
5,086
509
1,711
5,629
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Jerisleif
Baba Yaga
10
0 / 2 / 4
5,352
535
2,095
4,696
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Spaget32
Neith
12
13 / 0 / 4
7,586
759
12,640
5,265
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
ZuckerBurg22
Amaterasu
11
8 / 0 / 2
6,974
697
5,975
5,298
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
atazega
Hercules
9
4 / 1 / 6
5,974
597
4,784
6,128
4,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
26
26
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Envoria
Camazotz
1
1
3
2.5
W
Baba Yaga
Jerisleif
Baba Yaga
0
2
4
1
L
Fenrir
0
8
0
0
L
0
5
0
0
W
Neith
Spaget32
Neith
13
0
4
15
L
0
7
0
0
W
Amaterasu
ZuckerBurg22
Amaterasu
8
0
2
9
W
Hercules
atazega
Hercules
4
1
6
7
L
Janus
2
3
2
1
L
Thor
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,911
Damage
27,205
36,748
Taken
27,016
10,943
Mitigated
14,375
5,244
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Envoria
Camazotz
1,711
551
0
3,204
5,629
2,000
580
1,173
4,456
0
17,829
W
Baba Yaga
Jerisleif
Baba Yaga
2,095
307
0
1,241
4,696
1,396
520
1,991
2,705
23,325
0
L
Fenrir
3,531
1,673
0
1,224
7,640
2,316
0
0
7,640
0
17,405
L
2,119
962
0
264
10,382
4,542
0
162
10,220
9,286
0
W
Neith
Spaget32
Neith
12,640
6,728
0
3,437
5,265
1,750
1,109
1,078
4,187
0
44,619
L
1,318
948
0
488
5,996
916
0
0
5,996
0
11,122
W
Amaterasu
ZuckerBurg22
Amaterasu
5,975
2,842
0
2,491
5,298
4,254
1,594
0
5,298
0
33,058
W
Hercules
atazega
Hercules
4,784
1,835
0
1,335
6,128
4,975
495
2,617
3,511
0
20,311
L
Janus
4,740
788
0
870
5,663
1,457
0
1,592
4,071
35,814
0
L
Thor
3,203
1,048
0
2,398
7,067
1,712
0
341
6,726
0
22,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,132
Gold Earned
30,972
186
Minions Killed
239
0
Camps Cleared
0
875,495
Distance Traveled
912,424
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,086
509
40
4
0
162,445
0
W
Baba Yaga
5,352
535
37
4
0
204,048
1
L
Fenrir
4,279
428
32
3
0
175,695
0
L
Ymir
4,119
412
10
1
0
180,539
1
W
Neith
7,586
759
79
8
0
177,921
3
L
Neith
3,801
380
22
2
0
162,275
2
W
Amaterasu
6,974
697
59
6
0
184,883
2
W
Hercules
5,974
597
24
2
0
183,127
4
L
Janus
5,981
598
77
8
0
179,087
2
L
Thor
4,952
495
45
5
0
177,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role