Player Matchup

Hun Batz
Hun Batz
Hum39k
Hun Batz
Level 79
God Stats
3W - 4L
1,317 SR
Queue Stats
399W - 352L
1,556 Elo+
Party 3
Heimdallr
Heimdallr
Matty Masleczko
Heimdallr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 209L
1,462 Elo+
Party 1
Cerberus
Cerberus
Punn193
Cerberus
Level 64
God Stats
32W - 51L
1,436 SR
Queue Stats
356W - 357L
1,432 Elo+
Party 1
Vamana
Vamana
Rafiel13
Vamana
Level 29
God Stats
2W - 5L
1,155 SR
Queue Stats
145W - 108L
1,511 Elo+
Party 3
Gilgamesh
Gilgamesh
franciscofmgbf
Gilgamesh
Level 113
God Stats
6W - 4L
1,649 SR
Queue Stats
360W - 301L
1,592 Elo+
Party 3
Team Averages
Level 68
1,411 SR
1,511 Elo+

VS

Team Averages
Level 77
1,613 SR
1,495 Elo+
Medusa
Medusa
Caleidis
Medusa
Level 47
God Stats
11W - 8L
1,737 SR
Queue Stats
179W - 121L
1,584 Elo+
Solo
Thor
Thor
Koala_Tea_Player
Thor
Level 109
God Stats
0W - 4L
1,421 SR
Queue Stats
269W - 270L
1,477 Elo+
Party 2
Mercury
Mercury
iVoltz
Mercury
Level 107
God Stats
128W - 81L
1,648 SR
Queue Stats
387W - 375L
1,465 Elo+
Party 2
Sobek
Sobek
shakil452
Sobek
Level 108
God Stats
0W - 3L
1,708 SR
Queue Stats
538W - 548L
1,454 Elo+
Party 2
Merlin
Merlin
shakiller453
Merlin
Level 14
God Stats
9W - 8L
1,553 SR
Queue Stats
22W - 22L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hum39k
Hun Batz
14
5 / 2 / 6
8,741
624
9,606
10,996
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Matty Masleczko
Heimdallr
11
0 / 5 / 0
6,678
477
2,787
7,805
1,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Punn193
Cerberus
10
0 / 6 / 4
6,361
454
4,570
11,890
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Rafiel13
Vamana
14
3 / 0 / 2
8,565
612
3,329
8,570
5,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
franciscofmgbf
Gilgamesh
12
3 / 5 / 4
7,816
558
6,864
10,060
3,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Caleidis
Medusa
15
12 / 1 / 1
9,031
645
13,001
9,797
3,479
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 2 / 0
6,212
444
3,254
4,606
3,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
iVoltz
Mercury
12
4 / 5 / 4
7,549
539
9,402
11,046
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
shakil452
Sobek
12
2 / 1 / 12
7,181
513
5,525
11,548
9,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
6
0 / 3 / 1
5,389
385
1,857
3,146
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
11
Kills
18
18
Deaths
12
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
Caleidis
Medusa
12
1
1
12.5
W
Hun Batz
Hum39k
Hun Batz
5
2
6
4
L
0
2
0
0
W
Heimdallr
Matty Masleczko
Heimdallr
0
5
0
0
W
Cerberus
Punn193
Cerberus
0
6
4
0.33
W
Vamana
Rafiel13
Vamana
3
0
2
4
W
Gilgamesh
franciscofmgbf
Gilgamesh
3
5
4
1
L
Mercury
iVoltz
Mercury
4
5
4
1.2
L
Sobek
shakil452
Sobek
2
1
12
8
L
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,156
Damage
33,039
49,321
Taken
40,143
20,902
Mitigated
20,697
10,414
Healing
9,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Caleidis
Medusa
13,001
6,758
0
4,071
9,797
3,479
79
1,144
8,653
0
68,800
W
Hun Batz
Hum39k
Hun Batz
9,606
3,384
0
3,825
10,996
3,534
0
1,401
9,595
0
59,591
L
3,254
376
0
353
4,606
3,398
0
0
4,606
0
28,066
W
Heimdallr
Matty Masleczko
Heimdallr
2,787
1,099
0
1,166
7,805
1,666
692
966
6,839
0
39,779
W
Cerberus
Punn193
Cerberus
4,570
444
0
1,612
11,890
6,997
390
2,292
9,598
21,650
0
W
Vamana
Rafiel13
Vamana
3,329
1,007
0
3,313
8,570
5,487
992
267
8,303
2,126
42,979
W
Gilgamesh
franciscofmgbf
Gilgamesh
6,864
1,333
0
498
10,060
3,218
0
2,456
7,604
0
41,274
L
Mercury
iVoltz
Mercury
9,402
5,389
0
1,012
11,046
3,445
0
927
10,119
0
43,863
L
Sobek
shakil452
Sobek
5,525
256
476
3,361
11,548
9,739
0
2,786
8,762
17,493
0
L
Merlin
1,857
295
0
717
3,146
636
0
0
3,146
12,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,161
Gold Earned
35,362
395
Minions Killed
295
0
Camps Cleared
0
1,387,068
Distance Traveled
1,207,526
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,031
645
110
8
0
254,827
3
W
Hun Batz
8,741
624
112
8
0
296,344
4
L
Thor
6,212
444
56
4
0
172,573
2
W
Heimdallr
6,678
477
72
5
0
261,138
6
W
Cerberus
6,361
454
51
4
0
278,249
0
W
Vamana
8,565
612
101
7
0
271,099
4
W
Gilgamesh
7,816
558
59
4
0
280,238
1
L
Mercury
7,549
539
80
6
0
333,289
2
L
Sobek
7,181
513
29
2
0
327,997
0
L
Merlin
5,389
385
20
1
0
118,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role