Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Boihoe
Ah Muzen Cab
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,423 Elo+
Solo
Ymir
Ymir
Eddie71
Ymir
Level 28
God Stats
8W - 6L
1,498 SR
Queue Stats
70W - 53L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
ItzScaRee
Danzaburou
Level 38
God Stats
16W - 9L
1,403 SR
Queue Stats
40W - 56L
1,383 Elo+
Party 2
Janus
Janus
Spookytoucan
Janus
Level 28
God Stats
3W - 7L
1,232 SR
Queue Stats
79W - 67L
1,502 Elo+
Party 2
Team Averages
Level 26
1,427 SR
1,469 Elo+

VS

Team Averages
Level 7
1,477 SR
1,319 Elo+
Neith
Neith
AlirezaSAG
Neith
Level 4
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 1
Yemoja
Yemoja
KosmoKook
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,228 Elo+
Party 3
Ganesha
Ganesha
PapaHarvu
Ganesha
Level 3
God Stats
1W - 1L
1,671 SR
Queue Stats
3W - 4L
1,414 Elo+
Party 3
Guan Yu
Guan Yu
Xuflaes
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 75L
1,449 Elo+
Solo
Nemesis
Nemesis
ahmadreza47
Nemesis
Level 5
God Stats
0W - 2L
1,251 SR
Queue Stats
2W - 7L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
3 / 0 / 10
6,272
570
8,961
5,060
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Boihoe
Ah Muzen Cab
11
3 / 2 / 3
6,421
584
6,624
6,046
1,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
Eddie71
Ymir
9
3 / 2 / 6
6,047
550
2,408
7,679
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ItzScaRee
Danzaburou
11
4 / 1 / 4
6,632
603
2,842
5,635
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
9 / 0 / 9
7,224
657
8,693
5,743
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 6 / 0
5,389
490
4,822
7,134
2,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
KosmoKook
Yemoja
8
1 / 4 / 0
5,380
489
2,451
9,257
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
PapaHarvu
Ganesha
8
0 / 5 / 1
4,774
434
3,304
9,286
5,733
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
Xuflaes
Guan Yu
10
0 / 2 / 1
6,205
564
2,078
7,595
4,926
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
ahmadreza47
Nemesis
9
3 / 5 / 0
5,980
544
3,916
8,591
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
22
Kills
5
5
Deaths
22
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
10
8
L
Neith
1
6
0
0.17
W
Ah Muzen Cab
Boihoe
Ah Muzen Cab
3
2
3
2.25
W
Ymir
Eddie71
Ymir
3
2
6
3
W
Danzaburou
ItzScaRee
Danzaburou
4
1
4
6
L
Yemoja
KosmoKook
Yemoja
1
4
0
0.25
L
Ganesha
PapaHarvu
Ganesha
0
5
1
0.1
W
9
0
9
13.5
L
Guan Yu
Xuflaes
Guan Yu
0
2
1
0.25
L
Nemesis
ahmadreza47
Nemesis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
16,571
30,163
Taken
41,863
10,637
Mitigated
21,381
13,130
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,961
1,872
1,752
3,817
5,060
1,763
108
2,487
2,573
26,523
0
L
Neith
4,822
2,549
0
1,079
7,134
2,173
203
4,508
2,626
0
28,527
W
Ah Muzen Cab
Boihoe
Ah Muzen Cab
6,624
4,448
0
1,864
6,046
1,745
1,304
705
5,341
0
32,024
W
Ymir
Eddie71
Ymir
2,408
484
0
1,908
7,679
4,243
43
725
6,954
16,574
0
W
Danzaburou
ItzScaRee
Danzaburou
2,842
1,265
0
2,541
5,635
1,477
1,191
1,116
4,519
0
32,890
L
Yemoja
KosmoKook
Yemoja
2,451
593
781
285
9,257
4,915
0
5,956
3,237
15,725
0
L
Ganesha
PapaHarvu
Ganesha
3,304
221
0
0
9,286
5,733
0
5,247
4,039
11,287
0
W
8,693
1,188
0
1,248
5,743
1,409
0
722
5,021
26,786
0
L
Guan Yu
Xuflaes
Guan Yu
2,078
465
129
2,280
7,595
4,926
544
2,368
5,140
0
31,078
L
Nemesis
ahmadreza47
Nemesis
3,916
1,951
0
1,810
8,591
3,634
0
2,192
6,350
0
30,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
27,728
236
Minions Killed
258
0
Camps Cleared
0
1,090,960
Distance Traveled
960,607
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,272
570
41
4
0
211,779
1
L
Neith
5,389
490
51
5
0
182,436
0
W
Ah Muzen Cab
6,421
584
66
6
0
211,631
1
W
Ymir
6,047
550
24
2
0
218,691
3
W
Danzaburou
6,632
603
49
4
0
197,574
4
L
Yemoja
5,380
489
49
4
0
163,418
2
L
Ganesha
4,774
434
4
0
0
206,750
3
W
Janus
7,224
657
56
5
0
251,285
3
L
Guan Yu
6,205
564
86
8
0
193,478
0
L
Nemesis
5,980
544
68
6
0
214,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role